Person

Kelly Dobson

Former Research Affiliate

Event

Kelly Dobson on Machine Therapy

LocationWiesner Room DescriptionMany important elements of our relationships with machines either go unnoticed or get very little attention…

Monday
April 27, 2009
Event

Kelly Dobson: Body-Based Wellness Machines and the Essential Self

LocationMIT Media Lab, E14-240 DescriptionKelly Dobson is an artist and engineer who pioneered the Parapraxis of Machine Design, a novel ar…

Tuesday
November 18, 2014
Event

Alumna Kelly Dobson @ CAVS

LocationCenter for Advanced Visual Studies DescriptionKelly Dobson is an artist and engineer who works in the realms of technology, medicin…

Tuesday
October 27, 2009
Publication

Machine Therapy

Dobson, K. "Machine Therapy"

Project

Machine Therapy

Machine Therapy takes two forms: a series of wearable body organs (comforting armors) that are incorporated and used by participants, and t…

Person

Kelly Heaton

Former Alumna, Program in Media Arts & Sciences

Person

Jeffrey Kelly

Former Research Guide

Person

Kelly Gavin

Former Manager of Philanthropic Relations

Person

Kelly McGee

Person

Kelly McGuinness

Event Manager and Producer

Person

Sean Kelly

Former Event Space Assistant

Person

Kelly Donovan

Former Administrative Assistant

Project

Personalized Machine Learning for Autism Therapy

EngageME: Personalized machine learning and humanoid robots for measuring affect and engagement of children with autismEngageME is a projec…

Publication

Personalized Machine Learning for Robot Perception of Affect and Engagement in Autism Therapy

Rudovic, O., Lee, J., Dai, M., Schuller, B. , Picard, R. W., " Personalized machine learning for robot perception of affect and engagement in autism therapy," Science Robotics, June 2018.

Project

Data Therapy

As part of our larger effort to build out a suite of tools for community organizers, we are helping to build their capacity to do their own…

Post

Meet the Labbers: Kelly Donovan

"I feel like I go to the real-life museum of science, where the machines and the projects all come to life."

Publication

Can a Recommender System Support Treatment Personalisation in Digital Mental Health Therapy?

Can a Recommender System Support Treatment Personalisation in Digital Mental Health Therapy? A Quantitative Feasibility Assessment Using Data from a Behavioural Activation Therapy App, Lewis, R., Ferguson, F., Wilks, C., Jones, N., Picard, R.W.; CHI Conference on Human Factors in Computing Systems Extended Abstracts (CHI ’22 Extended Abstracts)

Article

Personalized “deep learning” equips robots for autism therapy

Machine learning network offers personalized estimates of children’s behavior.

Project

BrainBeat: Breath-based music therapy

Can we sonfiy calming breathing and passively influence a state of calm?Deep breathing has been scientifically proven to affect the heart, …

Project

Novel Bioelectronic Therapy for Incurable Cancer

Novel Bioelectronic Therapy for Incurable Cancer

Publication

Measuring Engagement in Robot-Assisted Autism Therapy: A Cross-Cultural Study

Rudovic, O., Lee, J., Mascarell-Maricic, L., Schuller, B., Picard, R. "Measuring Engagement in Robot-assisted Autism Therapy: A Cross-cultural Study," Frontiers in Robotics and AI, July 2017.

Project

Gene Therapy Devices

Devices to facilitate gene therapy will be of increasing importance in years to come. We are developing fluidic systems to facilitate vira…

Publication

Interactive Therapy with Instrumented Footwear

Joseph A. Paradiso, Stacy J. Morris, Ari Y. Benbasat, Erik Asmussen

Publication

Measuring autonomic arousal during therapy

Elliott Hedman, Lucy Miller, Sarah Schoen, Darci Nielsen, Matthew Goodwin, Rosalind Picard

Publication

The Guardians: Designing a Game for Long-term Engagement with Mental Health Therapy

Ferguson, C.* and Lewis, R.*, Wilks, C., Picard, R.W.; The Guardians: Designing a Game for Long-term Engagement with Mental Health Therapy; IEEE Conference of Games 2021. *Equal contribution

Group

Music, Mind and Machine

The Music, Mind and Machine group is working towards bridging the gap between the current generation of audio technologies and those that w…

Project

Metatherapy: Customized, Adaptive Therapy Systems

Mental health therapies are complex and, to be computer-deliverable, must be customizable and adaptive. We are applying software engineeri…

Project

Measuring arousal during therapy for children with autism and ADHD

Physiological arousal is an important part of occupational therapy for children with autism and ADHD, but therapists do not have a way to o…

Publication

In-Situ Measurement of Electrodermal Activity During Occupational Therapy

Elliott Hedman, Rosalind W. Picard, Lucy Jane Miller, Matthew Goodwin

Publication

TapTap: A Haptic Wearable for Asynchronous Distributed Touch Therapy

Leo Bonanni Vaucelle, C., Lieberman, J., and Zuckerman, O.

Person

Ognjen (Oggi) Rudovic

Former Research Affiliate

Publication

Wireless, In-Situ Measurement of Electrodermal Activity During Occupational Therapy

Hedman, E. "Wireless, In-Situ Measurement of Electrodermal Activity During Occupational Therapy"

Article

Musical Therapy Is Making Breakthroughs

Publication

Exploring Speech Therapy Games with Children on the Autism Spectrum

M. Ehsan Hoque, Lane J. K., Rana Kaliouby, Matthew Goodwin, Rosalind W. Picard

Publication

Affective Social Quest: Emotion Recognition Therapy for Autistic Children

K. Blocher, Rosalind W. Picard

Article

Gene Therapy Restores Sight

Group

Molecular Machines

The Molecular Machines group is focused on pioneering the field of Avogadro scale engineering, which seeks to understand and approach the f…

Project

ID/entity

In the Renaissance, kings rarely traveled to find a bride rather an artist was sent to paint her likeness. These artisans were often not th…

Project

AgoraPhone

The first of this project's two goals is to enable those with internalized, psychologically distressing states to speak their own stories o…

Project

TeleReporter

The goal of the TeleReporter project is to design a system that allows for complete and open interaction between news providers and the new…

Project

TeleAction

We are developing a system that allows a group of distributed participants to direct the actions of a remote actor. This remote "TeleActor"…

Project

ReSound

This project investigates relationships between and within bodies. Architectural bodies and living bodies communicate in this project throu…

Project

Omo

Omo is an alternative relational object. While similar to "carebots" and companion robots, Omo draws on ongoing Machine Therapy work reveal…

Project

Blendie

Blendie is an interactive, sensitive, intelligent, voice-controlled blender with a mind of its own. Materials are a 1950s Osterizer blender…

Person

Chris Csikszentmihályi

Former Research Affiliate

Project

ID/entity: Digital Limnings

In the Renaissance, kings rarely traveled to find a bride: instead, an artist was sent to paint her likeness. These artisans were often not…

Project

ID/entity: Strangers to Ourselves

The makings of identities: personal identity is guided by an invisible apparatus. This apparatus is ever-changing. Surveillance data is con…

Project

Ceiling with an Attitude

Expressive encoding of spatial ambience allows us to embed technological narratives in objects so as to provoke a re-thinking of our relati…

Project

Wearable Body Organs

Wearable Body Organs are a series of digitally controlled, electromechanical wearable devices that respond to a set of psychologically and …

Project

Wall of Sound

A wall that responds to its surroundings. By listening and interacting with the people around it the wall retains a memory of its experienc…

Project

The Flying Karamazov Brothers

This project is exploring instrumenting everyone (The Flying Karamazov Brothers) and everything (their juggling clubs) in a large space (a …

Project

Chit Chat Club

The Chit Chat Club is an experiment in bringing people together in a mixed physical and virtual environment. Online chatrooms and real worl…

Group

Social Machines

As of 2021, the MIT Media Lab's Social Machines group has merged with the MIT Center for Constructive Communication. The Laboratory fo…

Article

Ghost in the machine

With Ghost in the Machine, alum Misha Sra and collaborator Purav Bhardwaj invite participants to consider the anthropomorphization of AI,

Group

Machine Understanding

The Machine Understanding group works on understanding human cognition and developing base level technologies for intelligent computer syst…

Article

Intelligent robots could prove to be a boon for autism therapies

Social robots could potentially aid therapists working with autistic children in the future.

Group

Architecture Machine Group

Publication

Deepfake detection by human crowds, machines, and machine-informed crowds

Matthew Groh, Ziv Epstein, Chaz Firestone, Rosalind Picard. "Deepfake detection by human crowds, machines, and machine-informed crowds." Proceedings of the National Academy of Sciences Jan 2022, 119 (1) e2110013119; DOI: 10.1073/pnas.2110013119

Project

Moral Machine

The Moral Machine is a platform for gathering a human perspective on moral decisions made by machine intelligence, such as self-driving car…

Project

Machine Behavior

Machines powered by artificial intelligence (AI) increasingly mediate our social, cultural, economic, and …

Project

Nightmare Machine

For centuries, across geographies, religions, and cultures, people try to innovate ways of scaring each other. Creating a visceral emotion …

Article

The Big Conversation - Machine Yearning

Cynthia Breazeal is featured in The Big Conversation: Machine Yearning, part of a conversation series running at the Sundance Film Festival.

Event

Machine Learning for Affective Computing

LocationMemphis, TN Description

Sunday — Monday
October 9, 2011 —
October 10, 2011
Video

Research Group Overview: Molecular Machines

Engineering at the limits of complexity with molecular-scale parts

Publication

Machine behaviour

Rahwan, Iyad, Manuel Cebrian, Nick Obradovich, Josh Bongard, Jean-François Bonnefon, Cynthia Breazeal, Jacob W. Crandall, et al. “Machine Behaviour.” Nature 568, no. 7753 (April 2019): 477. https://doi.org/10.1038/s41586-019-1138-y.

Post

Guitar Machine

​We often imagine a future world filled with robots and artificial intelligence agents, where humans share their civilization with sentient…

Event

Futures Past: Design and the Machine

LocationMIT Media Lab DescriptionFutures Past: Design and the Machine is a three-day conference on the institutional and intellectual histo…

Thursday — Saturday
November 21, 2013 —
November 23, 2013