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LocationWiesner Room DescriptionThis talk considers how capacities for action are currently figured at the human–machine interface, and how…
Graduate Student
Graduate Student
LocationE14-525 DescriptionTim Wu will talk about his new book, The Master Switch, and more generally about the cycles in innovation and in…
LocationE14-633 DescriptionProfessor Perlin will present recent research in procedural modeling, responsive animation, pressure-sensitive i…
LocationWiesner Room DescriptionThe nature of construction has remained intensely manual throughout recorded history. Unlike in manufactur…
LocationWiesner Room DescriptionJeremy Bailenson is founding director of Stanford University's Virtual Human Interaction Lab and an assista…
LocationWiesner Room DescriptionBart Hopkin will talk about musical instruments and sound, with the following question as a starting point:…
LocationWiesner Room DescriptionCorporations have well-refined methods of product development, brand development, management, production, a…
Location3-133 DescriptionProfessor at the MIT Media Lab, joint Professor at the MIT Department of Biological Engineering and the MIT Depart…
LocationEdwards Auditorium, URI Kingston Campus Description
LocationE14-633 DescriptionFor the last two decades the Internet has served information and entertainment to the isolated computer screen a…
LocationStanford University Description
LocationE14-633 DescriptionThe internet enables unprecedented connections across international borders. Whether we read a daily newspaper f…
LocationE14-633 DescriptionSo far, almost all space programs have been led by governments, usually as part of their military programs. Very…
Danielle Wood presents on "Sustainability on Earth and in Space" at the Colloquium Series hosted by GALCIT, CalTech's Aerospace Department.
LocationUC Berkeley, 306 Soda Hall (HP Auditorium) Description
Professor Danielle Wood will present on the research of the Space Enabled research group as part of Clark University's Fall 2020 Colloquium…
MAS.834 Tangible Interfaces - Fall 2024WHEN: Tuesday 1-4 pm WHERE: E15-341THE FIRST CLASS: S…
FLUID INTERFACESWhile today's devices put the world’s information at our fingertips, they do not help us with some of the cognitive s…
MAS.834 Tangible Interfaces - Fall 2025Units: Units: G (Fall) 3-3-6 H-LEVEL Grad CreditWHEN: Tuesday 1-4 pm WHERE:&n…
Former Research Scientist
Media Lab Immersion @Tokyo< The event is reserved for Media Lab members, members of our extended community, and specially invited guests…
Our research group designs various hardware and software platforms that can be used to do scientific experiments or implement a particular …
Xin Liu, Katia Vega, Pattie Maes, Joseph Paradiso
LocationStuttgart, Germany Description
Nerve-Muscle Graft Chamber and micro-channel arrays tor interface to peripheral nerves for prosthesis control. This research effort co…
Shu, T., Herrera-Arcos, G., Taylor, C.R. et al. Mechanoneural interfaces for bionic integration. Nat Rev Bioeng (2024). https://doi.org/10.1038/s44222-024-00151-y
Carty, M.J. and Herr, H.M. The Agonist-Antagonist Myoneural Interface. Hand Clinics. 2021 Aug;37(3):435-445. doi: 10.1016/j.hcl.2021.04.006. https://pubmed.ncbi.nlm.nih.gov/34253316/
Herr HM, Carty MJ. The Agonist-antagonist Myoneural Interface. Tech Orthop. 2021 Dec;36(4):337-344. doi: 10.1097/bto.0000000000000552. PMID: 34866774; PMCID: PMC8630671.
Media Lab Immersion @Bangkok< The event is reserved for Media Lab members, members of our extended community, and specially invited gues…
The Wearable Biotech workshop aims to explore the vision of bio-digital interfaces in, on, and around the body.
Designing systems for cognitive support
The human saga of psychedelic use is a long trip across history, evidenced by Olmec burials with bufo toads in Central America.
Pattie Maes talks about optimizing technology to be used by people, through fluid, interactive, immersive, and wearable systems.
This installation explores how craft can function as interface. A large, sculptural object inspired by Amazonian basketry and carnival form…
Former Research Affiliate
Vujic, Angela, Shreyas Nisal, and Pattie Maes. "Joie: a Joy-based Brain-Computer Interface (BCI)." Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology. 2023.
Society is experiencing a growing challenge of mental health and wellbeing. This year, 32.3% of U.S. adults or over 100 million individuals…
Human-computer interaction (HCI) has traditionally focused on designing and investigating interfaces that provide explicit visual, auditory…
Consumer electronics devices are becoming more complicated, intimidating users. These devices do not know anything about everyday life or h…
Currently each app lives in its own little world, with its own interface. Apps are usually unable to communicate with each other and unable…
This project explores how modern graphical interface techniques and explicit support for the user's problem-solving activities can make mor…
An enabling technology to build shape-changing interfaces through pneumatically driven, soft-composite materials. The composite materials i…
The prosthetic interface consists of a compliant liner and rigid socket, and conventionally has been made through a very hands-on artisinal…
S. Srinivasan, S., M. Herr, H. A cutaneous mechanoneural interface for neuroprosthetic feedback. Nat Biomed Eng (2021). https://doi.org/10.1038/s41551-020-00669-7
Karny, S., Baez, A., & Pataranutaporn, P. (2026). Neural Transparency: Mechanistic Interpretability Interfaces for Anticipating Model Behaviors for Personalized AI. Proceedings of the 31st International Conference on Intelligent User Interfaces, 868–884. doi:10.1145/3742413.3789120
We envision that a close-to-nose interface could be used as a complementary or alternative wearable method to nasal cannulas or masks,…