Past Member

Xin Liu

Space Exploration Initiative
  • Research Affiliate

http://xxxxxxxxxinliu.com

Xin Liu is an artist and engineer. She is currently the Arts Curator in the MIT Media Lab Space Exploration Initiative and an alumina from Fluid Interfaces Group.

Mixing scientific research with personal narratives, she creates transformative, participatory experiences and bodily objects to examine the constitution of subjectivity and affects. Conventionally trained as an engineer, she claims technology as her native language and craft in art practice. In the midst of the paradigm shift between technology and humanity, she tries to weave new connections for active participation. The goal is to reconfigure the tools of technology, not for exploitation but for the recovery of human feelings, affects, and emotions; not for hegemonic control of life but for the discovery of a bottom-up evolution through subjective experience.

Xin has shown her work internationally at events and venues including Boston Museum of Fine Art (2016\2017), Sundance Film Festival (2017), Tribeca Film Festival (2017), OCAT Shanghai (2015), Eyebeam (2015) and International Symposium on Electronic Art (2013\2016\2017). As … View full description

http://xxxxxxxxxinliu.com

Xin Liu is an artist and engineer. She is currently the Arts Curator in the MIT Media Lab Space Exploration Initiative and an alumina from Fluid Interfaces Group.

Mixing scientific research with personal narratives, she creates transformative, participatory experiences and bodily objects to examine the constitution of subjectivity and affects. Conventionally trained as an engineer, she claims technology as her native language and craft in art practice. In the midst of the paradigm shift between technology and humanity, she tries to weave new connections for active participation. The goal is to reconfigure the tools of technology, not for exploitation but for the recovery of human feelings, affects, and emotions; not for hegemonic control of life but for the discovery of a bottom-up evolution through subjective experience.

Xin has shown her work internationally at events and venues including Boston Museum of Fine Art (2016\2017), Sundance Film Festival (2017), Tribeca Film Festival (2017), OCAT Shanghai (2015), Eyebeam (2015) and International Symposium on Electronic Art (2013\2016\2017). As an HCI researcher, Xin has worked in institutions including Microsoft Research NYC, Microsoft Research Asia, Google ATAP, TASML and presented her research at international conferences including UIST, UbiComp, TEI, DIS and Augmented Human. 

Before joining MIT, she got her bachelor's degree from Precision Instrument and Mechanical Engineering Department, Tsinghua University and an M.F.A degree from Rhode Island School of Design.