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More Close
Research
Space Exploration Initiative

Space Exploration Initiative

#robotics #design #virtual reality +66 more
Research
Responsive Environments

Augmenting and mediating human experience, interaction, and perception with sensor networks

#robotics #design #virtual reality +61 more
Not Accepting Applicants
Research
Affective Computing

Advancing human wellbeing by developing new ways to communicate, understand, and respond to emotion

#robotics #social networks #computer vision +44 more
Not Accepting Applicants
Research
Fluid Interfaces

Designing Systems for Cognitive Support

#robotics #design #virtual reality +40 more
Not Accepting Applicants
Research
Conformable Decoders

Converting the patterns of nature and the human body into beneficial signals and energy

#robotics #design #architecture +35 more
Not Accepting Applicants
Research
Tangible Media

Seamlessly coupling the worlds of bits and atoms by giving dynamic physical form to digital information and computation

#robotics #design #virtual reality +52 more
Not Accepting Applicants
Archived
Project Research

Multi-SPRING

OverviewWe have created a new customizable, multi-user research-through-play platform designed to facilitate social skill development for...

in ML Learning · Affective Computing
Kristy Johnson · Rosalind W. Picard +1 more
#cognition #learning #wearable computing +4 more
Archived
Project Research

Essence Wearables: Biometric Olfactory Interfaces for Day and Night

Human-computer interaction (HCI) has traditionally focused on designing and investigating interfaces that provide explicit visual, audito...

in Fluid Interfaces
Judith Amores Fernandez
#design #virtual reality #human-computer interaction +18 more
Project Research

Doze: On-skin Scent Diffusion and Drug Delivery Patch

Doze is an IoT enabled platform for personalized scent diffusion and on-skin drug delivery. Leveraging a hydrogel technology, the Doze sy...

in Responsive Environments
Irmandy Wicaksono
#human-computer interaction #bioengineering #consumer electronics +7 more
Publication Research

Doze: Hydrogel-Based Epidermal Platform for Personalized Scent Diffusion

Chee, G*., Cobb, T.*, Richter-Lunn, K.*, Wicaksono, I.*, and Freedman, B.R., 2020. Doze: Hydrogel-Based Epidermal Platform for Personalized Scent Diffusion. In Adjunct Proceedings of the 2020 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2020 ACM International Symposium on Wearable Computers.

Academic Paper, Sept. 2020
in Responsive Environments
#human-computer interaction #pharmaceuticals #materials +1 more
Project Research

bioLogic—Science Advances

Cells’ biomechanical responses to external stimuli have been intensively studied but rarely implemented into devices that interact w...

in Tangible Media
Wen Wang · Lining Yao +6 more
#human-computer interaction #fashion #sensors +3 more
Archived
Project Research

SkinBot: A wearable, skin-climbing robot

We introduce SkinBot: a lightweight robot that moves over the skin's surface with a two-legged suction-based locomotion mechanism and cap...

in Responsive Environments · Affective Computing
Artem Dementyev · Joseph A. Paradiso +2 more
#robotics #health #human-machine interaction +3 more
Publication Research

Epidermal Robots: Wearable Sensors that Climb on The Skin

Dementyev A., Hernandez J., Choi I., Follmer S., Paradiso J., "Epidermal Robots: Wearable Sensors That Climb On The Skin" In Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies, 2 (3), September 2018.

Academic Paper, Sept. 2018
in Affective Computing · Responsive Environments
#robotics #health #human-machine interaction +3 more
Publication Research

SkinBot: A Wearable Skin Climbing Robot

A. Dementyev, J. Hernandez, S. Follmer, I. Choi, and J. Paradiso. "SkinBot: A Wearable Skin Climbing Robot." ACM User Interface Software and Technology Symposium, October 2017.

Academic Paper, Oct. 2017
in Affective Computing · Responsive Environments
#robotics #health #wearable computing +2 more
Archived
Project Research

BreathVR

Breathing actions are used to augment controller-based input by giving superpowers to players in two VR games. Blowing out long and stron...

in Fluid Interfaces
Misha Sra · Pattie Maes +1 more
#virtual reality #physiology
Archived
Project Research

Mindful Photons: Context-Aware Lighting

Light enables our visual perception. It is the most common medium for displaying digital information. Light regulates our circadian rhyth...

in Responsive Environments
Joseph A. Paradiso · Nan Zhao +1 more
#architecture #cognition #environment +5 more

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