Project

PhysioHMD

Virtual and augmented reality headsets are unique as they have access to our facial area: an area that presents an excellent opportunity for always-available input and insight into the user's state. Their position on the face makes it possible to capture bio-signals as well as facial expressions.  The  PhysioHMD platform introduces, a software and hardware modular interface built for collecting affect and physiological data from users wearing a head-mounted display. The platform enables researchers and developers to aggregate and interprets signals in real-time, and use those to develop novel, personalized interactions and evaluate virtual experiences. Our design offers seamless integration with standard HMDs, requiring minimal setup effort for developers and those with less experience using game engines. The PhysioHMD platform is a flexible architecture that offers an interface that is not only easy to extend but also is complemented by a suite of tools for testing and analysis. We hope that PhysioHMD can become a universal, publicly available testbed for VR and AR researchers.

Virtual and augmented reality headsets are unique as they have access to our facial area: an area that presents an excellent opportunity for always-available input and insight into the user's state. Their position on the face makes it possible to capture bio-signals as well as facial expressions.  The  PhysioHMD platform introduces, a software and hardware modular interface built for collecting affect and physiological data from users wearing a head-mounted display. The platform enables researchers and developers to aggregate and interprets signals in real-time, and use those to develop novel, personalized interactions and evaluate virtual experiences. Our design offers seamless integration with standard HMDs, requiring minimal setup effort for developers and those with less experience using game engines. The PhysioHMD platform is a flexible architecture that offers an interface that is not only easy to extend but also is complemented by a suite of tools for testing and analysis. We hope that PhysioHMD can become a universal, publicly available testbed for VR and AR researchers.