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How prepared are our digital infrastructures—and our cities—for the transition to a quantum-secure world?Cities are complex social ecosyste…
In collaboration with Lighthouse Disruptive Innovation Group (LDIG), this work explores the application of quantum algorithms to spatial di…
Archiving 7 years of web experiments and making a platform for new ones.
This study introduces PixBric, a pixel-based textile methodology composed of primitive geometries designed to induce controlled morphing be…
The act of cracking knuckles often stems from psychological tension, nervous focus, or the satisfaction of release. Crackers explores how t…
Realistic simulation of red-braised pork has always been an important challenge in the history of computer science. The bouncy, succulent, …
3D Illusion experiments from autostereograms to lenticular displays.
FaceTerm is an interactive installation that turns you into ASCII art.
Research on non-linear and linear least squares for matching doodles.
Integrating quantum computing into urban design opens a new paradigm for city planning and modeling. Through the collaboration with Lightho…
Recent advances in visual decoding have demonstrated the feasibility of classifying and reconstructing perceived images from evoked brain …
In collaboration with Lighthouse Disruptive Innovation Group (LDIG), we introduce Quantum Mechanics for Proteins (QMProt), a dataset d…
In collaboration with Lighthouse Disruptive Innovation Group (LDIG), we present a scalable and resource-aware framework for the quantum sim…
Festivals of Invention and Creativity (FICs) are local celebrations to share and actively engage in creative learning experiences. FIC…
Welcome to ViKi : Visual KinematicsThe mobile phone in your pocket as a universal input device for communication between the movement…
This research, recently presented at the AAAI 2026 conference in Singapore by Elinor Poole-Dayan, finds that leading AI models perform…
LLMs are being set loose in complex, real-world environments involving sequential decision-making and tool use. Often, this involves making…
Environments built for people are increasingly operated by a new class of economic actors: LLM-powered software agents making decisions on …
The fidelity with which neural networks can now generate content such as music presents a scientific opportunity: these systems appear to h…
Bitcoin miners compete to earn a block reward by applying hashrate to solve a puzzle set by the code. Equilibrium hashrate is a function of…
An annual celebration of learning, sharing, making, creating, and debating at the MIT Media Lab.
BackgroundCurrent AI benchmarking methodologies focus predominantly on static performance metrics (accuracy, task completion) while failin…
The web is littered with images, once created for human consumption and now increasingly interpreted by agents using vision-language models…
Audio-visual data set containing around 21.6 hours of parent-child interaction during story reading.The DAMI-P2C dataset consists of audio-…
Have you ever wondered what a friend would do if she was in your decision-making situation? Or thought about where a family membe…
Perspective-Aware AI (PAi) can shape the future of eXtended Reality (XR)
This project is no longer active, but has been rolled over into MIT RAISE and Day of AI's free curriculum for ages 11 to 18.How to Train Yo…
Organology: Real-Time Biometrics x Sound Synthesis October 19th @ 8:00 PMMIT Media Lab 3rd Floor AtriumWhat role does the body pl…
Neural audio synthesis methods now allow specifying ideas in natural language. However, these methods produce results that cannot be easily…
Learning robust audio representations currently demands extensive datasets of real-world sound recordings. By applying artificial transfor…
What does it take to generate reliable data in places where official records do not exist?Collecting Community-Based Data in Informal Urban…
The Brazilian Creative Learning Network (BCLN) is a grassroots movement that promotes and supports the implementation of playful, creative,…
Festivals of Invention and Creativity (FIC) are local celebrations of the inventive, collaborative, and hands-on spirit of Brazilian educat…
Imaginary Atlas, Amazônia is an immersive installation and long-term research project that explores how Amazonian cities may evolve in a po…
The AHA Micro Grant at the MIT Media Lab provides $5,000 to $10,000 in funding to support innovative projects that explore AI and Human Flo…
Memoro is a wearable AI memory assistant that continuously captures audio through a bone conduction headset, transforming everyday convers…
First Prize, Canopy Competition - MITxMAF GHAF Woods Development, DubaiWe are thrilled to announce that Leticia Izquierdo and Thomas Sanche…
Through a controlled evaluation of 180 agent configurations, we derive the first quantitative scaling principles for AI agent systems, reve…
I wrote code to generate a large computational wallpaper that covered the front of the Compton Gallery for the Interconnectivity: Seeing in…
Over the summer, I experimented with a graphical editor that automatically interpolates between neighboring shapes. This originated fr…
Stress causes a significant reduction in quality of life, with 37% of adults globally reporting substantial daily stress in 2024. Work is a…
filescape is a next-generation file explorer designed to reimagine the way you interact with your personal files.Files are arrayed as …
As Artificial Intelligence (AI) interventions in education grow, there is an urgent need to co-design AI for education tools with educators…
What if clinicians could place tiny electronic chips inside the brain without the need for any surgery but with a simple injection in the a…
Professor Tod Machover conducted the world premiere of FLOW Symphony at Seoul Arts Center. Scored for string orchestra and electronics, FLO…
This piece is part of the Imaginary Atlas, Amazônia project and combines traditional miriti wood sculpture with an electromechanical system…
Our project develops adaptive intervention systems for social media platforms where younger generations now spend an average of more than 2…
With(in) is a multi-stage project that includes an exhibit, installation, qualitative exploration, and visual storytelling.This is a s…
Two Mobility Futures 0∞ is an immersive research project that explores how radically different mobility paradigms—near-zero movement and ne…
Join MIT Professor Mitchel Resnick of the Lifelong Kindergarten research group to explore new technologies, activities, and strategies for …
Doppelmarsh is a cross-reality sensor data browser built for experimenting with presence and multimodal sensory experiences. Built on evolv…
Our group is developing tools for sleep research with smartwatches, smartphones, and similar devices. These includeOpen Sleep Staging (Tech…
Re-enchanting the World Through AI-Mediated Object InteractionThe world used to be a sacred place. Animist traditions across cultures treat…
Tap To Remember is a wearable memory prosthesis. We are testing whether laboratory techniques for enhancing memory—such as targeted m…
Our body and mind relate in ways which are extraordinarily enigmatic and seemingly incomprehensible. Recent findings exemplify this by show…
Humanizing Agent-Based Models (h-ABM) emerges as a pioneering technique to simulate real-world behaviors, aiming to seamlessly bridge …
Will the city swallow the forest, or will the forest reclaim the city? Or can we find a third way?The 21st century is a critical momen…
While legacy sketchnotes capture rich design rationales and inspirations, they are rarely reused in contemporary practice. We present Co-Id…
Physical play is integral to childhood development. Often children pair sound, dialogue, and onomatopoeia with their actions and interactio…
In this paper, we discuss a new physical interface towards agentic models. We define AI Cohabitants as new interfaces for agentic models th…
Modern children’s entertainment has shifted increasingly into the digital realm. Growing up during this transition, our team draws on our o…
TangiGumball is a tangible, real-world incarnation of the widely used “gumball” tool found in many CAD (Computer-Aided Design) progra…
Evolving Cultural Heritage through Collaborative Choreography with Generative Virtual CharactersThis project aims to develop new methods fo…
AI Wrapped 2025AI Wrapped offers a personalized journey through your year in AI conversations, revealing how you've used AI tools, what you…