Event

User-Generated AI for Interactive Digital Entertainment

LocationE14-633 DescriptionUser-generated content is everywhere: photos, videos, news, blogs, art, music, and every other type of digital...

Monday
January 25, 2010
Publication

ScratchR: a Platform for Sharing User-Generated Programmable Media

Monroy-Hernandez, A. "ScratchR: a Platform for Sharing User-Generated Programmable Media"

Publication

Who gets credit for AI-generated art?

Epstein, Ziv, et al. "Who gets credit for AI-generated art?." iScience (2020): 101515.

Person

Pat Pataranutaporn

Research Assistant

Project

Conversational Characters: AI agents for entertainment

We want to create immersive, personalized, and scalable digital experiences. In order to do that, we need to fundamentally rethink the wa...

Publication

ScratchR: Sharing user-generated programmable media

Andres Monroy-Hernandez

Project

iNonymize: Empathetic Anonymity in Tele-Mental Health Using AI Generated Avatars

This project was selected to represent MIT at the Microsoft Design Expo 2020 on ‘Healthier Futures.’ iNonymizeA tele-mental health p...

Publication

Smoke and Mirrors to Modern Computers: Rethinking the Design and Implementation of Interactive, Location-Based Entertainment Experiences

Strickon, J. "Smoke and Mirrors to Modern Computers: Rethinking the Design and Implementation of Interactive, Location-Based Entertainment Experiences"

Publication

Human Computing for Interactive Digital Media

Alex 'Sandy' Pentland, Jonathan Gips, Wen Dong, Will Stoltzman

Group

Object-Based Media

We explore the future of electronic visual communication and expression, and how the distribution of computational intelligence throughou...

Person

Anushka Shah

Research Manager, Media Cloud

Publication

Sensemble: A Wireless, Compact, Multi-User Sensor System for Interactive Dance

Ryan Aylward, Joseph A. Paradiso

Publication

Remix culture on the web: A survey of content reuse on different user-generated content websites

Oshani Seneviratne, Andrés Monroy-Hernandez

Publication

HyperPlex: a World of 3D Interactive Digital Movies

Flavia Sparacino, Christopher Wren, Alex Pentland, Glorianna Davenport

Publication

Sto(ry)chastics: a Bayesian network architecture for combined user modeling, sensor fusion, and computational storytelling for interactive spaces

Sparacino, F. "Sto(ry)chastics: a Bayesian network architecture for combined user modeling, sensor fusion, and computational storytelling for interactive spaces"

Post

Family-Friendly Data Privacy + AI Activities: Interactive lessons to help kids learn and design with data privacy in mind

This is a unique time to engage and teach children about the benefits and limitations of technology.

Publication

Migratable AI: Effect of identity and information migration on users’ perception of conversational AI agents

Tejwani, Ravi, et al. "Migratable AI: Effect of identity and information migration on users’ perception of conversational AI agents." Proceedings of the 29th IEEE International Conference on Robot and Human Interactive Communication, RO-MAN 2020

Publication

Paper Dreams: An Adaptive canvas that assists users with generating and visualizing stories

Bernal, Guillermo R, et al. “Paper Dreams: An Adaptive Canvas That Assists Users with Generating and Visualizing Stories.” GANocracy Workshop on Theory, Practice and Artistry of Deep Generative Modeling , 31 May 2019, p. 1., http://ganocracy.csail.mit.edu/.

Publication

Bubble Talk: Open-source interactive art toolkit for metaphor of modern digital chat

Choi, Kyung Yun, and Hiroshi Ishii. "Bubble Talk: Open-source Interactive Art Toolkit for Metaphor of Modern Digital Chat." Proceedings of the Thirteenth International Conference on Tangible, Embedded, and Embodied Interaction. 2019.

Person

Cynthia Breazeal

Professor of Media Arts and Sciences

Person

Neo (Mostafa) Mohsenvand

Research Assistant

Person

Henry A. Lieberman

Visiting Scientist

Project

Digital Clinical Trials with Novel Machine Learning and AI Architectures

Dr. Shah was an invited speaker and a contributor at The National Cancer Policy Forum developed workshop series at the The National Acade...

Publication

Media Tables: An Extensible Method for Developing Multi-User Media Interaction Platforms for Shared Spaces

Mazalek, A. "Media Tables: An Extensible Method for Developing Multi-User Media Interaction Platforms for Shared Spaces"

Publication

Physical Painting With a Digital Airbrush

Roy Shilkrot, Pattie Maes, Amit Zoran

Publication

Procedurally generated virtual reality from 3D reconstructed physical space

Misha Sra, Sergio Garrido-Jurado, Chris Schmandt, and Pattie Maes. 2016. Procedurally generated virtual reality from 3D reconstructed physical space. In Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology (VRST '16).

Person

AiLun Ku

Person

Aishni Parab

Software Engineer

Project

Migratable AI

We live in a world of personified conversational assistants (agents). We interact with these agents in our daily lives such as smart spea...

Person

Takako Aikawa

Person

Joseph A. Paradiso

Alexander W Dreyfoos (1954) Professor

Publication

AR-Jig: A Handheld Tangible User Interface for Modification of 3D Digital Form via 2D Physical Curve

M. Anabuki, H. Ishii

Publication

Human Generated Power for Mobile Electronics

Thad Starner, Joseph A. Paradiso

Publication

AR-Jig: A Handheld Tangible User Interface for 3D Digital Modeling (in Japanese)

M Anabuki Ishii, H.

Publication

Paper Dreams: An Interactive Interface for Generative Visual Expression

Bernal, Guillermo, Lily Zhou, Haripriya Mehta, and Pattie Maes. NeurIPS Workshop on Machine Learning for Creativity and Design, December 14, 2019.

Person

Marta Airaghi

Postdoctoral Fellow

Publication

Heat Dissipation in Wearable Computers Aided by Thermal Coupling with the User

Thad Starner, Yael Maguire

Person

Aimei Yang

Research Scientist

Person

Joanne Leong

Research Assistant

Person

Sheng-Ying (Aithne) Pao

Visiting Scientist, LKK

Publication

Bringing clay and sand into digital design — continuous tangible user interfaces

Hiroshi Ishii Ratti, C., Piper, B., Wang, Y., Biderman, A., and Ben-Joseph, E.

Publication

Participatory Aid Marketplace Designing Online Channels for Digital Humanitarians

Stempeck, M. "Participatory Aid Marketplace Designing Online Channels for Digital Humanitarians"

Publication

Depth Perception and User Interface in Digital Holographic Television

James Barabas, Sunny Jolly, Daniel Smalley, V. Michael Bove, Jr.

Publication

Effect of a Robot on User Perceptions

*C. Kidd, C. Breazeal

Publication

Interactive Learning Using a 'Society of Models'

Thomas P. Minka, Rosalind W. Picard

Person

Ai Hasegawa

Research Assistant

Person

Pattie Maes

Professor of Media Technology

Event

UN AI for Good Talk : Wearable AI and the future of human augmentation by Pat Pataranutaporn

The AI for Good series is the leading action-oriented, global & inclusive United Nations platform on AI.

Friday
November 13, 2020
9:00am — 10:00am
Person

Carlos Aizpurua Azconobieta

Research Assistant

Event

Pratik Shah invited to speak at the FDA AI and biomarkers working group

Regulatory landscape and societal impact of clinical decision making and therapeutic development driven by AI technologiesLecture to the ...

Friday
March 5, 2021
10:00am — 11:00am
Post

Dalang

Entertainment and media are changing—audiences are gravitating towards more interactive and hyper-personalized experiences such as gaming...

Article

AI: More than Human exhibition challenges our preconceptions

An exhibition at the Barbican in London features work from OpenAg, the Mediated Matter group, Joy Buolamwini, and more.

Publication

Mobile Interactive Robot for Gathering Structured Social Video

Alexander Reben, Joseph A. Paradiso

Publication

Codeable Objects: Computational Design and Digital Fabrication for Novice Programmers

Jennifer Jacobs and Leah Buechley. 2013. Codeable objects: computational design and digital fabrication for novice programmers. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '13). ACM, New York, NY, USA, 1589-1598. DOI: https://doi.org/10.1145/2470654.2466211

Publication

Codeable objects: Computational design and digital fabrication for novice programmers

Jennifer Jacobs, Leah Buechley

Publication

PingPong++: Community Customization in Games and Entertainment

Xiao Xiao, Michael S Bernstein, Lining Yao, David Lakatos, Lauren Gust, Kojo Acquah, Hiroshi Ishii

Publication

Interactive Physical Agents for Story Gathering

Reben, A. "Interactive Physical Agents for Story Gathering"

Publication

Perceptive Spaces for Performance and Entertainment: Untethered Interaction using Computer Vision and Audition

Christopher R. Wren, Flavia Sparacino, Ali J. Azarbayejani, Trevor J. Darrell, Thad E. Starner, Akira Kotani, Chloe M. Chao, Michal Hlavac, Kenneth B. Russell, Alex P. Pentland

Publication

Robot's Play: Interactive Games with Sociable Machines

A. Brooks, J. Gray, G. Hoffman, A. Lockerd, H. Lee, C. Breazeal

Publication

Robot's play: interactive games with sociable machines

Brooks, J. Gray, G. Hoffman, A. Lockerd, H. Lee, C. Breazeal

Person

Marco Tempest

Director's Fellows Program Alumnus

Person

Viktoria Modesta

Director's Fellow

Project

Civic Entertainment

Civic Entertainment is a project based at the Center for Civic Media that explores the intersection of civic engagement with film, televi...

Publication

Participatory Design for Digital Transformation of Manufacturing Enterprises

Ostrowski, A. K., Pokorni, B., & Schumacher, S. (2020). Participatory Design for Digital Transformation of Manufacturing Enterprises. MIT Work of the Future Taskforce Working Paper.

Publication

Recast: An Interactive Platform for Personal Media Curation and Distribution

Sawada, D. " Recast: An Interactive Platform for Personal Media Curation and Distribution"

Publication

Piecing Together the Magic Mirror: A Software Framework to Support Distributed, Interactive Applications

Hirsh, D. "Piecing Together the Magic Mirror: A Software Framework to Support Distributed, Interactive Applications"

Group

Personal Robots

The Personal Robots group bridges the gap between intelligent personified technologies and human collaborative behavior. We take a multid...

Publication

Free-Space Haptic Feedback for 3D Displays via Air-Vortex Rings

Ali Shtarbanov and V. Michael Bove Jr. 2018. Free-Space Haptic Feedback for 3D Displays via Air-Vortex Rings. In Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems (CHI EA '18). ACM, New York, NY, USA, Paper LBW622, 6 pages. DOI: https://doi.org/10.1145/3170427.3188622