How teaching as a form of creative work can be better empowered with creative tools.
How might we leverage digital collaboration tools to support teens in building community and engaging in open-ended, design-based work?
How might we make it feel less scary for schools to try new things, thoughtfully and inclusively?
What might a "creative operating system" look like? And how might that support creative thinking?
Using distance learning as an opportunity to bring engineering skills to life in out of school environments.
Bringing project-based work online in two very different contexts: a middle school robotics course and a university product design studio.
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