banking and finance
internet of things
point of care
neural interfacing and control
sports and fitness
natural language processing
Scratch BlockArt is an experimental visualization tool designed to let children discover their own computational patterns on Scratch. Exi...
Scratch Memories is a web-based visualization tool that empowers children to celebrate and reflect on their creative journey with Scratch...
ScratchBit is an effort to enable children to create more seamlessly in both the physical and digital world by creating a dedicated physi...
A social robot modifies its behavior to change what you think about it!
View the main City Science Andorra project profile.
Scratch Day (day.scratch.mit.edu) is a network of face-to-face local gatherings, on the same day in all parts of the world, where people ...
Andorra and the City Science research group at the MIT Media Lab are taking on the challenge of turning Andorra into an “Internationally ...
Prior research with preschool children has established that book reading, especially when children are encouraged to actively process the...
Creating long-term interpersonal interaction and shared experiences with social robots Many of our current projects explore the use ...
An Alternative Autonomous Revolution System design for emerging urban contexts and societal aspirationsThe Persuasive Electric Vehic...
View the main City Science Andorra project profile.The MIT Media Lab's City Science research group, the University of Andorra, and nation...
The LEGO Wayfinder project combines LEGO, robotics, and seawater into a playground of project-based learning and citizen science for budd...
Could a social robot collaboratively exchange stories with children as a peer and help improve their linguistic and storytelling skills? ...
Scaffolding storytelling to connect children through self-expressionStoryBlocks is a smart-expressive medium, designed in collaboration w...
SPRING is a custom-built hardware and software platform for children with neuro-differences. The system automates data acquisition, optim...
Realtime detection of social cues in children’s voicesIn everyday conversation, people use what are known as backchannels to signal to so...
Understanding social-emotional behaviors in storytelling interactions plays a critical role in the development of interactive and educati...
Social robots are increasingly being developed for long-term interactions with children in domains such as healthcare, education, therapy...
SpeechBlocks is a smartphone app that allows children to explore spelling principles in an open-ended way. Children rearrange words on th...
Analyzing detailed data from SpeechBlocks to understand how kids engage with constructionist literacy learning technologies, with th...
EEEeb Spring 2018: April 15, 29; May 13, 27; June 3. To register, please visit this link.Sponsored and run by members of ...
Tega is a new robot platform designed to support long-term, in-home interactions with children, with applications in early-literacy educa...
Scratch is a programming language and online community that makes it easy to create your own interactive stories, games, and animations–a...
Emotion recognition modeled as a goal-directed process!
Networked Playscapes re-imagines outdoor play by merging the flexibility of the digital world with the tangible, sensorial properties of ...
Every day, young people around the world use the Scratch programming language to create and share thousands of interactive projects on th...
The MIT Scratch Team is exploring ways to make it easier for newcomers to get started creating with coding. We are designing "microworlds...
Foundations (2015 - 2016): The Year 1 MIT/Google collaboration program has Pilot Labs in NYC and Oakland. In the Labs, we introduce a coh...
Team Edge (2016 - 2017): The Year 2 MIT/Google Collaboration. For it, we design and author Curricula and Learning Activities in the follo...
The Scratch extension system enables anyone to extend the Scratch programming language through custom programming blocks written in JavaS...
The Duct Tape Network (DTN) is a series of fun, hands-on maker clubs that encourage young children (ages 7-10) to use cardboard, tape, wo...
ScratchJr makes coding accessible to younger children (ages 5-7), enabling them to program their own interactive stories, games, and anim...
Since the release of Scratch in 2007, young people around the world have programmed and shared more than 15 million Scratch projects . Th...
ShapeBlocks is a play analytics observatory that tracks, remembers, and aids players in building traditional LEGO-style structures. As pl...
Wildflower is an open-source approach to Montessori learning. Its aim is to be an experiment in a new learning environment, blurring the ...