LocationE14-633 DescriptionUser-generated content is everywhere: photos, videos, news, blogs, art, music, and every other type of digital...
Monroy-Hernandez, A. "ScratchR: a Platform for Sharing User-Generated Programmable Media"
Epstein, Ziv, et al. "Who gets credit for AI-generated art?." iScience (2020): 101515.
We want to create immersive, personalized, and scalable digital experiences. In order to do that, we need to fundamentally rethink the wa...
This project was selected to represent MIT at the Microsoft Design Expo 2020 on ‘Healthier Futures.’ iNonymizeA tele-mental health p...
Strickon, J. "Smoke and Mirrors to Modern Computers: Rethinking the Design and Implementation of Interactive, Location-Based Entertainment Experiences"
Alex 'Sandy' Pentland, Jonathan Gips, Wen Dong, Will Stoltzman
We explore the future of electronic visual communication and expression, and how the distribution of computational intelligence throughou...
Research Manager, Media Cloud
Ryan Aylward, Joseph A. Paradiso
Oshani Seneviratne, Andrés Monroy-Hernandez
Flavia Sparacino, Christopher Wren, Alex Pentland, Glorianna Davenport
Sparacino, F. "Sto(ry)chastics: a Bayesian network architecture for combined user modeling, sensor fusion, and computational storytelling for interactive spaces"
This is a unique time to engage and teach children about the benefits and limitations of technology.
Tejwani, Ravi, et al. "Migratable AI: Effect of identity and information migration on users’ perception of conversational AI agents." Proceedings of the 29th IEEE International Conference on Robot and Human Interactive Communication, RO-MAN 2020
Bernal, Guillermo R, et al. “Paper Dreams: An Adaptive Canvas That Assists Users with Generating and Visualizing Stories.” GANocracy Workshop on Theory, Practice and Artistry of Deep Generative Modeling , 31 May 2019, p. 1., http://ganocracy.csail.mit.edu/.
Choi, Kyung Yun, and Hiroshi Ishii. "Bubble Talk: Open-source Interactive Art Toolkit for Metaphor of Modern Digital Chat." Proceedings of the Thirteenth International Conference on Tangible, Embedded, and Embodied Interaction. 2019.
Professor of Media Arts and Sciences
Dr. Shah was an invited speaker and a contributor at The National Cancer Policy Forum developed workshop series at the The National Acade...
Mazalek, A. "Media Tables: An Extensible Method for Developing Multi-User Media Interaction Platforms for Shared Spaces"
Roy Shilkrot, Pattie Maes, Amit Zoran
Misha Sra, Sergio Garrido-Jurado, Chris Schmandt, and Pattie Maes. 2016. Procedurally generated virtual reality from 3D reconstructed physical space. In Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology (VRST '16).
We live in a world of personified conversational assistants (agents). We interact with these agents in our daily lives such as smart spea...
Alexander W Dreyfoos (1954) Professor
M. Anabuki, H. Ishii
Thad Starner, Joseph A. Paradiso
M Anabuki Ishii, H.
Bernal, Guillermo, Lily Zhou, Haripriya Mehta, and Pattie Maes. NeurIPS Workshop on Machine Learning for Creativity and Design, December 14, 2019.
Thad Starner, Yael Maguire
Visiting Scientist, LKK
Hiroshi Ishii Ratti, C., Piper, B., Wang, Y., Biderman, A., and Ben-Joseph, E.
Stempeck, M. "Participatory Aid Marketplace Designing Online Channels for Digital Humanitarians"
James Barabas, Sunny Jolly, Daniel Smalley, V. Michael Bove, Jr.
*C. Kidd, C. Breazeal
Thomas P. Minka, Rosalind W. Picard
Professor of Media Technology
The AI for Good series is the leading action-oriented, global & inclusive United Nations platform on AI.
Regulatory landscape and societal impact of clinical decision making and therapeutic development driven by AI technologiesLecture to the ...
Entertainment and media are changing—audiences are gravitating towards more interactive and hyper-personalized experiences such as gaming...
An exhibition at the Barbican in London features work from OpenAg, the Mediated Matter group, Joy Buolamwini, and more.
Alexander Reben, Joseph A. Paradiso
Jennifer Jacobs and Leah Buechley. 2013. Codeable objects: computational design and digital fabrication for novice programmers. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '13). ACM, New York, NY, USA, 1589-1598. DOI: https://doi.org/10.1145/2470654.2466211
Jennifer Jacobs, Leah Buechley
Xiao Xiao, Michael S Bernstein, Lining Yao, David Lakatos, Lauren Gust, Kojo Acquah, Hiroshi Ishii
Reben, A. "Interactive Physical Agents for Story Gathering"
Christopher R. Wren, Flavia Sparacino, Ali J. Azarbayejani, Trevor J. Darrell, Thad E. Starner, Akira Kotani, Chloe M. Chao, Michal Hlavac, Kenneth B. Russell, Alex P. Pentland
A. Brooks, J. Gray, G. Hoffman, A. Lockerd, H. Lee, C. Breazeal
Brooks, J. Gray, G. Hoffman, A. Lockerd, H. Lee, C. Breazeal
Director's Fellows Program Alumnus
Civic Entertainment is a project based at the Center for Civic Media that explores the intersection of civic engagement with film, televi...
Ostrowski, A. K., Pokorni, B., & Schumacher, S. (2020). Participatory Design for Digital Transformation of Manufacturing Enterprises. MIT Work of the Future Taskforce Working Paper.
Sawada, D. " Recast: An Interactive Platform for Personal Media Curation and Distribution"
Hirsh, D. "Piecing Together the Magic Mirror: A Software Framework to Support Distributed, Interactive Applications"
The Personal Robots group bridges the gap between intelligent personified technologies and human collaborative behavior. We take a multid...
Ali Shtarbanov and V. Michael Bove Jr. 2018. Free-Space Haptic Feedback for 3D Displays via Air-Vortex Rings. In Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems (CHI EA '18). ACM, New York, NY, USA, Paper LBW622, 6 pages. DOI: https://doi.org/10.1145/3170427.3188622