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Code.org interviews Lifelong Kindergarten PhD student Jaleesa Trapp in honor of Women’s History Month.
Watch the interviews conducted by Career Girls with Labbers Randi Williams, Jaleesa Trapp, Marian Muthui, and Alexis Hope.
CIS research affiliate describes his goals in creating a webinar series exploring sustainable development in Africa.
Engaging students on and off the screen and the magic of being a lifelong kindergartner.
Language analysis reveals possible reinforcement of race- and income-based achievement gap.
This video interview is a part of Media Lab X.0: Anthology of Tomorrows.In 2020, first-year PhD students at the MIT Media Lab were tas…
Jaleesa Trapp talks about her career path, how technology encodes the values of its designers, and the importance of play.
Marian Muthui talks about her career path, from mechanical engineering to design research.
At Open Learning Talks, Cynthia Breazeal and Eric Klopfer discuss artificial intelligence education.
by Juliana Nazaré & Srishti Sethi
Analyzing detailed data from SpeechBlocks to understand how kids engage with constructionist literacy learning technologies, with the …
Nature profiles researchers from a variety of different fields, including the Lab’s own Cynthia Breazeal, who are shaping the future of AI.
Middle school students reimagine the YouTube platform. Students consider the stakeholders in YouTube, the goal of the recommendation algori…
Researchers in the Fluid Interfaces group and elsewhere are hoping to learn more about how and why dreams are generated, and their effects.
The ML Learning Initiative is built around a cohort of Learning Fellows from across the diverse research groups of the Media Lab.…
The Open Leadership Camp (OLC) is a new type of professional development program for senior leaders of nonprofit and public sector organiza…
In October, MIT hosted the kickoff for Massachusetts STEM Week, which included a keynote by Cynthia Breazeal.
MIT hosts kickoff event of Massachusetts STEM Week — a statewide virtual celebration of K-12 education.
By Carolyn “CC” Song, High School Senior and Personal Robots Intern “What do you want to be when you grow up?”
How teaching as a form of creative work can be better empowered with creative tools.
Website created as a rapid response to Covid-19 yields unexpected insights into what’s possible for reaching learners at a distance.
Ahmad, Y. (2020). Tools that Lower the Floors, Widen the Walls, and Raise the Ceilings for Designing Creative Learning Experiences. (Masters Thesis). Massachusetts Institute of Technology.
Children’s oral language skills in preschool can predict their academic success later in life. Helping children improve their language and …
The purpose of the studio is to design and launch new online learning programs for the Lab itself and the communities we work with.
How might we leverage digital collaboration tools to support teens in building community and engaging in open-ended, design-based work?
How might we make it feel less scary for schools to try new things, thoughtfully and inclusively?
Revealing insights into the human condition and repairing brain disorders via novel tools for mapping and fixing brain computations
Thesis: Shruti Dhariwal. SCRATCH ♥ MEMORIES: Visualizations that empower children to celebrate and reflect on their creative trajectories. Massachusetts Institute of Technology. September 2018.
Reflections from our first-ever PLIX Workshop in Akron, Ohio.
Civic Media alum Charlie DeTar talks to the MIT Alumni Association about his work with Literati, using technology for social good, and more.
How radical new collaborations will catalyze a revolution in health.
Machines powered by artificial intelligence (AI) increasingly mediate our social, cultural, economic, and …
Jaleesa Trapp talks to Brittney Gallagher about how she works to create equitable spaces for STEM learning experiences.
Our PLIX Facilitation Kits are designed to make it easy for librarians to offer creative learning programs to their patrons.
Media Lab researchers are teaming up with public librarians to design new projects and programs for libraries.
Using personalized, naturalistic experiments, the Gabrieli lab is pioneering new approaches to neurodevelopmental differences.
Scratch is the world's most popular coding community for kids. Millions of kids around the world are using Scratch to program their ow…
Director's fellow Jaylen Brown and Labber David Kong on Jaylen's educational journey and their new learning and leadership initiative.
Using distance learning as an opportunity to bring engineering skills to life in out of school environments.
Networked Playscapes re-imagines outdoor play by merging the flexibility of the digital world with the tangible, sensorial properties of ph…
StoryBlocks aims to promote creative expression, literacy development, and social-emotional development through storytelling for children a…
Developed as part of the Playful Words research project at the MIT Media Lab's Laboratory for Social Machines, Learning Loops aims to make …
SpeechBlocks is a medium that allows children (4-5 years old) to engage in open-ended play with writing. They can build arbitrary compositi…
Mekatilili is a learning initiative that provides a platform for African youth to enhance technical skills through creative learning a…
Bringing project-based work online in two very different contexts: a middle school robotics course and a university product design studio.
Joe Paradiso shares his experience running the Responsive Environments group, teaching classes, among other things during the Covid-19 era.
The Mediated Atmosphere project envisions a smart office that is capable of dynamically transforming itself to enhance occupants' work expe…
Homes and offices are being filled with sensor networks to answer specific queries and solve pre-determined problems, but no comprehensive …
New website offers a combination of learning units, hands-on activities, and mentor guides to foster AI literacy.
Wonder Stories is always free for teachers, but for the duration of COVID-19, Wonder Stories is free to anyone.
The OpenAg™ Personal Food Computer is a tabletop-sized, controlled environment agriculture technology platform that uses robotic systems to…
Let’s jumpstart a new infrastructure for industry, health, learning, and the people.
Mitch Resnick and other experts talk about designing an educational system fit for the future.
This is a unique time to engage and teach children about the benefits and limitations of technology.
The LEGO Papert Fellowship program was officially launched in 2017.
2018 marks the second cohort of the LEGO Papert Fellowship program, which honors the legacy of educational-technology pioneer Seymour Papert
The LEGO Papert Fellowships support three graduate students working at the intersection of creativity, play, learning, and new technology.
The new LEGO Papert Fellows will spend one week at LEGO headquarters in Denmark to share ideas and collaborate on projects.
Our new cohort is the most diverse yet—bringing together graduate students from eight Media Lab research groups.
We understand that now, more than ever, the democratization of online learning is crucial to the success of students all around the world.
Policymakers, practitioners, and researchers are grappling with some herculean questions regarding kids' safety online. Homemade slime…
This Primary School AI curriculum introduces elementary school children to robotics and artificial intelligence. Throughout the curriculum,…
Doodle Bot is a robot-based creative AI learning platform for high school students. It consists of an introduction to robotics, hardware, s…