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Interactive Retail Windows
Tap-Window Technology—an interactive storefront window display that draws customers into the store

Who:

From American Greetings: Peter Petrinovic, Media Lab liaison & Jim Morrison, marketing team
From the Media Lab: Prof. Joe Paradiso and the Responsive Environments research group

When:

Three weeks in 2001

Where:

MIT Media Lab, Cambridge, Massachusetts, and New York City, NY, USA

Why:

A team at American Greetings wanted to turn entertainment into a marketing opportunity at their store across from Rockefeller Center. This could increase their retail traffic and the visibility of the store.

Details

  • The American Greetings team wanted to develop an interactive storefront, to entice passersby and draw them into the store to shop.
  • The project had to closely simulate human interaction to keep the passersby interested and to get them into the store. It had to have the initial appearance of being totally revolutionary, attracting passersby with audio and unique visual stimuli. It also had to be easy to use.
  • Prof. Paradiso's group designed the Tap Window, which was made up of a holographic projection surface and modified video projector with audio. It ran MPEG videos on Windows 98 and was programmed using Director 8.0.
  • To attract passersby and keep them interested, the group used a combination of on-screen talent, a graphical user interface (GUI), animation, and video. Features included a New York City infomercial and a three-card shuffle game that awarded winners coupons for a free card—leading them into the store to browse and shop.
  • The end result: about 120-150 hits per day and 10 winners per day.

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