Lederman, O. "Hacking Innovation - Group Dynamics in Innovation Teams"
Lederman, O. "Hacking Innovation - Group Dynamics in Innovation Teams"
Innovative work is gradually shifting towards collaborative efforts by larger, multi-disciplinary teams, making team efficacy an increasingly important field of study. Researchers in this field have mainly focused on laboratory experiments, which may not fully capture the complex situations that teams encounter in real life. The alternative, field studies, are difficult to maintain and often require significant time to produce results.
In this thesis we propose a methodology that bridges the gap between these two settings - the laboratory and the field. By combining a new, affordable electronic badge that captures vocalization data with an innovative setting -the Hackathon- we create a new environment for studying team performance. This methodology reduces the duration and maintenance burden of such studies, and offers new opportunities for examining the effects of interventions on teamwork.
The preliminary results from our studies show a variety of individual and team behaviors that can be captured in Hackathons using badges, such as participation, the parity of contribution to group discussions, the level of turn taking, and the frequency and duration of meetings. In a Hackathon, we measure these behaviors throughout the entire life cycle of each team, observe how they change in response to different shocks, and study how well the team members collaborate and perform as a team.