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More Close
Archived
Project Research

FabricKeyboard

Multimodal textile sensate media as an expressive and deformable musical interfaceIn the area of intelligent textiles, we are exploring a m…

in Responsive Environments
Joseph A. Paradiso · Irmandy Wicaksono
#design #fashion #music +2 more
Archived
Project Research

FedML: A Research Library and Benchmark for Federated Machine Learning

In this work, we introduce FedML, an open research library and benchmark that facilitates the development of new 'federated learning algori…

in Camera Culture
Praneeth Vepakomma · Abhishek Singh +1 more
#human-computer interaction #artificial intelligence #health +2 more
Project Research

Frisson

Interoceptive Technologies: Inducing emotions from the body upInspirationThere’s a feeling that comes tingling down the spine in certain mo…

in Fluid Interfaces
Abhinandan Jain · Tomas Vega Galvez +2 more
#design #human-computer interaction #cognition +4 more
Project Research

dementAI

 dementAI is an open-source platform for modeling risk stratification of Alzheimer's dementia using spontaneous speech through a …

Utkarsh Sarawgi · Pattie Maes
#human-computer interaction #artificial intelligence #health +5 more
Archived
Project Research

SeqCLR: Self-supervised learning of features for time-series data

Interpreting human electroencephalogram (EEG) is a challenging task and requires years of medical training. We present a framework for lear…

in Fluid Interfaces
Neo (Mostafa) Mohsenvand
#human-computer interaction #artificial intelligence #bioengineering +8 more
Archived
Project Research

DAMS: Differentially Private Sketching Data Structures

We propose an improved private count-mean-sketch data structure and show its applicability to differentially private contact trac…

in Camera Culture
Praneeth Vepakomma
#human-computer interaction #artificial intelligence #data +6 more
Project Research

Wearable Sanitizer: Open-source, On-body Sanitizer

Regular disinfection of hands and frequently touched surfaces is a critical factor in preventing the spread of infectious diseases and diso…

in Fluid Interfaces · Responsive Environments
Pat Pataranutaporn · Ali Shtarbanov +4 more
#human-computer interaction #consumer electronics #open source +3 more
Project Research

On-Face Olfactory Interfaces

We envision that a close-to-nose interface could be used as a complementary or alternative wearable method to nasal cannulas or masks,…

in Fluid Interfaces
Pattie Maes · Judith Amores Fernandez +1 more
#design #human-computer interaction #consumer electronics +6 more
Article Research

The Best Inventions of 2020 | A New Kind of Interface: MIT Media Lab AlterEgo

Congrats to Fluid Interfaces PhD student Arnav Kapur and collaborators on the selection of AlterEgo by ⁦Time Magazine for this recognition.

via Time Magazine · Nov. 19, 2020
in Fluid Interfaces
#communications #wearable computing #interfaces
Publication Research

Low-latency tracking of multiple permanent magnets

C. R. Taylor, H. G. Abramson, and H. M. Herr, “Low-Latency Tracking of Multiple Permanent Magnets,” IEEE Sensors Journal, pp. 1–11, 2019.

Academic Paper, Aug. 2019
in Biomechatronics
#robotics #interfaces #medicine
Project Research

ORBIT (Olfactory Response Baseline Identification Test)

I am currently developing a new approach in conducting sensory examinations via the Olfactory Response Baseline Identification Test (O.R.B.…

in Opera of the Future
Alexandra Rieger
#interfaces #engineering #medicine +1 more
Archived
Research
Synthetic Neurobiology

Revealing insights into the human condition and repairing brain disorders via novel tools for mapping and fixing brain computations

#art #artificial intelligence #bioengineering +25 more
Not Accepting Applicants
Archived
Project Research

reSpire: Self-awareness and Interpersonal Connectedness through Shape-changing Fabric Display

We present an interactive shape-changing display—Dancing Membrane of the reSpire-  using the deformation of fabric and airflow control…

in Tangible Media
Kyung Yun Choi · Valentina Sumini
#art #interfaces #mechanical engineering +1 more
Archived
Archived
Project Research

DIVE

DIVE is a web-based data exploration system that lets non-technical users create stories from their data without writing code. DIVE co…

in Collective Learning
Kevin Zeng Hu · Cesar A. Hidalgo
#data #human-machine interaction #interfaces +1 more
Archived
Article Research

Q+A with Pattie Maes, MIT Professor of Media Technology

The MIT Integrated Learning Initiative (MITili) talks to Fluid Interfaces head Pattie Maes

via MIT Integrated Learning Initiative · June 12, 2020
in Fluid Interfaces
#human-computer interaction #artificial intelligence #wearable computing +2 more
Project Research

Living Bits

Living Bits : Opportunities and Challenges for Integrating Living Microorganisms in Human-Computer InteractionThere are trillions of living…

in Fluid Interfaces
David S. Kong · Pat Pataranutaporn +2 more
#design #human-computer interaction #bioengineering +6 more
Archived
Project Research

The Telemetron Orchestra

When contemplating the future of life in space, we dream not only of rockets and off-world societies, but also of art, of leisure, and freq…

in Space Exploration Initiative
Thomas Sanchez Lengeling · Nicole L'Huillier +1 more
#design #music #interfaces +3 more
Archived
Project Research

Gamma SENSE: Sensory Engaging Nebulised Scent Experience

The Gamma SENSE (Sensory Engaging Nebulised Scent Experience) is a pioneering instrumental addition to the gamma instrument series. The dev…

in Opera of the Future
Alexandra Rieger
#interfaces #medicine #neural interfacing and control
Archived
Project Research

TRANS-DOCK

In the research realm of shape changing interfaces in human-computer interaction, a variety of pin-based shape display designs have been pr…

in Tangible Media
Ken Nakagaki · Hiroshi Ishii
#human-computer interaction #interfaces
Archived
Archived
Project Research

Programmable Synthetic Hallucinations

We are creating consumer-grade appliances and authoring methodologies that will allow hallucinatory phenomena to be programmed and utilized…

V. Michael Bove · Daniel Novy
#consumer electronics #gaming #interfaces
Archived
Archived
Project Research

Pillow-Talk

Pillow-Talk is a set of connected objects intended to assist in the capture and recall digitally stored dreams and memories via natural and…

in Object-Based Media
V. Michael Bove · Edwina Portocarrero
#consumer electronics #storytelling #interfaces
Archived
Publication Research

Venous Materials : Towards Interactive Fluidic Mechanisms

Mor, Hila, Ken Nakagaki, et al. "Venous Materials : Towards Interactive Fluidic Mechanisms." CHI '20, Honolulu, HI, USA, April 2020. DOI: https://doi.org/10.1145/3313831.3376129

Academic Paper, April 2020
in Tangible Media
#design #manufacturing #interfaces +3 more
Project Research

Byte.it

Discreet Teeth Gestures for Mobile Device InteractionByte.it is a miniaturized, discreet interface that uses teeth gestures for hands-free …

in Fluid Interfaces
Pattie Maes · Tomas Vega Galvez
#design #human-computer interaction #consumer electronics +2 more
Archived
Project Research

PerForm

PerForm explores the intuitive meanings associated with the shape of objects, and how a deformable tool can allow for interaction based on …

in Object-Based Media
Caroline Rozendo · Irmandy Wicaksono +1 more
#design #human-computer interaction #music +2 more
Archived
Project Research

Wearable Wisdom

Wearable Wisdom: An Intelligent Audio-Based System for Mediating Wisdom and AdviceHaving good mentors and role models is important for pers…

in Fluid Interfaces
Pat Pataranutaporn · Tomas Vega Galvez +1 more
#human-computer interaction #extended intelligence #wearable computing +4 more
Post Research

Jamming to Knitting, Music to Machines: Bringing interdisciplinary research to the manufacturing ecosystem

Here's my take on the future of textiles, as well as the connection between research and manufacturing.

April 13, 2020
in Responsive Environments
#design #human-computer interaction #consumer electronics +7 more
Article Research

ETH Zurich at the WEF – RETHINKING Creativity

KnittedKeyboard at ETH Rethinking Creativity Pavilion

via ETH Zurich · Jan. 24, 2020
in Responsive Environments
#design #human-computer interaction #consumer electronics +5 more
Archived
Project Research

PopBots: An early childhood AI curriculum

How can we add the missing "T" and "E" in preschool STEAM education?

in Personal Robots
Hae Won Park · Cynthia Breazeal +1 more
#human-computer interaction #artificial intelligence #human-machine interaction +7 more
Archived
Archived
Project Research

Marauder's Map

"I solemnly swear that I am up to no good."The Marauder's Map from the Harry Potter universe uses UltraWide Band transmitters and receiver …

Daniel Novy
#entertainment #gaming #human-machine interaction +1 more
Archived
Publication Research

Byte.it: Discreet Teeth Gestures for Mobile Device Interaction

Tomás Vega Gálvez, Shardul Sapkota, Alexandru Dancu, Pattie Maes, CHI Conference on Human Factors in Computing Systems Extended Abstracts (CHI’19 Extended Abstracts), May 4–9, 2019, Glasgow, Scotland UK, ACM, New York, NY, USA, 6 pages, https://doi.org/10.1145/3290607.3312925

Proceedings, May 2019
in Fluid Interfaces
#design #consumer electronics #interfaces
Article Research

A holographic meeting platform for collaborating from anywhere

"There's got to be a better way to share space and work together remotely—but computers or phones may not be the right tools."

via TED Salon: Brightline Initiative · Nov. 1, 2019
in Media Lab Spinoffs
#virtual reality #communications #interfaces +2 more
Archived
Project Research

Connected Coral

Connected Coral integrates physical and digital elements in a visualization of the environmental impacts on reefs. This complex projection …

in Object-Based Media · Open Ocean
Katy Croff Bell · Emily Salvador +1 more
#art #augmented reality #interfaces +1 more
Archived
Project Research

Cilllia: 3D-printed micro pillar structures for surface texture, actuation, and sensing

In nature, hair has numerous functions such as providing warmth, adhesion, locomotion, sensing, and a sense of touch, as well as its well-k…

in Tangible Media
Hiroshi Ishii · Jifei Ou +1 more
#design #environment #fashion +4 more
Project Research

RGBox

The RGBox is an experimental game to teach fundamentals of additive color mixing theory. As opposed to the behavior of pigments that g…

in City Science
Gabriela Bila Advincula
#learning + teaching #interfaces
Publication Research

Essence: Olfactory Interfaces for Unconscious Influence of Mood and Cognitive Performance

Judith Amores and Pattie Maes. 2017. Essence: Olfactory Interfaces for Unconscious Influence of Mood and Cognitive Performance. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '17). ACM, Denver, CO, USA. DOI: http://dx.doi.org/10.1145/3025453.3026004

Academic Paper, May 2017
in Fluid Interfaces
#design #fashion #perception +3 more
Project Research

MoveU

MoveU is a wearable vestibular stimulation device for providing proprioceptive haptic feedback in virtual reality (VR).  The device in…

in Fluid Interfaces
Misha Sra · Abhinandan Jain +1 more
#human-computer interaction #wearable computing #interfaces
Project Research

Designing robots in mixed reality

This is a joint proposal from graduate students Vik Parthiban (Media Lab) and Andrew Spielberg (MIT CSAIL, Distributed Robotics Laboratory)…

in Object-Based Media
Vik Parth
#robotics #design #human-computer interaction +3 more
Archived
Article Research

World Changing Ideas 2019: All the winners, finalists, and honorable mentions

AttentivU and AlterEgo received honorable mentions in the Experimental category.

via Fast Company · Aug. 4, 2019
in Fluid Interfaces
#human-computer interaction #interfaces
Archived
Research
Advancing Wellbeing

Advancing Wellbeing

#design #virtual reality #human-computer interaction +25 more
Article Research

Q&A with Nataliya Kos’myna

Nataliya Kos’myna is a Post-Doctoral Fellow in the MIT Media Lab, helping MITili evaluate the real-time biofeedback of learners

via MIT Integrated Learning Initiative · Aug. 7, 2019
in Fluid Interfaces
#artificial intelligence #learning + teaching #interfaces
Post Research

Tangible influence: A stroll through Hiroshi Ishii’s living legacy

Celebrating Hiroshi Ishii's mentorship and groundbreaking research

June 18, 2019
in Tangible Media
#design #human-computer interaction #interfaces
Article Research

Augmented reality changing the factory landscape from PTC's room with a view

Valentin Heun describes his work with the PTC Reality Lab to transform factory operations by using augmented reality.

via Forbes · June 25, 2019
in Fluid Interfaces
#augmented reality #interfaces #fabrication
Article Research

Watch this device translate silent thoughts into speech

For people who can’t speak out loud due to illness or injury, AlterEgo might return their ability to communicate in real time.

via Fast Company · May 16, 2019
in Fluid Interfaces
#communications #wearable computing #interfaces +1 more
Article Research

Could plants be the future of interface design?

Core77 reports on the Fluid Interfaces group’s work in cyborg botany.

via Core77 · June 18, 2019
in Fluid Interfaces
#robotics #interfaces #biology +1 more
Project Research

Elowan: A plant-robot hybrid

Elowan is a cybernetic lifeform, a plant in direct dialogue with a machine. Using its own internal electrical signals, the plant is interfa…

in Fluid Interfaces
Harpreet Sareen · Pattie Maes
#robotics #design #human-computer interaction +9 more
Project Research

Cyborg Botany: Augmented plants as sensors, displays, and actuators

Plants can sense the environment, other living entities and regenerate, actuate or grow in response. Our interaction and communication…

in Fluid Interfaces
Pattie Maes · Harpreet Sareen
#robotics #design #human-computer interaction +7 more
Project Research

Experiential Lighting: New user interfaces for lighting control

The vision of pervasive computing is now mainstream. These connected devices permeate every aspect of our lives. Yet, we remain tethered to…

in Responsive Environments
Joseph A. Paradiso · Nan Zhao +1 more
#energy #human-machine interaction #sensors +1 more
Project Research

HeartBit

HeartBit is an interface designed for haptic heart rate biofeedback. A handheld heart beats alongside your own, mirroring the size, weight,…

in Fluid Interfaces
Oscar Rosello
#augmented reality #consumer electronics #health +4 more
Archived
Project Research

News Graph

This project aims to show a different picture of the data behind the news, looking at how we analyze, represent, and interact with it. …

in Viral Communications · Ultimate Media
Andrew Lippman · Yasmine (Jasmin) Rubinovitz
#data #networks #interfaces +1 more
Archived
Article Research

Inside Professor Nanayakkara’s futuristic Augmented Human Lab

What can seamless human-computer interfaces do for humanity?

via Smithsonian.com · April 15, 2019
in Fluid Interfaces
#interfaces #technology
Publication Research

reMi: Translating Ambient Sounds of Moment into Tangible and Shareable Memories through Animated Paper

Kyung Yun Choi, Darle Shinsato, Shane Zhang, Ken Nakagaki, and Hiroshi Ishii. 2018. reMi: Translating Ambient Sounds of Moment into Tangible and Shareable Memories through Animated Paper. In The 31st Annual ACM Symposium on User Interface Software and Technology Adjunct Proceedings (UIST '18 Adjunct). ACM, New York, NY, USA, 84-86. DOI: https://doi.org/10.1145/3266037.3266109

Poster, Oct. 2018
in Tangible Media
#art #interfaces
Archived
Project Research

reMi

Translating ambient sounds of moment into tangible and shareable memories through animated paperWe present a tangible memory notebook—reMi—…

in Tangible Media
Kyung Yun Choi
#art #consumer electronics #interfaces
Archived
Thesis Research

Talking Machines: Democratizing the Design of Voice-Based Agents for the Home

Thesis, June 2018
in Personal Robots
#robotics #design #consumer electronics +2 more
Project Research

Learning to dance in VR

Virtual reality can help realize mediated social experiences where we interact as richly with those around the world as we do with those in…

in Fluid Interfaces
Misha Sra
#virtual reality #learning + teaching #interfaces
Article Research

The Leafy Green Cyborgs Are Coming

While plants at first glance look like static things, they are in fact very busy transmitting bio-electrochemical signals.

via Popular Mechanics · Dec. 6, 2018
in Fluid Interfaces
#design #interfaces
Publication Research

PhysioHMD: a conformable, modular toolkit for collecting physiological data from head-mounted displays

Bernal, Guillermo, et al. "PhysioHMD: a conformable, modular toolkit for collecting physiological data from head-mounted displays." Proceedings of the 2018 ACM International Symposium on Wearable Computers. ACM, 2018.

Proceedings, Oct. 2018
in Fluid Interfaces
#bioengineering #interfaces
Post Research

A calm house is a smart house

Receptive Skins envisions a living building that silently interacts with air and temperature

Aug. 13, 2018
in City Science
#architecture #interfaces
Publication Research

Emotional Beasts: Visually Expressing Emotions through Avatars in VR

Bernal, Guillermo, and Pattie Maes. "Emotional Beasts: Visually Expressing Emotions through Avatars in VR." Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems. ACM, 2017.

Academic Paper, May 2017
in Fluid Interfaces
#virtual reality #interfaces #affective computing
Archived
Project Research

A-pops

A design project done in collaboration with the MIT Media Lab and the Laboratorio para la Ciudad (Laboratory for the City), Mexico City's e…

in ML Learning · Lifelong Kindergarten
Guillermo Bernal · Jennifer Groff +2 more
#kids #learning + teaching #interfaces +1 more
Archived
Project Research

RFind: Extreme localization for billions of items

Presenting RFind, a new technology that allows us to locate almost any object with extreme accuracy by transforming low-cost, battery-free …

in Signal Kinetics
Fadel Adib · Yunfei Ma +1 more
#artificial intelligence #augmented reality #human-machine interaction +6 more
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