Additional Initiatives

Autism & Communication Technology Initiative

Directed by: 
Rosalind W. Picard
Directed by: 
Matthew S. Goodwin
The Autism & Communication Technology Initiative utilizes the unique features of the Media Lab to foster the development of innovative technologies that can enhance and accelerate the pace of autism research and therapy. Researchers are especially invested in creating technologies that promote communication and independent living by enabling non-autistic people to understand the ways autistic people are trying to communicate; improving autistic people's ability to use receptive and expressive language along with other means of functional, non-verbal expression; and providing telemetric support that reduces reliance on caregivers' physical proximity, yet still enables enriching and natural connectivity as wanted and needed.

CE 2.0

Directed by: 
Henry Holtzman
Directed by: 
V. Michael Bove
Most of us are awash in consumer electronics (CE) devices: from cellphones, to TVs, to dishwashers. They provide us with information, entertainment, and communications, and assist us in accomplishing our daily tasks. Unfortunately, most are not as helpful as they could and should be; for the most part, they are dumb, unaware of us or our situations, and often difficult to use. In addition, most CE devices cannot communicate with our other devices, even when such communication and collaboration would be of great help. The Consumer Electronics 2.0 initiative (CE 2.0) is a collaboration between the Media Lab and its sponsor companies to formulate the principles for a new generation of consumer electronics that are highly connected, seamlessly interoperable, situation-aware, and radically simpler to use. Our goal is to show that as computing and communication capability seep into more of our everyday devices, these devices do not have to become more confusing and complex, but rather can become more intelligent in a cooperative and user-friendly way.

Ultimate Media

Directed by: 
V. Michael Bove
Directed by: 
Andrew Lippman
Directed by: 
Henry Holtzman
Contact: 
Deborah Widener
Contact: 
Kristin Hall

Visual Media is going through fundamental changes. It has irretrievability lost its lock on the audience but has gained unprecedented opportunity to evolve the platform by which it is communicated. Evolving apps are as important as ever-changing content, and the social context in which those apps are used is deeply different from the couch-potato model of the past. The silos that segregated media industries and formats is likewise dissolving: people today tune in to ideas more than channels. They move fluidly between text, audio, and video, and between devices and viewing situations. They are in their own world of “prime time” and “prime place.”

Ultimate Media is creating a platform for the invention, creation, and realization of new ways to explore and participate in the media universe. We apply extremes of access, processing, and interaction to build new media experiences that are data driven, socially designed, and inherently participatory. We consider narrative entertainment as well as synchronous events exemplified by news and sports. We build exploratory systems that are based on a publication paradigm rather periodic broadcasts: content is released at a specific time and available anytime thereafter, at home and on the move. We base live participation on frame-by-frame metadata obtained in realtime and assembled by viewers into new perspectives and new content. We also build ways for media to directly interact with the spaces and objects around us.