banking and finance
internet of things
neural interfacing and control
natural language processing
point of care
sports and fitness
Master’s student Chelsi Cocking combines her love for computer science and design in her research and outreach efforts at the Media Lab.
Ancient textiles have played a major role in the social, economic, and religious structures of communities around the world. Iconic, indi...
Traditional additive manufacturing processes, especially those that make use of liquid resin as the feedstock, are constrained by the gra...
Advancing justice in Earth's complex systems using designs enabled by space
These wall drawings are generated by a series of predesigned instructions that dictate their form. The instructions give both constraint ...
ArtBoat is a tool for communities to make collaborative light paintings in public spaces and reimagine the future of their cities. ...
Two of the most important traits of environmental hazards today are their invisibility and the fact that they are experienced by communit...
DuoSkin is a fabrication process that enables anyone to create customized functional devices that can be attached directly to the skin. U...
We collaborated with NIAS (National Institute of Agricultural Science) to genetically engineer silkworms to develop new kinds of silk for...
As we know from our ‘maker’ classes and workshops, different capabilities and approaches can yield remarkable projects. Let’s facilitate ...
The Gender Shades project pilots an intersectional approach to inclusive product testing for AI.Algorithmic Bias PersistsGender Shades is...
Space Exploration Initiative
Looking beyond smart cities
3 Voices is an artistic research project that looks beyond conventional approaches of listening to music, and instead probes at the deepe...
By Rachel Bellisle
With advances in virtual reality (VR) and physiological sensing technology, even more immersive computer-mediated communication through l...
Overview: How will we build the coming generations of Space Architecture—the modules, space ships, and space stations that will ensc...
When imagining human life in space, how will we express our humanity and creativity in an alien environment? Can the art we make both ref...
Spanning from the early Musical Telegraph and Electronic Sackbut, to the late EMS Synthi AKS and Moog Synthesizers, electronic music and ...
Designing Systems for Cognitive Support
Storytelling is a fundamental way in which human beings understand the world. Imagine watching a movie telling the story of your life, ho...
Two Mobility Futures 0∞ is a research project that encompasses storytelling, a democratic decision making platform, a city model, and an ...
Exploring new forms of social justice through art
With(in) is a multi-stage project that includes an exhibit, installation, qualitative exploration, and visual storytelling.This is a...
Beyond the Cradle
On Earth, morning, noon, and night have their own specific meanings. The feeling of a second or a minute passing by, the shortening of th...
SpaceHuman is a soft robotics device designed to facilitate the exploration of environments with reduced gravity in a view of democratiza...
Photorythms: a computational art-based inquiry of portrait photographyPhotorythms investigates whether computational methods such as faci...
How will new mobility patterns shape the built environment?
Our body and mind relate in ways which are extraordinarily enigmatic and seemingly incomprehensible. Recent findings exemplify this by sh...
Transforming data into knowledge
Creating scalable technologies that evolve with user inventiveness
“A Counting,” an art project from the Poetic Justice group, invites people to call in and count to 100 in their native language.
Engaging people in creative learning experiences
Article by cinematographer and visual artist Sean Webley
How do new mobility patterns interfere relationships?
Augmenting and mediating human experience, interaction, and perception with sensor networks
How new mobility patterns influence what carry and possess?
Prototyping and testing space of Two Mobility Futures 0∞.
Nina does daily sketches on Twitter @ninasketches or at the website for her 2021 sketches , where you can see them in all their glory.You...
Between Worlds was a day-long learning event that explored new methods of teaching art and design in today's hybrid and digital world.
Drawing++ Workshop: using drawing as a means of understanding computationIn this workshop participants explore computational concept...
For the project T-Voks: The Singing and Speaking Theremin. Congratulations!
MM-RT is a tabletop tangible musical interface that employs electromagnetic actuators and small permanent magnets to physically induce so...
BubbleSynth translates motion tracking and blob detection data collected from floating soap bubbles into sound, by using the size, positi...
The 'Who' that I live from is a choice that I make. This essay looks critically at this choice, by diving into the QUESTion "Who am I?"
Aguahoja II builds upon the platform technology of its predecessor, enabling large-scale multi-material 3D printing with abundant, organi...
Aguahoja III expands the capabilities of a broad library of sustainable, organic 3D materials with generative patterns that countervail s...
Neri Oxman talks about the Nature x Humanity exhibit at SFMOMA, which features current and past research from the Mediated Matter group
A collection of tutorials to introduce computer protocols for sharing data between computers and over the internet, for artistic purpos...
Optically transparent and structurally sound, glass has played a significant role in the evolution of product and architectural design ac...
Ancient yet modern, enclosing yet invisible, glass was first created in Mesopotamia and Ancient Egypt 4,500 years ago. Precise recipes f...
The Wanderers were unveiled as part of the exhibition: ‘The Sixth Element: Exploring the Natural Beauty of 3D Printing' on display ...
Gemini—an acoustical “twin chaise"—spans multiple scales of the human existence extending from the warmth of the womb to the stretches ...
Vespers is a collection of masks exploring what it means to design (with) life. From the relic of the death mask to a contemporary living...
Biodiversity on planet Earth is under momentous threat, with extinction rates estimated between 100 and 1,000 times their pre-human level...
Freedom Radio (in development), is a series of vocal portraits of freedom around the world. Currently, it features over 100 samples of pe...
A Counting is a series of vocal and gestural portraits of the linguistic and ethnic diversity in US cities. Currently, it features counts...
Rapid prototyping platforms such as 3D printers used for digital fabrication are today able to manufacture custom objects for specific ta...
Seamlessly coupling the worlds of bits and atoms by giving dynamic physical form to digital information and computation
Alum and research affiliate Xiao Xiao talks to “I Am a Scientist” about her work, which merges science with art.
Ekene Ijeoma spoke at the Museum of Modern Art’s R&D Salon 37: Breath, alongside others. Watch the recording here.
Check out this list of cyberart projects compiled by The Boston Globe, which includes work by alum Alexander Reben and Prof. Ekene Ijeoma.
Developed in collaboration with dancer Loni Landon, Tapis Magique is a pressure-sensitive, knitted electronic textile carpet.
Enhancing human physical capability
Extending expression, learning, and health through innovations in musical composition, performance, and participation
Zach Lieberman talks to arts curator Roddy Schrock about creative coding, his career path, the work of his group at the Media Lab, and more.
Cultivating wisdom through evolutionary and ecological engineering
Building intelligent personified technologies that collaborate with people to help them learn, thrive, and flourish.