Past Talks and Colloquia
Sep 19 16 4:00pm - 5:30pm
MIT Media Lab, E14-633

A wealth of evidence indicates that exercise programs can relieve negative affect, alleviate stress, reduce both anxiety and anxiety sensitivity, and serve as a treatment for major depression with comparable efficacy to antidepressant medications. Exercise can also act as a sleep promoter and as a cognitive enhancer, with reliable effects on brain-derived neurotrophic factor (BDNF). In this presentation, Michael Otto will review the evidence for these effects and will discuss a number of potential mechanisms of action.

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Sep 12 16 4:00pm - 5:30pm

John Miller will examine different aspects of dating and relationships from the perspective of a person who is on the autism spectrum, a perspective that tends to be more systematic than most people's. Some of the issues encountered apply broadly, while others may be unique to people with autism. The problems will be analyzed and solutions provided on how they can be overcome. Miller will offer strategies to foster more success in dating and to create a sound foundation for a potential relationship.

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Sep 12 16 8:00am - Sep 16 16 7:00pm
Heidelberg, Germany

The 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing (UbiComp 2016) will be held in Heidelberg, Germany from September 12-16.

Rosalind Picard will deliver the keynote address.

Joe Paradiso, Chris Schmandt, Katia Vega, Cindy Hsin-Liu Kao, Rébecca Kleinberger, Xin Liu, Jie Qi, and collaborators from Microsoft Research, Harvard Medical School, and Saarland University will lead a workshop titled “(UnderWare) Aesthetic, Expressive, and Functional On-Skin Technologies.”

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Sep 08 16 9:00am - Sep 12 16 5:00pm
Linz, Austria

In close cooperation with Professor Hiroshi Ishii and the Tangible Media group, the 2016 Ars Electronica Festival will be focusing on the theme of radical atoms: the work of amalgamating the disembodied world of digital data with the physical world of our bodies.

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Aug 31 16 9:00am - 5:00pm

Because of their potential to assist and entertain children, social robots are increasingly being developed and studied as companions for children in education, therapy, entertainment, healthcare, and more. In most of these domains, a single interaction between a robot and a child is insufficient to achieve the desired goal (e.g., to increase learning gains or promote behavior change). Therefore, researchers in the field are faced with the challenge of developing robust and autonomous robots capable of interacting with children over weeks, months, or even years.

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Aug 29 16 12:00am - Sep 02 16 12:00am

Cities are rising at a fast pace. The Middle East and North Africa (MENA) region has seen this with Dubai, and shortly after, Masdar City.

In the meantime, millions of refugees are being displaced within cities throughout the UK, Europe, Middle East, and beyond, with nowhere to live and no infrastructure to support basic daily needs.

How do we rebuild and redesign an ancient city like Damascus, while maintaining and honoring its history?

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Aug 23 16 11:00am - 12:30pm
Vienna, Austria
Aug 22 16 1:00pm - 2:00pm
Aug 12 16 10:30am - 12:30pm
Edward Boyden

A major hurdle to understanding how neural activity leads to behavior is determining which spikes originated from which neurons, a problem known to electrophysiologists as spike sorting. This problem becomes easier when sensors of neural spikes are small and more numerous than neurons in their recordable volume. This fact motivated the recent design of “ultra-dense” multi-electrode arrays (MEA) with many close-packed sensors (e.g. 10um x 10um recording sites spaced 1.5um apart with 256 to a shank).

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Aug 04 16 8:30am - Aug 06 16 2:00pm
Lifelong Kindergarten

The Scratch community keeps growing and growing. Young people around the world have shared more than 14 million projects in the Scratch online community—with 20,000 new projects every day.

But what excites us most is not the number of projects but the diversity of projects. Take a look at the Scratch website, and you’ll find an incredible variety of projects: musical animations, virtual tours, science simulations, interactive tutorials, and much more.

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