High-Low Tech

How to engage diverse audiences in creating their own technology by situating computation in new contexts and building tools to democratize engineering.

The High-Low Tech group integrates high and low technological materials, processes, and cultures. Our primary aim is to engage diverse audiences in designing and building their own technologies by situating computation in new cultural and material contexts, and by developing tools that democratize engineering. We believe that the future of technology will be largely determined by end-users who will design, build, and hack their own devices, and our goal is to inspire, shape, support, and study these communities. To this end, we explore the intersection of computation, physical materials, manufacturing processes, traditional crafts, and design.

Research Projects

Android Meets Arduino

Bonifaz Kaufmann and Leah Buechley

Cell phones are great for communication in a virtual manner, but lack expressiveness in personal surroundings. Many people try to give their phones a personal touch by customizing them. Android Meets Arduino is a toolkit to connect Android-driven mobile devices with Arduino microcontrollers via Bluetooth. The toolkit provides easy access to internal phone events which can be further processed on the Arduino open-source prototyping platform. This toolkit seeks to empower people to externalize their phone events to creatively demonstrate them on wearables, living spaces, or other tangibles.

Electronic Popables: An Interactive Pop-Up Book

Jie Qi, Leah Buechley and TungShen Chew

Electronic Popables is an interactive pop-up book that sparkles, sings, and moves. The book integrates traditional pop-up mechanisms with thin, flexible, paper-based electronics; the result is an artifact that looks and functions much like an ordinary pop-up book, but has added elements of dynamic interactivity.

LilyPad Arduino

Leah Buechley

The LilyPad Arduino is a set of tools that empowers people to build soft, flexible, fabric-based computers. A set of sewable electronic modules enables users to blend textile craft, electrical engineering, and programming in surprising, beautiful, and novel ways. A series of workshops that employed the LilyPad have demonstrated that tools such as these, which introduce engineering from new perspectives, are capable of involving unusual and diverse groups in technology development. Ongoing research will explore how the LilyPad and similar devices can engage under-represented groups in engineering, change popular assumptions about the look and feel of technology, and spark hybrid communities that combine rich crafting traditions with high-tech materials and processes.

Living Wall

Leah Buechley, TungShen Chew, Bonifaz Kaufmann, Emily Lovell, David A. Mellis, Hannah Perner-Wilson and Jie Qi

Run your hand across this wallpaper to turn on a lamp, play music, or control your toaster. This project experiments with interactive wallpaper that can be programmed to monitor its environment, control lighting and sound, and generally serve as a beautiful and unobtrusive way to enrich environments with computational capabilities. The wallpaper itself is flat, constructed entirely from paper and paint. The paper is paired with magnetic electronic modules that serve as sensors, lamps, network interfaces, and interactive decorations.

Scratch for Arduino

Eric Rosenbaum, David Mellis, Leah Buechley and Mitchel Resnick

The Arduino platform makes prototyping and tinkering with electronics open to more people, but its complicated programming language is a barrier to entry. Building on the graphical-blocks programming language developed in the Scratch project, we are creating a new, more accessible way to program the Arduino, so that more people can become "makers" with electronics.

Teardrop: Paint, Paper, and Programs

Leah Buechley, TungShen Chew, Hannah Perner-Wilson, Emily Lovell, David Mellis and Bonifaz Kaufmann

What interfaces might we build if we could sketch functional systems directly on paper? We have developed a construction kit that enables users to paint functional, interactive devices on paper. Users of our kit can create painted sensors and actuators, functioning user interface sketches, beautiful drawings that integrate functionality and aesthetics, and working schematic drawings.

Tilt-Sensing Quilt

Hannah Perner-Wilson

We are exploring ways to sense tilt, motion, position, or shape through a variety of crafting and needlework techniques, using affordable and available materials such as conductive threads, yarns, fabrics, and paints. We use these materials to sew, knit, crochet, embroider, and laminate, creating a range of textile-based tilt sensors, that in turn form a tilt-sensing quilt. Draping the quilt over various objects, for example, will yield different results, which can in turn be visualized and interpreted for a variety of uses. We are interested in observing how users react to, and handle, this soft interface, and what possible applications this work could spark.