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Designed at MIT and tested by kids ages 9 through 14, it shows how exposing kids to technology fosters their interest in STEM.
MIT researchers and collaborators have developed an open-source curriculum to teach young students about ethics and artificial intelligence.
Labber Hae Won Park talks to NBC News Learn about how social robots can help children develop language skills.
Circuit Stickers is a toolkit for crafting electronics using flexible and sticky electronic pieces. These stickers are created by printing …
SuperMe features superheroes designed by Chicago Public School students
“To really understand curiosity, we need new metrics, or new ways of thinking, or both."
Promoters show off promising applications of the technology, but AI is not changing the world quite yet
INSPIRE: Intelligence Never Seeks Perfection, Instead Requires Effort.Stories help us expand our sense of what's possible: by hearing from …
We support computer scientists and engineers from the Middle East to create technologies for refugee learners. The Refugee Learning Ac…
Moinina David Sengeh, PhD ’16, is trying to bring innovation into “the heart of government.”
Our capacity to re-engineer the biological world raises questions that need answers before it gets too late
The PhD student and former high school teacher aims to study the ways young people of color interact with technology.
ML Learning head Philipp Schmidt talks about learning, innovation, and collaboration.
The RGBox is an experimental game to teach fundamentals of additive color mixing theory. As opposed to the behavior of pigments that g…
Scratch BlockArt is an experimental visualization tool designed to let children discover their own computational patterns on Scratch. Exist…
José “Pepe“ Escamilla, from the Observatory of Educational Innovation at Tecnológico de Monterrey, talks to ML Learning head Philipp Schmidt
Creating long-term interpersonal interaction and shared experiences with social robots Many of our current projects explore the use of…
The new version of the popular free coding platform builds on a robust community of kid coders.
CE 2.0
Understanding social-emotional behaviors in storytelling interactions plays a critical role in the development of interactive and education…
A new curriculum that helps children understand how algorithms are designed will keep them safe and motivate them to help shape the future.
Blakeley Payne and Cynthia Breazeal discuss Blakeley’s open source AI curriculum for middle school students.
Advancing Wellbeing
How to build intelligent music systems out of interacting audio-processing agents.
My latest research in Cynthia Breazeal's Personal Robots group has been on relational technology.
Nataliya Kos’myna is a Post-Doctoral Fellow in the MIT Media Lab, helping MITili evaluate the real-time biofeedback of learners
David Sun Kong discusses the mission of the Community Biotechnology Initiative on the Mass Cultural Council’s podcast.
A new type of leadership development for the social sector.
The basketball player discusses his new MIT Media Lab fellowship, and how he plans to use the platform to reform education.
Often, we neglect to see the city as living, complex, and dynamic. However, shrouded by its masses of concrete and steel lie unique ecosyst…
Through MIT App Inventor, Abelson aims to show children how they can use technology to shape their world.
Maybe we don’t need to look inside the black box after all. We just need to watch how machines behave, instead.
CIFAR Fellows Hugo Larochelle and Matthew Jackson argue for a new scientific discipline to study the broad effects of AI.
Nine universities in five countries are working together to create a shared infrastructure for digital academic credentials.
The articles I’ve chosen reflect my interests in preserving the open internet I grew up with (and on) for my daughter.
A paper introduces machine behavior: the interdisciplinary study of AI systems as a new class of actors with unique behavioral patterns.
Researchers set sights on a new standard for issuing, sharing, and verifying academic credentials.
The Intertidal Experimentation Workshop will take place September 29 and 30 (9am to 2pm) at the MIT Media Lab, open to students ages 8-14. …
NeverMind is an interface and application designed to support human memory. We combine the memory palace memorization method with augmented…
Mathematical experiences are intrinsic to our everyday lives, yet mathematics education is mostly confined to textbooks. Seymour Papert use…
Early literacy plays an important role in a child's future. However, the reality is that over 57 million children have no access to a schoo…
Joi Ito considers how to best protect children online while encouraging them learn and grow.
How your company is killing innovation.
Seymour Papert’s ideas about children, computers, and learning inspired many.
Cognimates is a platform where parents and children (7-10 years old) participate in creative programming activities in which they lea…
Jin Joo Lee elaborates on her experiences studying in Shenzhen, China.
Foundation’s $28.6 million gift will fund science, innovation, and education to advance understanding, ability, and inclusion.
Mechanical mentors try to find their place as teacher’s helpers.
Joi Ito ponders the fearmongering and lack of rigorous research surrounding kids and screen time.
Avery Normandin and Devora Najjar are on a mission to build literacy and appreciation for urban ecology.
Prior research with preschool children has established that book reading, especially when children are encouraged to actively process the s…
The project can determine what a person is thinking about and use the information to sort them into a Hogwarts house in one test.
Nataliya Kos'myna created a “Thinking Cap” that looks like the Sorting Hat from the popular “Harry Potter” series.
Mitch Resnick discusses the Lifelong Kindergarten group's goals with Scratch and other creativity-focused projects.
Mitch Resnick introduces his contribution to the LEGO Foundation’s new Creating Creators report.
In the inaugural episode of the TWiML & AI Podcast’s Black in AI series, PhD student Randi Williams discusses her work with PopBots.
“We need to make the rest of school, the rest of life, more like kindergarten,” Resnick said, “to playfully create things with each other.”
The next generation of Scratch expands how, what, and where kids can create with code.
Part of a curriculum on ethics in AI
Hae Won develops interactive social machines that deeply personalize to their users through long-term interaction.
Ollie Bray from the LEGO Foundation explains how Scratch supports the five characteristics of play that lead to deeper learning.
EEEeb Spring 2019: Urban OceansMarch 24, April 7 and 21, May 19, June 2 To register, please visit this link.…
We learn best when we are pursuing our passion and working with others in a project-based environment with a playful approach.
Much has changed since we introduced the first generation of our Scratch programming language and online community, back in 2007.
Creating sociotechnical systems that shape our urban environments
Virtual reality can help realize mediated social experiences where we interact as richly with those around the world as we do with those in…
Careers with STEM caught up with Mitch Resnick, the inventor of Scratch, in a wide-ranging Q&A.