Project

Luminous Room/Urp

Groups

How can we pervasively transform all of architectural space, so that every surface is rendered capable of displaying and collecting visual information? We start with the I/O Bulb, a conceptual evolution of the ordinary lightbulb: one which not only projects high-resolution information, but which also simultaneously collects live video of the region onto which it is projected. The Luminous Room results when we seed an enclosed space with a multiplicity of coordinated I/O Bulbs: enough, specifically, so that every location is treated by at least one I/O Bulb. "Urp" is a new I/O-Bulb-mediated urban planning workbench; here, simple architectural models cast accurate shadows, pedestrian-level wind patterns can be observed for different arrangements of buildings, reflections off the surfaces of glass buildings onto surrounding terrain are made visible.

How can we pervasively transform all of architectural space, so that every surface is rendered capable of displaying and collecting visual information? We start with the I/O Bulb, a conceptual evolution of the ordinary lightbulb: one which not only projects high-resolution information, but which also simultaneously collects live video of the region onto which it is projected. The Luminous Room results when we seed an enclosed space with a multiplicity of coordinated I/O Bulbs: enough, specifically, so that every location is treated by at least one I/O Bulb. "Urp" is a new I/O-Bulb-mediated urban planning workbench; here, simple architectural models cast accurate shadows, pedestrian-level wind patterns can be observed for different arrangements of buildings, reflections off the surfaces of glass buildings onto surrounding terrain are made visible.