Publication

Better Learning in Games: A Balanced Design Lens for a New Generation of Learning Games

July 1, 2015

Groff, J., Clarke-Midura, J., Owen, V.E., Rosenheck, L., & Beall, M. (2015). Better Learning in Games: A Balanced Design Lens for a New Generation of Learning Games [white paper]. Cambridge, MA: MIT Education Arcade and Learning Games Network.

Abstract

The Balanced Design lens discussed in the guide is aimed at helping all levels of learning game designers become familiar with a more robust model of learning game design. In addition to providing the tools and supports for getting started, case studies illustrate how this framework has been employed as well potential future applications of the framework.

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