Project

RemixEd: Creative Learning Design Tools

Luciana Bueno 

Groups

While text-editors (e.g., Google Docs, MS Word) might be useful for writing a lecture, they’re not an intuitive medium for designing experiences that are open-ended, challenging, and exciting to both students and educators. This project explores how educators might design learning experiences using alternative tools such as Trello, Milanote, storyboarding, and a tool that we’re developing. 

In response to the Coronavirus, we're also exploring ways to support online collaboration among educators and students. This includes efforts to co-design and document extended project based learning using a digital medium that acts both as a tool to think with and a tool for making thinking visible. 

Our inspiration comes from the design world, where tools like Sketch or Figma help designers bring ideas to life: from the creative computing movement (think ScratchLogo, and Glitch), from HCI pioneers like Alan Kay (whose ideas about computing were influenced by seeing children using Logo), and more recently Vi Hart and Bret Victor. From organizers advocating for multiple ways of knowing and thinking, and from… View full description

While text-editors (e.g., Google Docs, MS Word) might be useful for writing a lecture, they’re not an intuitive medium for designing experiences that are open-ended, challenging, and exciting to both students and educators. This project explores how educators might design learning experiences using alternative tools such as Trello, Milanote, storyboarding, and a tool that we’re developing. 

In response to the Coronavirus, we're also exploring ways to support online collaboration among educators and students. This includes efforts to co-design and document extended project based learning using a digital medium that acts both as a tool to think with and a tool for making thinking visible. 

Our inspiration comes from the design world, where tools like Sketch or Figma help designers bring ideas to life: from the creative computing movement (think ScratchLogo, and Glitch), from HCI pioneers like Alan Kay (whose ideas about computing were influenced by seeing children using Logo), and more recently Vi Hart and Bret Victor. From organizers advocating for multiple ways of knowing and thinking, and from the countless educators and young people we have and continue to work with.

You can learn more on our project website.