Project

Scratch + Civic Engagement

Groups

Facilitating opportunities for non-dominant youth to learn how to use technology as a tool to engage civically, and create positive change in their communities is both powerful and revolutionary. Through this curriculum we are developing, we explore activities that allow underrepresented youth to understand computer science as an accessible field of exploration that can be used to develop learners’ understandings of identity, race, and power. Additionally, we’ll examine how allowing underrepresented youth to explore issues in their communities and propose solutions (or create awareness) while enhancing their abilities and understanding of computer science is life-changing, and leads to an increase in participation in STEM and helps students develop as creative thinkers. This curriculum builds off the work of Seymour Papert, Mitch Resnick, and Karen Brennan, emphasizing constructionism, creative learning, and developing computational creators. Additionally, this work builds off of the many, and often unnamed, community organizers and activists in marginalized communities that continue to fight for better lives for all p… View full description

Facilitating opportunities for non-dominant youth to learn how to use technology as a tool to engage civically, and create positive change in their communities is both powerful and revolutionary. Through this curriculum we are developing, we explore activities that allow underrepresented youth to understand computer science as an accessible field of exploration that can be used to develop learners’ understandings of identity, race, and power. Additionally, we’ll examine how allowing underrepresented youth to explore issues in their communities and propose solutions (or create awareness) while enhancing their abilities and understanding of computer science is life-changing, and leads to an increase in participation in STEM and helps students develop as creative thinkers. This curriculum builds off the work of Seymour Papert, Mitch Resnick, and Karen Brennan, emphasizing constructionism, creative learning, and developing computational creators. Additionally, this work builds off of the many, and often unnamed, community organizers and activists in marginalized communities that continue to fight for better lives for all people—emphasizing the right importance of civic engagement and creating positive change in our own communities. This curriculum uses an anti-racist framework, with the belief that everyone has the right to have access to computer science education.

Research Topics
#learning #computer science