banking and finance
neural interfacing and control
internet of things
point of care
sports and fitness
natural language processing
Joe Paradiso shares his experience running the Responsive Environments group, teaching classes, among other things during the Covid-19 era.
The Mediated Atmosphere project envisions a smart office that is capable of dynamically transforming itself to enhance occupants' work ex...
Homes and offices are being filled with sensor networks to answer specific queries and solve pre-determined problems, but no comprehensiv...
New website offers a combination of learning units, hands-on activities, and mentor guides to foster AI literacy.
Wonder Stories is always free for teachers, but for the duration of COVID-19, Wonder Stories is free to anyone.
Open Agriculture Initiative (OpenAg)
Analyzing detailed data from SpeechBlocks to understand how kids engage with constructionist literacy learning technologies, with th...
The OpenAg™ Personal Food Computer is a tabletop-sized, controlled environment agriculture technology platform that uses robotic systems ...
Let’s jumpstart a new infrastructure for industry, health, learning, and the people.
Mitch Resnick and other experts talk about designing an educational system fit for the future.
This is a unique time to engage and teach children about the benefits and limitations of technology.
The LEGO Papert Fellowship program was officially launched in 2017.
2018 marks the second cohort of the LEGO Papert Fellowship program, which honors the legacy of educational-technology pioneer Seymour Papert
The LEGO Papert Fellowships support three graduate students working at the intersection of creativity, play, learning, and new technology.
The new LEGO Papert Fellows will spend one week at LEGO headquarters in Denmark to share ideas and collaborate on projects.
Our new cohort is the most diverse yet—bringing together graduate students from eight Media Lab research groups.
We understand that now, more than ever, the democratization of online learning is crucial to the success of students all around the world.
Policymakers, practitioners, and researchers are grappling with some herculean questions regarding kids' safety online. Homemade sli...
This Primary School AI curriculum introduces elementary school children to robotics and artificial intelligence. Throughout the curriculu...
As the presence of artificial intelligence expands significantly in children’s lives of learning and play, it is critical that students l...
Doodle Bot is a robot-based creative AI learning platform for high school students. It consists of an introduction to robotics, hardware,...
Young Learner's Companion Developing robots' growth mindset and pro-curious behavior and fostering the same in young learners via lo...
How can we add the missing "T" and "E" in preschool STEAM education?
Microbes are the foundation upon which life on Earth depends: they set the boundaries of habitability for all plants and animals and crea...
The ability to think and act creatively is now more important than ever before.
This talk was presented to a local audience at TEDxCoeurdalene, an independent event.
This work is being continued through The Dalai Lama Center for Ethics and Transformative Values at MIT.Despite gazillions of le...
How do we raise conscientious consumers and designers of AI?Children today live in the age of artificial intelligence. On average, US chi...
A new curriculum has been designed by MIT researchers and collaborators to teach middle school students about artificial intelligence.
The following Media Lab students joined the MIT India Initiative in Mumbai for this workshop.
MIT Quest for Intelligence shares AI-focused UROP projects, including senior Nicole Thumma's work with the Personal Robots group.
Could a social robot collaboratively exchange stories with children as a peer and help improve their linguistic and storytelling skills? ...
The Brothers Brick looks back at the history of LEGO Education's collaboration with the Media Lab to launch LEGO Mindstorms in 1998.
ScratchJr makes coding accessible to younger children (ages 5-7), enabling them to program their own interactive stories, games, and anim...
Alum Marina Bers on Seymour Papert, STEM, Kibo, and Scratch Jr.
Can robots help teachers improve classroom learning?
The Jibo Research Platform is an in-the-field deployable Social Robotics experimentation and data collection infrastructure. Built upon t...
"I don’t think that AI will have fulfilled its full potential unless it can help us unlock human potential.”
Tega is a new robot platform designed to support long-term, in-home interactions with children, with applications in early-literacy educa...
Designed at MIT and tested by kids ages 9 through 14, it shows how exposing kids to technology fosters their interest in STEM.
MIT researchers and collaborators have developed an open-source curriculum to teach young students about ethics and artificial intelligence.
Labber Hae Won Park talks to NBC News Learn about how social robots can help children develop language skills.
Circuit Stickers is a toolkit for crafting electronics using flexible and sticky electronic pieces. These stickers are created by printin...
SuperMe features superheroes designed by Chicago Public School students
“To really understand curiosity, we need new metrics, or new ways of thinking, or both."
Promoters show off promising applications of the technology, but AI is not changing the world quite yet
INSPIRE: Intelligence Never Seeks Perfection, Instead Requires Effort.Stories help us expand our sense of what's possible: by hearing fro...
We support computer scientists and engineers from the Middle East to create technologies for refugee learners. The Refugee Learning ...
Moinina David Sengeh, PhD ’16, is trying to bring innovation into “the heart of government.”
Our capacity to re-engineer the biological world raises questions that need answers before it gets too late
The Clubhouse provides a creative and safe out-of-school learning environment where young people from underserved communities around the ...
The PhD student and former high school teacher aims to study the ways young people of color interact with technology.
ML Learning head Philipp Schmidt talks about learning, innovation, and collaboration.
The RGBox is an experimental game to teach fundamentals of additive color mixing theory. As opposed to the behavior of pigments that...
Scratch BlockArt is an experimental visualization tool designed to let children discover their own computational patterns on Scratch. Exi...
José “Pepe“ Escamilla, from the Observatory of Educational Innovation at Tecnológico de Monterrey, talks to ML Learning head Philipp Schmidt
Facilitating opportunities for non-dominant youth to learn how to use technology as a tool to engage civically, and create positive chang...
Andorra and the City Science research group at the MIT Media Lab are taking on the challenge of turning Andorra into an “Internationally ...
Creating long-term interpersonal interaction and shared experiences with social robots Many of our current projects explore the use ...
The new version of the popular free coding platform builds on a robust community of kid coders.
Understanding social-emotional behaviors in storytelling interactions plays a critical role in the development of interactive and educati...