Nina Lutz

Object-Based Media

Nina M. Lutz is an MIT trained engineer, designer, and technologist  who thinks about spatial problems at the intersection of computation and human interaction. 

Lutz's research focuses on leveraging computational to manifest in physical grammars, from lighting to tangible simulations to modular fabrication. Often using quantitative methods such as numerical simulation and algorithmic approaches. Currently, her interests relate to examining how users experience cosmetics across architectural and humanistic interfaces. 

Nina M. Lutz is an MIT trained engineer, designer, and technologist  who thinks about spatial problems at the intersection of computation and human interaction. 

Lutz's research focuses on leveraging computational to manifest in physical grammars, from lighting to tangible simulations to modular fabrication. Often using quantitative methods such as numerical simulation and algorithmic approaches. Currently, her interests relate to examining how users experience cosmetics across architectural and humanistic interfaces.