This is a unique time to engage and teach children about the benefits and limitations of technology.
New website offers a combination of learning units, hands-on activities, and mentor guides to foster AI literacy.
We understand that now, more than ever, the democratization of online learning is crucial to the success of students all around the world.
A new curriculum has been designed by MIT researchers and collaborators to teach middle school students about artificial intelligence.
MIT Quest for Intelligence shares AI-focused UROP projects, including senior Nicole Thumma's work with the Personal Robots group.
The Personal Robots team collaborated with the Girl Scouts and the EMK Institute for the US Senate to teach 60 students about data privacy.
Can robots help teachers improve classroom learning?
"I don’t think that AI will have fulfilled its full potential unless it can help us unlock human potential.”
MIT researchers and collaborators have developed an open-source curriculum to teach young students about ethics and artificial intelligence.
The AAAI Fellows program recognizes individuals who have made significant, sustained contributions to the field of artificial intelligence.
Blakeley Payne and Cynthia Breazeal discuss Blakeley’s open source AI curriculum for middle school students.
When they’re valued as design research partners, older adults feel empowered to contribute to technology design.
Cynthia Breazeal, head of the Personal Robots group, and her collaborators talk to US News about Huggable.
Interacting with a robotic teddy bear invented at MIT boosted young patients’ positive emotions, engagement, and activity level.
This summer, the Personal Robots group will be hosting a week-long workshop at the MIT Media Lab to teach kids about AI and ethics!
A paper introduces machine behavior: the interdisciplinary study of AI systems as a new class of actors with unique behavioral patterns.
2019 marked the 10th anniversary of the awards.
The LEGO Papert Fellowships support three graduate students working at the intersection of creativity, play, learning, and new technology.
Mechanical mentors try to find their place as teacher’s helpers.
Researchers present a user-centered design approach to creating intelligent social technologies to empower and help older adults at home.
PopBots are programmable, intelligent social robots that play with children to help them learn about AI.
Hae Won develops interactive social machines that deeply personalize to their users through long-term interaction.
Cynthia Breazeal sits down for an interview with Glenn Zorpette at the 2018 IEEE Vision, Innovation, and Challenges Summit.
Home robots won’t just be helpers and cleaners—they’ll be teachers and trainers, too.
A series of images from the Preschool Oriented Programming (AI) curriculum.
Faculty from across the Institute tapped to lead new initiative in human and machine intelligence.
Children are using voice-activated technology at far younger ages than other devices, but some parents worry they’re picking up rude habits
What if we could train a robot the way we train a pet? With the TAMER project, a technically unskilled user can teach a robot tasks and c...
Revisit Human 2.0, a 2007 Media Lab symposium focused on the future of human adaptability.
Cynthia Breazeal, MIT associate professor of media arts and sciences, describes her research on social and emotional intelligence.
“The goal is to have a companion that has all of the behaviors that we want to instill and promote in the child”
Meet Tega—one of the newest creations from the Personal Robots Group (PRG), led at the MIT Media Lab by associate professor of ...
"We have to provide information in the way the human mind evolved to receive it."
How can humans and AI devices learn to get along?
Video: AI for all, not just a few.
What do children think about machines that think?
Autom is an interactive, sociable robot designed to be used on a daily basis for several months. We are currently running a study with f...
AUR is a robotic desk lamp, a collaborative lighting assistant. It serves as a non-anthropomorphic robotic platform as part of research o...
As robots move out of factory floors and into human environments, out from safe barricaded workstations to operating in close proximity w...
This thesis presents TinkRBooks, interactive storybooks that support parent-child storytelling. TinkRBooks allow emergent readers to acti...
Bridging the gap between the humanities, the social sciences, and computing by addressing the global challenges of artificial intelligence.