Research Projects
Analysis and Visualization of Longitudinal Physiological Data of Children with ASD
Rosalind W. Picard, Akane Sano, Javier Hernandez Rivera, Jean Deprey, Matthew Goodwin and Miriam ZisookIndividuals diagnosed with Autism Spectrum Disorder (ASD) who have written about their experiences almost always describe immense stress and anxiety. Traditional methods of measuring these responses consist of monitoring the Autonomic Nervous System (ANS) of participants who behave compliantly in artificial laboratory settings. To the best of our knowledge, this study is the first to conduct long-term monitoring and analysis of ANS in daily school activity settings with minimally-verbal individuals on the autism spectrum. ANS data obtained under natural circumstances can be very useful to provide warning indications of stress-related events and life-threatening events.
Auditory Desensitization Games
Persons on the autism spectrum often report hypersensitivity to sound. Efforts have been made to manage this condition, but there is wide room for improvement. One approach—exposure therapy—has promise, and a recent study showed that it helped several individuals diagnosed with autism overcome their sound sensitivities. In this project, we borrow principles from exposure therapy, and use fun, engaging games to help individuals gradually get used to sounds that they might ordinarily find frightening or painful.Rosalind W. Picard, Matthew Goodwin and Rob MorrisAutomatic Stress Recognition in Real-Life Settings
Rosalind W. Picard, Robert Randall Morris and Javier Hernandez RiveraTechnologies to automatically recognize stress are extremely important to prevent chronic psychological stress and the pathophysiological risks associated with it. The introduction of comfortable and wearable biosensors have created new opportunities to measure stress in real-life environments, but there is often great variability in how people experience stress and how they express it physiologically. In this project, we modify the loss function of Support Vector Machines to encode a person's tendency to feel more or less stressed, and give more importance to the training samples of the most similar subjects. These changes are validated in a case study where skin conductance was monitored in nine call center employees during one week of their regular work. Employees working in this type of settings usually handle high volumes of calls every day, and they frequently interact with angry and frustrated customers that lead to high stress levels.
Autonomic Nervous System Activity in Epilepsy
Rosalind W. Picard and Ming-Zher PohWe are performing long-term measurements of autonomic nervous system (ANS) activity on patients with epilepsy. In certain cases, autonomic symptoms are known to precede seizures. Usually in our data, the autonomic changes start when the seizure shows in the EEG, and can be measured with a wristband (much easier to wear every day than is wearing an EEG.) We found that the larger the signal we measure on the wrist, the longer the duration of cortical brain-wave suppression following the seizure. The duration of the latter is a strong candidate for a biomarker for SUDEP "Sudden Unexpected Death in Epilepsy", and we are partnering with scientists and doctors to better understand this. In addition, bilateral changes in ANS activity may provide valuable information with regards to seizure focus localization and semiology.
Cardiocam
Ming-Zher Poh, Daniel McDuff and Rosalind W. PicardCardiocam is a low-cost, non-contact technology for measurement of physiological signals such as heart rate and breathing rate using a basic digital imaging device such as a webcam. The ability to perform remote measurements of vital signs is promising for enhancing the delivery of primary healthcare.
Exploring Temporal Patterns of Smile
Rosalind W. Picard and Mohammed Ehasanul HoqueA smile is a multi-purpose expression. We smile to express rapport, polite disagreement, delight, sarcasm, and often, even frustration. Is it possible to develop computational models to distinguish among smiling instances when delighted, frustrated, or just being polite? In our ongoing work, we demonstrate that it is useful to explore how the patterns of smile evolve through time, and that while a smile may occur in positive and in negative situations, its dynamics may help to disambiguate the underlying state.
Facial Expression Analysis Over the Web
Rosalind W. Picard, Rana el Kaliouby, Daniel Jonathan McDuff, Affectiva and ForbesThis work builds on our earlier work with FaceSense, created to help automate the understanding of facial expressions, both cognitive and affective. The FaceSense system has now been made available commercially by Media Lab spinoff Affectiva as Affdex. In this work we present the first project analyzing facial expressions at scale over the Internet. The interface analyzes the participants' smile intensity as they watch popular commercials. They can compare their responses to an aggregate from the larger population. The system also allows us to crowd-source data for training expression recognition systems and to gain better understanding of facial expressions under natural at-home viewing conditions instead of in traditional lab settings.
FEEL: A Cloud System for Frequent Event and Biophysiological Signal Labeling
Yadid Ayzenberg and Rosalind PicardThe wide availability of low-cost, wearable, biophysiological sensors enables us to measure how the environment and our experiences impact our physiology. This creates a new challenge: in order to interpret the collected longitudinal data, we require the matching contextual information as well. Collecting weeks, months, and years of continuous biophysiological data makes it unfeasible to rely solely on our memory for providing the contextual information. Many view maintaining journals as burdensome, which may result in low compliance levels and unusable data. We present an architecture and implementation of a system for the acquisition, processing, and visualization of biophysiological signals and contextual information.
Gesture Guitar
Emotions are often conveyed through gesture. Instruments that respond to gestures offer musicians new, exciting modes of musical expression. This project gives musicians wireless, gestural-based control over guitar effects parameters.Rosalind W. Picard, Rob Morris and Tod MachoverIDA: Inexpensive Networked Digital Stethoscope
Yadid AyzenbergComplex and expensive medical devices are mainly used in medical facilities by health professionals. IDA is an attempt to disrupt this paradigm and introduce a new type of device: easy to use, low cost, and open source. It is a digital stethoscope that can be connected to the Internet for streaming physiological data to remote clinicians. Designed to be fabricated anywhere in the world with minimal equipment, it can be operated by individuals without medical training.
Inside-Out: Reflecting on Your Inner State
Richard R. Fletcher, Rosalind W. Picard, Daniel Jonathan McDuff and Javier Hernandez RiveraWe present a novel sensor system and interface that enables an individual to capture and reflect on their daily activities. The wearable system gathers both physiological responses and visual context through the use of a wearable biosensor and a mobile phone camera, respectively. Collected information is locally stored and securely transmitted to a novel digital mirror. Through interactive visualizations, this interface allows users to reflect not only on their outer appearance but also on their inner physiological responses to daily activities. Finally, we illustrate how combining a time record of physiological data with visual contextual information can improve and enhance the experience of reflection in many real-life scenarios, and serve as a useful tool for behavior science and therapy.
Long-Term Physio and Behavioral Data Analysis
Akane Sano and Rosalind PicardCan we recognize stress, mood, and health conditions from wearable sensors or mobile phone usage data? We analyze long-term multi-modal physiological and behavioral data (electro-dermal activity, skin temperature, accelerometer, how often you use your mobile phone, how often you make calls/sms) during day and night with wearable sensors and mobile phones to extract bio-markers related to health conditions, interpret inter-individual differences, and develop systems to keep people healthy.
MACH: My Automated Conversation coacH
M. Ehsan Hoque, Rosalind PicardMACH, My Automated Conversation coacH, is a system for people to practice social interactions in face-to-face scenarios. MACH consists of a 3D character that can “see,” “hear,” and make its own “decisions” in real time. The system was validated in the context of job interviews with 90 MIT undergraduate students. Students who interacted with MACH demonstrated significant performance improvement compared to the students in the control group. We are currently expanding this technology to open up new possibilities in behavioral health (e.g., treating people with Asperger syndrome, social phobia, PTSD) as well as designing new interaction paradigms in human-computer interaction and robotics.
Measuring Arousal During Therapy for Children with Autism and ADHD
Rosalind W. Picard and Elliott HedmanPhysiological arousal is an important part of occupational therapy for children with autism and ADHD, but therapists do not have a way to objectively measure how therapy affects arousal. We hypothesize that when children participate in guided activities within an occupational therapy setting, informative changes in electrodermal activity (EDA) can be detected using iCalm. iCalm is a small, wireless sensor that measures EDA and motion, worn on the wrist or above the ankle. Statistical analysis describing how equipment affects EDA was inconclusive, suggesting that many factors play a role in how a child’s EDA changes. Case studies provided examples of how occupational therapy affected children’s EDA. This is the first study of the effects of occupational therapy’s in situ activities using continuous physiologic measures. The results suggest that careful case study analyses of the relation between therapeutic activities and physiological arousal may inform clinical practice.
Measuring Customer Experiences with Arousal
Rosalind W. Picard and Elliott HedmanHow can we better understand people’s emotional experiences with a product or service? Traditional interview methods require people to remember their emotional state, which is difficult. We use psychophysiological measurements such as heart rate and skin conductance to map people’s emotional changes across time. We then interview people about times when their emotions changed, in order to gain insight into the experiences that corresponded with the emotional changes. This method has been used to generate hundreds of insights with a variety of products including games, interfaces, therapeutic activities, and self-driving cars.
Mobile Health Interventions for Drug Addiction and PTSD
Rich Fletcher and Rosalind PicardWe are developing a mobile phone-based platform to assist people with chronic diseases, panic-anxiety disorders, or addictions. Making use of wearable, wireless biosensors, the mobile phone uses pattern analysis and machine learning algorithms to detect specific physiological states and perform automatic interventions in the form of text/images plus sound files and social networking elements. We are currently working with the Veterans Administration drug rehabilitation program involving veterans with PTSD.
Multimodal Computational Behavior Analysis
David Forsyth (UIUC), Gregory Abowd (GA Tech), Jim Rehg (GA Tech), Shri Narayanan (USC), Rana el Kaliouby, Matthew Goodwin, Rosalind W. Picard, Javier Hernandez Rivera, Stan Scarloff (BU) and Takeo Kanade (CMU)This project will define and explore a new research area we call Computational Behavior Science–integrated technologies for multimodal computational sensing and modeling to capture, measure, analyze, and understand human behaviors. Our motivating goal is to revolutionize diagnosis and treatment of behavioral and developmental disorders. Our thesis is that emerging sensing and interpretation capabilities in vision, audition, and wearable computing technologies, when further developed and properly integrated, will transform this vision into reality. More specifically, we hope to: (1) enable widespread autism screening by allowing non-experts to easily collect high-quality behavioral data and perform initial assessment of risk status; (2) improve behavioral therapy through increased availability and improved quality, by making it easier to track the progress of an intervention and follow guidelines for maximizing learning progress; and (3) enable longitudinal analysis of a child's development based on quantitative behavioral data, using new tools for visualization.
Panoply
Rosalind W. Picard and Robert MorrisIn the next year, roughly 26 million Americans will suffer from depression. Many more will meet the clinical diagnosis for an anxiety disorder. While psychotherapies like cognitive-behavioral therapy are known to be effective for these conditions, the demand for these treatments exceeds the resources available. There are simply not enough clinicians available. Access is also limited by cost, stigma, and the logistics of scheduling and traveling to appointments. What if we could crowdsource this problem? Panoply is a crowd-based platform for mental health and emotional well-being. In lieu of clinician oversight, Panoply coordinates therapeutic support from anonymous online workers who are trained on demand. The system utilizes advances in collective intelligence and crowdsourcing to ensure that feedback is timely and vetted for quality.
Pavlov Poke
Robert R. MorrisHopelessly addicted to email, social networking, or other online distractions? Pavlov Poke is for you. With your permission, it monitors your computer usage and shocks you anytime you overindulge in online distractions.
Smart Phone Frequent EDA Event Logger (FEEL)
Yadid Ayzenberg and Rosalind PicardHave you ever wondered which emails, phone calls, or meetings cause you the most stress or anxiousness? Well, now you can find out. A wristband sensor measures electrodermal activity (EDA), which responds to stress, anxiety, and arousal. Each time you read an email, place a call, or hold a meeting, your phone will measure your EDA levels by connecting to the sensor via Bluetooth. The goal is to design a tool that enables the user to attribute levels of stress and anxiety to particular events. FEEL allows the user to view all of the events and the levels of EDA that are associated with them: with FEEL, users can see which event caused a higher level of anxiety and stress, and can view which part of an event caused the greatest reaction. Users can also view EDA levels in real time.
Social + Sleep + Moods
Akane Sano and Rosalind PicardSleep is critical to a wide range of biological functions; inadequate sleep results in impaired cognitive performance and mood, and adverse health outcomes including obesity, diabetes, and cardiovascular disease. Recent studies have shown that healthy and unhealthy sleep behaviors can be transmitted by social interactions between individuals within social networks. We investigate how social connectivity and light exposure influence sleep patterns and their health and performance. Using multimodal data collected from closely connected MIT undergraduates with wearable sensors and mobile phones, we will develop the statistical and multi-scale mathematical models of sleep dynamics within social networks based on sleep and circadian physiology. These models will provide insights into the emergent dynamics of sleep behaviors within social networks, and allow us to test the effects of candidate strategies for intervening in populations with unhealthy sleep behaviors.
StoryScape
Rosalind W. Picard and Micah EckhardtStoryScape is a social illustrated primer. The StoryScape platform is being developed to allow for easy creation of highly interactive and customizable stories. In addition, the platform will allow a community of content creators to easily share, collaborate, and remix each others' works. Experimental goals of StoryScape include its use with children diagnosed with autism who are minimally verbal or non-verbal. We seek to test our interaction paradigm and personalization feature to determine if multi-modal interactive and customizable stories influence language acquisition and expression.
The Frustration of Learning Monopoly
Rosalind W. Picard and Elliott HedmanWe are looking at the emotional experience created when children learn games. Why do we start games with the most boring part, reading directions? How can we create a product that does not create an abundance of work for parents? Key insights generated from field work, interviews, and measurement of electrodermal activity are: kids become bored listening to directions, "it's like going to school"; parents feel rushed reading directions as they sense their children's boredom; children and parents struggle for power in interpreting and enforcing rules; children learn games by mimicking their parents, and; children enjoy the challenge of learning new games.