Event

Reality, Virtually, Hackathon

LocationMIT Media Lab, 6th floor DescriptionThis hackathon held on the MIT campus is called Reality, Virtually because it will promote new …

Friday — Monday
October 7, 2016 —
October 10, 2016
Event

Disrupting Mobility Hackathon 2015

LocationMIT Media Lab, Third-Floor Atrium DescriptionThe Disrupting Mobility Hackathon 2015 will be about creating your own concepts for an…

Friday — Sunday
November 6, 2015 —
November 8, 2015
Event

Security of Things Hackathon

LocationMIT Media Lab, 3rd Floor Atrium Description

Saturday — Monday
March 5, 2016 —
March 7, 2016
Event

Breathe Respiratory Hackathon @ Media Lab

LocationMIT Media Lab, 3rd Floor Atrium Description

Saturday — Sunday
September 19, 2015 —
September 20, 2015
Event

Media Lab Breast Pump Hackathon

LocationMIT Media Lab Description

Saturday — Monday
September 20, 2014 —
September 22, 2014
Publication

Social Change through Community Innovation: Feminist + Participatory Design Approaches to Organize Inclusive, Equitable, & Joyful Hackathons

Hope, Alexis. (2021). Social Change through Community Innovation: Feminist and Participatory Design Approaches to Organizing Inclusive, Equitable, and Joyful Hackathons (Doctoral dissertation, MIT, Cambridge, MA, USA).

Post

Hacking Reality

XR technology is becoming increasingly important in a world where the need to know intersects with the need to experience.

Publication

Variable reality : interacting with the virtual book

Yang, HS. "Variable reality : interacting with the virtual book"

Project

Make the Breast Pump Not Suck Hackathon

In September 2014, 150 parents, engineers, designers, and healthcare practitioners gathered at the MIT Media Lab for the "Make the Breast P…

Event

Leo Bonanni Keynote @ Stockholm Green Hackathon

LocationStockholm, Sweden Description

Friday
October 21, 2011
Project

Make the Breast Pump Not Suck Hackathon 2018

A Case for Breastfeeding InnovationBreastfeeding saves lives.If women globally were able to meet the WHO's public health goal to exclusivel…

Event

Canan Dagdeviren invited to present virtually at Stanford's NeuroTech PhD Training Seminar

Professor Canan Dagdeviren has been invited by the Wu Tsai Neurosciences Institute’s Center for Mind, Brain, Computation and Technolog…

Event

Film Screening: The "Make the Breast Pump Not Suck" Hackathon Documentary

LocationWorkbar DescriptionScreening of a 14-minute documentary about the Media Lab's "Make the Breast Pump Not Suck" Hackathon with an int…

Tuesday
May 12, 2015
Post

Spatial among Fast Company's most innovative companies in augmented and virtual reality for 2020

Media Lab spinoff co-founded by alum Jinha Lee is one of the 10 most innovative companies in augmented and virtual reality for 2020.

Event

Canan Dagdeviren invited to present virtually at the 3M Global Tech Forum Seminar

Professor Canan Dagdeviren has been invited by 3M to present as a guest speaker at their Global Tech Forum Seminar.She will virtually …

Project

Testing Virtual Reality Use for Spaceflight

The objective of this project is to experimentally asses the impact of gravity reference frame on the experience of Virtual Reality (VR), …

Project

Variable Reality: Interaction with the Virtual Book

Variable Reality is an augmented reality system designed for reading digital and physical books more intuitively and efficiently. Through a…

Event

Make the Breast Pump Not Suck Hackathon and Make Family Leave Not Suck Policy Summit 2018

The Make the Breast Pump Not Suck Hackathon kicks off with inspirational talks by top designers, CEOs of women’s health companies who are f…

Project

Space for Virtual Reality

Studying group dynamics in space environments with virtual reality simulations to inform the design of future governance systems

Event

The End of Reality: The New Augmented Reality @ SXSW

LocationOmni Downtown Capital Ballroom 700 San Jacinto, Austin, TX DescriptionThe 21st century has introduced an array of technologies that…

Tuesday
March 12, 2013
Post

Difficult Loves in Urban Mobility: Recap from the Mobility++ Hackathon

By Phil TinnTo Dock, or Not to Dock?The last few years saw a rapid  adoption of app-based taxis, shared bikes, and increasingly, …

Project

Bird: a 3D Cursor for 3D Interaction in Virtual Reality

Bird is a hand-controlled pointing system that translates a user's finger movements and positions into the motion of a 3D pointer in a virt…

Publication

Dual Reality: Merging the Real and Virtual

Josh Lifton, Joseph A. Paradiso

Publication

Words in Motion: Kinesthetic language learning in virtual reality

Christian Vázquez, Lei Xia, Takako Aikawa, Pattie Maes "Words in Motion: Kinesthetic Language Learning in Virtual Reality", 2018 IEEE 18th International Conference on Advanced Learning Technologies (ICALT)

Event

Reality Mining Workshop

LocationChicago, IL DescriptionIn the last decade sensors have become cheaper, faster, and more ubiquitous, enabling automatic collection o…

Saturday
August 8, 2009
Post

Kinesthetic Language Learning in Virtual Reality

Tapping into the physicality of language to enhance the way we learn.

Project

Amphibian: Terrestrial SCUBA Diving Simulator Using Virtual Reality

SCUBA diving as a sport has enabled people to explore the magnificent ocean diversity of beautiful corals, striking fish, and mysterious wr…

Article

Catherine D'Ignazio Blogs About First-Ever White House Hackathon

Event

What is Next in Augmented Reality

DescriptionRamesh Raskar: "What is Next in Augmented Reality"; 8th Brazilian Conference of Design Research and Development - P&D; DESIGN 20…

Monday — Tuesday
September 15, 2008 —
September 16, 2008
Publication

Pervasive Augmented Reality and the Panopticon

Simonson, Aubrey and Pattie Maes. “Pervasive Augmented Reality and the Panopticon.” (April 24, 2020).

Project

HackathonFAQ

Discourse on hackathons tends to emphasize projects and project creators rather than the events as a social practice within existing commun…

Project

Biologically encoded augmented reality: cockpit

https://everettlawson.com/biologically-encoded-augmented-reality-systems-integration-and-geometric-reform/Information floods the center of …

Group

X-Reality Working Group

The Lab's X-Reality Working Group explores the fluid merger of "real" and "virtual" worlds, looking broadly at "cross reality" at several l…

Project

Reality Editor

The Reality Editor is a new kind of tool for empowering you to connect and manipulate the functionality of physical objects. Just point the…

Project

PsychicVR: Increasing mindfulness by using Virtual Reality and Brain Computer Interfaces

We present PsychicVR, a proof-of-concept system that integrates a brain-computer interface device and virtual reality headset to improve mi…

Publication

Promoting relaxation using virtual reality, olfactory interfaces and wearable EEG

Judith Amores ; Robert Richer ; Nan Zhao ; Pattie Maes ; Bjoern M. Eskofier. "Promoting relaxation using virtual reality, olfactory interfaces and wearable EEG." Institute of Electrical and Electronics Engineers (IEEE). April 5, 2018.

Publication

Immersive Terrestrial Scuba Diving Using Virtual Reality

Dhruv Jain, Misha Sra, Jingru Gro, Rodrigo Marques, Raymond Wu, Justin Chiu, Chris Schmandt

Event

Valentin Heun @ Augmented Reality World Expo 2016

LocationAugmented World Expo, Santa Clara California DescriptionCurrently, we use Augmented Reality mainly to superimpose virtual content w…

Sunday
June 5, 2016
Project

Holographic Glasses for Augmented Reality

For my "How to Make Almost Anything" [HTMAA] class,  I attempted to build holographic glasses for augmented reality. These glasses wou…

Project

Capturing the Moon: Assessing virtual reality for remote Lunar geological fieldwork

Cody Paige, MIT AeroAstro Contributors: Ferrous Ward, MIT AeroAstro; Don Derek Haddad, ResEnv; Jess Todd, MIT…

Publication

Stealing Reality

Y. Altshuler, N. Aharony, Y. Elovice, A. Pentland, M. Cebrian

Publication

The Equipped Explorer: Virtual Reality as a Medium for Learning

Project

Biologically encoded augmented reality: stimulus preparation

https://everettlawson.com/biologically-encoded-augmented-reality/The system architecture and methodology described here introduce a novel t…

Publication

Body-Borne Reality: Risky Disembodiment in VR

Project

Reality Editor 2.0

The Reality Editor is a web browser for the physical world: Point your phone or tablet at a physical object and an interface pops up with i…

Project

Encoded Reality

We are exploring techniques to integrate digital codes into physical objects. Spanning both the hard and the soft, this work entails incorp…

Person

Alexis Hope

Research Assistant

Person

Catherine D'Ignazio

Research Affiliate

Event

Music of Reality: Rising Seas and the Venice Problem

Music of Reality presents an interdisciplinary concert inspired by the research of Paola Rizzoli, Professor of Physical Oceanography at MIT…

Publication

Adding Proprioceptive Feedback to Virtual Reality Experiences Using Galvanic Vestibular Stimulation

Misha Sra, Abhinandan Jain, and Pattie Maes. 2019. Adding Proprioceptive Feedback to Virtual Reality Experiences Using Galvanic Vestibular Stimulation. In Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems (CHI '19). ACM, New York, NY, USA, Paper 675, 14 pages. DOI: https://doi.org/10.1145/3290605.3300905

Publication

BreathVR: Leveraging Breathing as a Directly Controlled Interface for Virtual Reality Games

Sra, Misha, Xuhai Xu, and Pattie Maes. "BreathVR: Leveraging Breathing as a Directly Controlled Interface for Virtual Reality Games." Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems. ACM, 2018.

Video

#78 Reality Editor

Reality Editor is a new kind of tool that empowers users to connect and manipulate the functionality of physical objects. With Reality Edit…

Project

Designing robots in mixed reality

This is a joint proposal from graduate students Vik Parthiban (Media Lab) and Andrew Spielberg (MIT CSAIL, Distributed Robotics Laboratory)…

Publication

Blended reality characters.

D. Robert, C. Breazeal

Project

Electrostatic Playground: A multi-user virtual reality physics learning experience

Room-scale virtual reality opens up exciting new possibilities for exploratory learning. Phenomena that otherwise cannot be experienced dir…