Work for a Member company and need a Member Portal account? Register here with your company email address.
artificial intelligence
art
health
design
human-machine interaction
learning + teaching
robotics
technology
architecture
human-computer interaction
consumer electronics
music
kids
wearable computing
data
bioengineering
machine learning
sensors
politics
environment
networks
space
cognition
entertainment
social science
wellbeing
economy
computer science
history
creativity
storytelling
interfaces
covid19
ethics
engineering
alumni
prosthetics
developing countries
civic technology
community
privacy
social robotics
biology
augmented reality
social media
neurobiology
virtual reality
computer vision
communications
public health
imaging
urban planning
industry
synthetic biology
biotechnology
food
affective computing
social networks
climate change
transportation
energy
biomechanics
data visualization
government
behavioral science
social change
fabrication
data science
ocean
women
medicine
materials
zero gravity
startup
cognitive science
sustainability
manufacturing
diversity
agriculture
blockchain
prosthetic design
genetics
human augmentation
neural interfacing and control
racial justice
gaming
3d printing
healthcare
electrical engineering
banking and finance
ecology
cryptocurrency
fashion
bionics
civic action
security
construction
mental health
performance
language learning
microfabrication
open source
sleep
systems
interactive
natural language processing
perception
visualization
marginalized communities
microbiology
autonomous vehicles
social justice
internet of things
collective intelligence
water
mechanical engineering
member company
clinical science
textiles
mapping
cities
code
nanoscience
physiology
physics
chemistry
nonverbal behavior
voice
assistive technology
biomedical imaging
rfid
hacking
long-term interaction
trust
womens health
sports and fitness
culture
algorithms
orthotic design
gender studies
networking
law
pharmaceuticals
business
autism research
mechatronics
soft-tissue biomechanics
open access
digital currency
real estate
internet
science
exhibit
wireless
cells
news
decision-making
misinformation
asl
Creating human-AI symbiosis across scales and sensory mediums to enhance productivity, creativity, and wellbeing
There are currently UROP openings for this project. AttentivU is a neural AI platform for wireless non-invasive sensing of pers…
Invent new tangible and embodied interactions that inspire and engage people
Designing Systems for Cognitive Support
Critical thinking is an essential human skill. Despite the importance of critical thinking, research reveals that our reasoning ability suf…
Connected Mind + Body | Revolutionizing the future of mental and physical wellbeing
Professor Pattie Maes and research scientist Nataliya Kosmyna demonstrate a wearable brain-computer interface called AttentivU.
Augmenting and mediating human experience, interaction, and perception with sensor networks
Future Worlds | Design and action for the future we want to live in
Advancing human wellbeing by developing new ways to communicate, understand, and respond to emotion
Building intelligent personified technologies that collaborate with people to help them learn, thrive, and flourish.
Extending expression, learning, and health through innovations in musical composition, performance, and participation
Inventing disruptive technologies for nanoelectronic devices and creating new paradigms for life-machine symbiosis
CoCo is a new live co-creative learning platform designed to empower educators to support young people in both physical and remote set…
Exploring how social networks can influence our lives in business, health, governance, and technology adoption and diffusion
The study, co-authored by Ed Boyden, finds stimulating key brain rhythms with light + sound could drive clearance of an Alzheimer’s protein.
The new imaging method is based on expansion microscopy, which was developed in Professor Ed Boyden’s lab in 2015.
Decentralized Society | Architecting the new internet for the good of the people
Life with AI | Designing the future of smart systems to improve the human experience
Find out more about the new version of the system, "The Thinking Cap 2.0" here.Peoples' mindsets, meaning their beliefs about their own int…
Ruihan Zhang, a student in the Molecular Machines group, was lead organizer of this event in collaboration with MIT Film Makers Association
Several of our projects aim to support learning and creativity. While some systems focus on a specific skill to be strengthened, e.g.,…
Researchers in the Affective Computing group have been invited to edit a series of articles in the New England Journal of Medicine.
Dream-hacking techniques can help us create, heal and have fun. They could also become tools of commercial manipulation.
A new study finds people are more creative after waking from the earliest stage of sleep, especially when guided to dream about a topic.
Researchers from the Media Lab’s Fluid Interfaces group and Harvard Medical School find that brief naps appear to enhance creativity.
The NIH reports on research from the Fluid Interfaces group and Harvard Medical School investigating the effect of naps on creativity.
“The potential for misuse of these technologies is as ominous as it is obvious.”
In a new study, researchers from the Media Lab’s Fluid Interfaces group & Harvard Medical School find that brief naps can enhance creativity
The Washington Post reports on research from the Media Lab’s Fluid Interfaces group & Harvard Medical School that naps could aid creativity.
Media Lab postdoc Adam Haar Horowitz discusses using “dream engineering” techniques to give people more control over their dreams.
Targeted dream incubation (TDI) is a methodology for guiding (or “incubating”) dreams towards specific themes. Please read the FAQ below to…
InspirationSleep is a forgotten country of the mind. A vast majority of our technologies are built for our waking state, even though a thir…
This project is a collaboration between the MIT Media Lab and the San Diego Zoo to design and build interactive sonic enrichment systems fo…
Cultivating Creativity | Catalyzing a global movement enabling everyone to unlock and unleash their individual and collective creativity
On The World by PRX and WGBH, researcher Nataliya Kosmyna talks about advances in and potential applications for brain-computer interfaces.
In Psychology Today, author William Poundstone considers research from the Fluid Interfaces group in light of the Clever Hans effect.
For more details and recent updates visit: https://web.mit.edu/deblina-sarkar/For understanding the brain structure, it is neces…
Engineering at the limits of complexity with molecular-scale parts
AbstractAs conversational agents powered by large language models become more human-like, users are starting to view them as companions rat…
The Joy Branch project explores different user interfaces to allow parrots to shape their sonic environment. Animal agency—contr…
Alum Rébecca Kleinberger discusses her work at the intersection of new technology, animal-computer interaction, and the sonic environment.
Media Lab Professor Alex 'Sandy' Pentland, MIT CSAIL Director Daniela Rus, and Prof. Josh Tenenbaum discuss the future of intelligence.
Opera of the Future PhD candidate Nicole L'Huillier discusses her multimedia artwork with WBUR.
In Discovery Magazine, Media Lab postdoc Adam Haar Horowitz and other researchers discuss the possible ethical issues of influencing dreams.
Using Dormio, a project from the Media Lab’s Fluid Interfaces research group, poet Will Dowd set out to pioneer a new reading experience.
Media Lab alum Judith Amores talks to Scientific American about a lightweight, wireless interface to deliver scents to VR users.
A new study suggests that experiencing aesthetic chills, or goosebumps, during stimuli like music and films can lead to increased emotions.
Promoting deeper learning and understanding in human networks
Media Lab PhD students Manuj Dhariwal + Shruti Dhariwal introduce a new paradigm of creative collaboration in digital learning environments
Researchers from Fluid Interfaces presented this research at the 2023 CHI Conference on Human Factors in Computing Systems.
Nataliya Kosmyna, Alexandra Gross and Pattie Maes. “The Thinking Cap 2.0”: Preliminary Study on Fostering Growth Mindset of Children by means of Electroencephalography and Perceived Magic using Artifacts from Fictional Sci-Fi Universes. In Proceedings of the 2020 Conference on Interaction Design and Children (IDC ’20). Association for Computing Machinery, New York, NY, USA, 761–767.
Paper Dreams explores how human creativity can be supported by artificial intelligence.Prior research on AI and creativity has primarily fo…
MIT uses affective computing in efforts to improve human mental health.
Separating densely packed molecules before imaging allows them to become visible for the first time.
Changing storytelling, communication, and everyday life through sensing, understanding, and new interface technologies
AttentivU smart glasses designed to help wearers tune into a task and tune out the world.
Seli is an assistant professor at the Duke Institute for Brain Sciences and also an artist. He uses Dormio to tap into hypnagogia.
Perchance to dream engineer: on new research into our sleeping minds
In the April issue, Michael W. Clune writes about the profound insights offered by the Dormio: "Can technology shape our dreams?"
Advertisers are beginning to explore ways to market products to people while they sleep. A group of scientists talked to NPR about the risks
"We can see the waves forming a tsunami that will come, but most people are just sleeping on a beach unaware"
This is the actual stuff of nightmares.
Sleep and dream researchers are urging for an advance tightening of advertising law to nip all this in the bud before it starts in earnest.
After Coors sought to steer unconscious minds to thoughts of beer, scientists have called for curbs on ‘targeted dream incubation.’
In this work we suggest to harness the power of knowledge-seeking positive experiences, engagement, and curiosity that objects perceived as…
Researchers in the Fluid Interfaces group and elsewhere are hoping to learn more about how and why dreams are generated, and their effects.
Dormio is the result of several year's worth of research conducted by the Media Lab's Fluid Interfaces group.
Vega and his colleagues tested Dormio on group of 50 people this summer. Read about their results.
Guided dreaming could be used to boost creativity or to confront sources of stress and trauma.