Engaging people in creative learning experiences
“Who are you, the feelings machine?!”
Ila Krishna Kumar, Sara Inácio, and Carrie Hyde-Riley. 2026. “Who are you, the feelings machine?!”: Using digital technology to support self-directed creative emotional expression among individuals with intellectual and developmental disabilities. In Creativity and Cognition (C&C ’26), July 13–16, 2026, London, United Kingdom. ACM, New York, NY, USA, 13 pages. https://doi.org/10.1145/3803784.
Cultivating Radical Imagination: An Approach to Disrupting Antiblackness in Computer Science Education
Cecilé Sadler. 2024. Cultivating Radical Imagination: An Approach to Disrupting Antiblackness in Computer Science Education . In Proceedings of the 2024 RESPECT Annual Conference (RESPECT 2024), May 16–17, 2024, Atlanta, GA, USA. ACM, New York, NY, USA, 5 pages. https://doi.org/10. 1145/3653666.3656080
Fugitive Spaces for Cultivating Creativity: A Framework for Value-Centered Learning Environments
Social Change through Community Innovation: Feminist + Participatory Design Approaches to Organize Inclusive, Equitable, & Joyful Hackathons
Hope, Alexis. (2021). Social Change through Community Innovation: Feminist and Participatory Design Approaches to Organizing Inclusive, Equitable, and Joyful Hackathons (Doctoral dissertation, MIT, Cambridge, MA, USA).
Tools that Lower the Floors, Widen the Walls, and Raise the Ceilings for Designing Creative Learning Experiences
Ahmad, Y. (2020). Tools that Lower the Floors, Widen the Walls, and Raise the Ceilings for Designing Creative Learning Experiences. (Masters Thesis). Massachusetts Institute of Technology.
WeScratch: Creative Coding Online Gatherings
Presicce, C. (2020) WeScratch: Creative Coding Online Gatherings. Proceedings of the 2019 Connected Learning Summit(Vol. 1). Pittsburgh, PA: ETCPress.
BlockArt: Visualizing the 'Hundred Languages' of Code in Children's Creations
Shruti Dhariwal. BlockArt: Visualizing the 'Hundred Languages' of Code in Children's Creations. In Proceedings of the 12th ACM SIGCHI Conference on Creativity and Cognition (C&C '19), San Diego, CA, USA. June 2019.
Agent-based Programming Interfaces for Children: Supporting Blind Children in Creative Computing through Conversation
Thesis: Tina Quach. Agent-based Programming Interfaces for Children: Supporting Blind Children in Creative Computing through Conversation. Massachusetts Institute of Technology. May 2019.
SCRATCH ♥ MEMORIES: Visualizations that empower children to celebrate and reflect on their creative trajectories
Thesis: Shruti Dhariwal. SCRATCH ♥ MEMORIES: Visualizations that empower children to celebrate and reflect on their creative trajectories. Massachusetts Institute of Technology. September 2018.
[Best Short Paper] Scratch Memories: A Visualization Tool for Children to Celebrate and Reflect on Their Creative Trajectories
Shruti Dhariwal. Scratch Memories: A Visualization Tool for Children to Celebrate and Reflect on Their Creative Trajectories. In Proceedings of the 17th ACM Conference on Interaction Design and Children (IDC '18), Trondheim, Norway. June 2018
Dynamic Drawing: Broadening Practice and Participation in Procedural Art
Thesis: Jennifer Jacobs. Dynamic Drawing: Broadening Practice and Participation in Procedural Art. Massachusetts Institute of Technology. September 2017.
Lifelong Kindergarten: Cultivating Creativity through Projects, Passion, Peers, and Play
Resnick, Mitchel. Lifelong Kindergarten: Cultivating Creativity Through Projects, Passion, Peers, and Play. MIT Press, 2017.
“Hey Google is it OK if I eat you?” Initial Explorations in Child-Agent Interaction
Druga S, Williams R, “Hey Google is it OK if I eat you?” Initial Explorations in Child-Agent Interaction, IDC Stanford, 2017
Supporting Expressive Procedural Art Creation through Direct Manipulation
Jennifer Jacobs, Sumit Gogia, Radomir Mech, and Joel Brandt. Supporting Expressive Procedural Art Creation through Direct Manipulation. In Proceedings of the ACM SIGCHI Conference on Human Factors in Computing Systems, Denver, Colorado, USA, April 2017.
Algorithmic Craft: the Synthesis of Computational Design, Digital Fabrication, and Hand Craft
Jacobs, Jennifer. Algorithmic Craft: the Synthesis of Computational Design, Digital Fabrication, and Hand Craft. Media Arts and Sciences, Massachusetts Institute of Technology, Cambridge, MA, August 2013.
Hybrid Practice in the Kalahari: Design Collaboration through Digital Tools and Hunter-Gatherer Craft
Jennifer Jacobs and Amit Zoran. 2015. Hybrid Practice in the Kalahari: Design Collaboration through Digital Tools and Hunter-Gatherer Craft. In Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems (CHI '15). ACM, New York, NY, USA, 619-628. DOI: https://doi.org/10.1145/2702123.2702362
Algorithmically Supported Moderation in Children’s Online Communities
Tan, Flora. Algorithmically Supported Moderation in Children’s Online Communities. Thesis. Massachusetts Institute of Technology, 2017.
Spin: Examining the role of engagement, integration, and modularity in supporting youth creating documentation
Tiffany Tseng, Mitchel Resnick
Digital Craftsmanship: HCI Takes on Technology as an Expressive Medium
Jennifer Jacobs, David Mellis, Amit Zoran, Cesar Torres, Joel Brandt, and Joshua Tanenbaum. 2016. Digital Craftsmanship: HCI Takes on Technology as an Expressive Medium. In Proceedings of the 2016 ACM Conference Companion Publication on Designing Interactive Systems (DIS '16 Companion). ACM, New York, NY, USA, 57-60. DOI: http://dx.doi.org/10.1145/2908805.2913018
Skill progression in Scratch revisited
J. Nathan Matias, Sayamindu Dasgupta, Benjamin Mako Hill
Remixing as a pathway to computational thinking
Sayamindu Dasgupta, William Hale, Andrés Monroy-Hernández, Benjamin Mako Hill
"I'm not just a mom": Parents developing multiple roles in creative computing
Ricarose Roque, Karina Lin, Richard Liuzzi
Extending Scratch: New pathways into programming
Sayamindu Dasgupta, Shane M. Clements, Abdulrahman Y. idlbi, Chris Willis-Ford, Mitchel Resnick
LENS Ջ BLOCK: World as Construction Kit
Silver, J.S. "LENS Ջ BLOCK: World as Construction Kit"
Online Learning Webs: Designing Support Structures for Online Communities
Fernando, C. "Online Learning Webs: Designing Support Structures for Online Communities"
Do-It-Yourself Devices: Personal Fabrication of Custom Electronic Products
Mellis, D. "Do-It-Yourself Devices: Personal Fabrication of Custom Electronic Products"
Making serendipity stick: translating short, live online interactions into meaningful relationships
Sethi, S. "Making serendipity stick: translating short, live online interactions into meaningful relationships"
From storytelling to story making: children creating stories with tangible computational media
From storytelling to story making: children creating stories with tangible computational media
Engaging novices in programming, experimenting, and learning with data
Sayamindu Dasgupta, Mitchel Resnick
Personalized extensions : democratizing the programming of virtual-physical interactions
Idlbi, A. "Personalized extensions : democratizing the programming of virtual-physical interactions"
Documentation in Progress: Challenges with Representing Design Process Online
Tiffany Tseng, Maria Yang, Alex Ruthmann
Dresscode: supporting youth in computational design and making
Jennifer Jacobs, Mitchel Resnick, and Leah Buechley. 2014. Dresscode: supporting youth in computational design and making. In Proceedings of Constructionism 2014 Conference. Vienna, Austria.
Product Versus Process: Representing and Appropriating DIY Projects Online
Tiffany Tseng, Mitchel Resnick
Family creative learning: Engaging parents and children as learning partners in creative technology workshops
Ricarose Roque, Natalie Rusk, Luisa Beck, Xiaodi Chen
Designing ScratchJr: Support for Early Childhood Learning Through Computer Programming
Louise Flannery, Elizabeth Kazakoff, Paula Bonta, Brian Silverman, Marina Bers, Mitchel Resnick
From surveys to collaborative art: Enabling children to program with online data
Sayamindu Dasgupta
Lifelong Kindergarten
Mitchel Resnick
Youth roles and leadership in an online creative community
Ricarose Roque, Natalie Rusk, Amos Blanton
Learn to Code, Code to Learn
Mitchel Resnick
Codeable objects: Computational design and digital fabrication for novice programmers
Jennifer Jacobs, Leah Buechley
Codeable Objects: Computational Design and Digital Fabrication for Novice Programmers
Jennifer Jacobs and Leah Buechley. 2013. Codeable objects: computational design and digital fabrication for novice programmers. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '13). ACM, New York, NY, USA, 1589-1598. DOI: https://doi.org/10.1145/2470654.2466211
Designing for Tinkerability
Mitchel Resnick, Eric Rosenbaum
Best of Both Worlds: Issues of Structure and Agency In Computational Creation, In and Out of School
Brennan, K. "Best of Both Worlds: Issues of Structure and Agency In Computational Creation, In and Out of School"
Alice, Greenfoot, and Scratch - A discussion
Ian Utting, Stephen Cooper, Michael Kolling, John Maloney, Mitchel Resnick
Making Together: Creative Collaboration for Everyone
Roque, R. "Making Together: Creative Collaboration for Everyone"
Learning with Data A toolkit to democratize the computational exploration of data
Dasgupta, S. "Learning with Data A toolkit to democratize the computational exploration of data"
Mothers Day, Warrior Cats, and digital fluency: Stories from the Scratch online community
Mitchel Resnick
New frameworks for studying and assessing the development of computational thinking
Karen Brennan, Mitchel Resnick
Reviving Papert's dream
Mitchel Resnick
Examining values: An analysis of nine years of IDC research
Andres Monroy-Hernandez, Benjamin Mako Hill, Jazmin Gonzalez-Rivero, danah boyd
Building examples: Media and learning affordances
Mitchel Resnick, Tiffany Tseng
Replay: A self-documenting construction kit
Tiffany Tseng, Robert Hemsley, Mitchel Resnick
Still a Badge Skeptic
Mitchel Resnick
Mind the gap: Differences between the aspirational and the actual in an online community of learners (Starts @ P.340)
Karen Brennan
More than code: The significance of social interactions in young peoples development as interactive media creators
Karen Brennan, Amanda Valverde, Joe Prempeh, Ricarose Roque, Michelle Chung
MelodyMorph: A reconfigurable musical instrument
Eric Rosenbaum
RopePlus: Bridging distances with social and kinesthetic rope games
Lining Yao, Sayamindu Dasgupta, Nadia Cheng, Jason Spingarn-Koff, Ostap Rudakevych, Hiroshi Ishii
The Jared phenomenon: Intergenerational learning in a teacher education context
Karen Brennan, Anthony Clarke
Computers cant give credit: How automatic attribution falls short in an online remixing community
Andres Monroy-Hernandez, Benjamin Mako Hill, Jazmin Gonzalez-Rivero, danah boyd
Making projects, making friends: Online community as catalyst for interactive media creation
Karen Brennan, Mitch Resnick, Andres Monroy-Hernandez
The Scratch programming language and environment
John Maloney, Mitchel Resnick, Natalie Rusk, Brian Silverman, Evelyn Eastmond
Computer as Chalk: Cultivating and Sustaining Communities of Youth as Designers of Tangible User Interfaces
Millner, A. "Computer as Chalk: Cultivating and Sustaining Communities of Youth as Designers of Tangible User Interfaces"
Next Generation CT
Kim, J. "Next Generation CT"
Gifts for intertwining with modern nature
Jay Silver, Eric Rosenbaum