LocationBrighton, UK DescriptionThe future of design is becoming ever more digital: from the computer-aided design systems designers use to…
Former Research Assistant
Renowned designer Kenya Hara writes: “Creativity is to discover a question that has never been asked.”
The Challenge: To shape the future with decentralized technologiesOur world faces a range of complex challenges across multiple sector…
Pip Mothersill lives and thrives at the junction of design and engineering.
LocationSan Diego, CA Description
We believe that decentralized technologies offer a promising solution to the challenges we face in various sectors.
Design Daydreams is a digitally-augmented ideation table and post-it note that seamlessly connects the physical and digital content that de…
In today’s digitally-mediated world, designers translate ideas back and forth between the richly poetic language of the physical world and …
Whether or not we're experts in the design language of objects, we have an unconscious understanding of the emotional character of their fo…
It’s easy to get into a slump at work. But a tool from MIT Media Lab offers a simple way to spark inspiration through random–and often nons…
Take a deep dive into new digital technologies with Ramesh Raskar, Alex 'Sandy' Pentland, and Neha Narula.
We have an unconscious understanding of the meaning of different physical objects through our extensive interactions with them. Designers c…
IEEE Electron Device Society (EDS) highlighted the research journey of Deblina Sarkar, an assistant professor at MIT and AT&T Career De…
Philippa Mothersill & V. Michael Bove Jr. (2018) An Ontology of Computational Tools for Design Activities, Proceedings of DRS2018 International Conference, 25–28 June 2018, Limerick, Ireland, p1261-1277, DOI: 10.21606/dma.2018.456
Mothersill, P., & Bove, V. M. (2019, June). Design Daydreams: Juxtaposing Digital and Physical Inspiration. In Companion Publication of the 2019 on Designing Interactive Systems Conference 2019 Companion (pp. 265-269).
Edith Ackermann was a beloved member of the Media Lab faculty from the early days of the Lab through the mid-90s, and continued to play an …
Two industrial designers explore an important question: How do we teach computers to design using emotion, creativity and serendipity?
A tool from MIT Media Lab offers a simple way to spark inspiration through random–and often nonsensical–design prompts.
design(human)design is a game developed by MIT Media Lab to help inspire designers with random but purposeful prompts.
Mothersill, P., & Bove Jr, V. M. (2015, April). The EmotiveModeler: An Emotive Form Design CAD Tool. In Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems (pp. 339-342). ACM.
Understanding in 3-D how molecules are configured throughout neurons, and how neurons are configured in circuits, may not only enable…
Mothersill, P. "The Form of Emotive Design"
LocationHeidelberg, Germany DescriptionThe 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing (UbiComp 2016) wil…
Ostrowski, A.K., Breazeal, C., & Park, H.W. 2020. Design research in HRI: Roboticists, design features, and users as co-designers. IEEE International Conference on Robot & Human Interactive Communication 2021 Workshop on Designerly HRI Knowledge
Piezoelectric sensors have many applications including as vibration sensors, accelerometers, energy harvesters, and even electronic drum pad
LocationSapporo Convention Center DescriptionTRANSFORM: Beyond Pixels, Towards Radical AtomsWhereas today's mainstream Human Computer Inter…
By Joi Ito, Director, MIT Media Lab
LocationThe Banff Centre DescriptionTEDSummit is a new five-day event for the most engaged members of the global TED community. The gatheri…
LocationCHI 2016 DescriptionCHI 2016 (May 7-12) will have a robust Media Lab presence.More details are available via the CHI 2016 program.T…
LocationLas Vegas, NV Description
The Antiracism & Technology Design Research Seminar Series hosts speakers from around the world who center issues of race, intersection…
Sang-won Leigh, Pattie Maes
Marisol Wong-Villacres, Adriana Alvarado Garcia, Juan F. Maestre, Pedro Reynolds-Cuéllar, Heloisa Candello, Marilyn Iriarte, and Carl DiSalvo. 2020. Decolonizing Learning Spaces for Sociotechnical Research and Design. In Conference Companion Publication of the 2020 on Computer Supported Cooperative Work and Social Computing (CSCW '20 Companion). Association for Computing Machinery, N
Learn more about academic program options at the Media Lab.
We take as a starting point for our work the recent scholarship by Sasha Costanza-Chock, Design Justice, in which she described design jus…
MLK Visiting Professor and Space Enabled Affiliate Moriba Jah was recently elected to RSE, Scotland's National Academy.
Laura J. Perovich, Sara Wylie & Roseann Bongiovanni | Alex Wade (Reviewing editor) (2018) Pokémon Go, pH, and projectors: Applying transformation design and participatory action research to an environmental justice collaboration in Chelsea, MA, Cogent Arts & Humanities, 5:1, DOI: 10.1080/23311983.2018.1483874
The consequences of contemporary technological innovations for the lives and values of future generations are enormous. The wide range of e…
LocationLinz, Austria DescriptionIn close cooperation with Professor Hiroshi Ishii and the Tangible Media group, the 2016 Ars Electronica F…
LocationAugmented World Expo, Santa Clara California DescriptionCurrently, we use Augmented Reality mainly to superimpose virtual content w…
LocationDavos-Klosters, Switzerland DescriptionWednesday, 1/20, 12:30pm | Ed Boyden: Panel: Will Science Save Us?Wednesday, 1/20, 4-5pm and…
In the first symposium, CASBS presents a panel discussion among three 2017-18 CASBS fellows supported by the Berggruen Institute: technolog…
The Society of Mind research group focuses on imparting to machines the human capacity for commonsense reasoning. We account for many aspe…
Designing tools, methods and systems that connect rather than divide us to create a healthier society.
Professor Minsky continues to develop the theory of human thinking and learning called the "Society of Mind," which tries to explain how va…