Tangible Media
Last Name (alpha): 
Ishii
Primary administrative contact: 
Mary Niskala
Research Advisor: 
Mission statement: 
How to design seamless interfaces between humans, digital information, and the physical environment.

We explore innovative ways to design seamless interfaces between people, digital information, and physical environments. These “tangible bits” give physical form to digital information and computation so that users can directly manipulate information with their hands. We are designing tangible user interfaces that employ physical objects, surfaces, and spaces as tangible embodiments of digital information and computation, exploiting the human senses of touch and kinesthesia. We also explore ambient media as reflections of digital activity at the periphery of human awareness.

What We're Looking For: 

We explore innovative ways to design seamless interfaces between people, digital information, and physical environments. These “tangible bits” give physical form to digital information and computation so that users can directly manipulate information with their hands. We are designing tangible user interfaces that employ physical objects, surfaces, and spaces as tangible embodiments of digital information and computation, exploiting the human senses of touch and kinesthesia. We also explore ambient media as reflections of digital activity at the periphery of human awareness.

Center Content
Topobo
Our Work at a Glance

Topobo is a 3-D modeling system with embedded kinetic memory—the ability to record and play back physical motion. Just as people can learn about static structures by playing with blocks, they can learn about dynamic structures by playing with Topobo.

Special Requirements: 

A full application should include URLs to an online portfolio of past work (designs, publications, patents), a full resume, and a description of technical skills and research experience.

MIT Media Lab