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Creating technology for social change
Changing storytelling, communication, and everyday life through sensing, understanding, and new interface technologies
The artist and MIT Media Lab Space Exploration Initiative Arts curator makes work that explores why the seemingly impossible is possible.
These wall drawings are generated by a series of predesigned instructions that dictate their form. The instructions give both constraint an…
ArtBoat is a tool for communities to make collaborative light paintings in public spaces and reimagine the future of their cities. &n…
Two of the most important traits of environmental hazards today are their invisibility and the fact that they are experienced by communitie…
DuoSkin is a fabrication process that enables anyone to create customized functional devices that can be attached directly to the skin. Usi…
We collaborated with NIAS (National Institute of Agricultural Science) to genetically engineer silkworms to develop new kinds of silk for f…
As we know from our ‘maker’ classes and workshops, different capabilities and approaches can yield remarkable projects. Let’s facilitate a …
The Gender Shades project pilots an intersectional approach to inclusive product testing for AI.Algorithmic Bias PersistsGender Shades is a…
With advances in virtual reality (VR) and physiological sensing technology, even more immersive computer-mediated communication through lif…
Spanning from the early Musical Telegraph and Electronic Sackbut, to the late EMS Synthi AKS and Moog Synthesizers, electronic music and mu…
Storytelling is a fundamental way in which human beings understand the world. Imagine watching a movie telling the story of your life, how …
With(in) is a multi-stage project that includes an exhibit, installation, qualitative exploration, and visual storytelling.This is a s…
How will new mobility patterns shape the built environment?
Our body and mind relate in ways which are extraordinarily enigmatic and seemingly incomprehensible. Recent findings exemplify this by show…
“A Counting,” an art project from the Poetic Justice group, invites people to call in and count to 100 in their native language.
Article by cinematographer and visual artist Sean Webley
How do new mobility patterns interfere relationships?
How new mobility patterns influence what carry and possess?
Prototyping and testing space of Two Mobility Futures 0∞.
Nina does daily sketches on Twitter @ninasketches or at the website for her 2021 sketches , where you can see them in all their glory.You c…
Between Worlds was a day-long learning event that explored new methods of teaching art and design in today's hybrid and digital world.
For the project T-Voks: The Singing and Speaking Theremin. Congratulations!
MM-RT is a tabletop tangible musical interface that employs electromagnetic actuators and small permanent magnets to physically induce soun…
The 'Who' that I live from is a choice that I make. This essay looks critically at this choice, by diving into the QUESTion "Who am I?"
Neri Oxman talks about the Nature x Humanity exhibit at SFMOMA, which features current and past research from the Mediated Matter group
A collection of tutorials to introduce computer protocols for sharing data between computers and over the internet, for artistic purposes…
Optically transparent and structurally sound, glass has played a significant role in the evolution of product and architectural design acro…
Ancient yet modern, enclosing yet invisible, glass was first created in Mesopotamia and Ancient Egypt 4,500 years ago. Precise recipes for…
The Wanderers were unveiled as part of the exhibition: ‘The Sixth Element: Exploring the Natural Beauty of 3D Printing' on display a…
Gemini—an acoustical “twin chaise"—spans multiple scales of the human existence extending from the warmth of the womb to the stretches of…
Vespers is a collection of masks exploring what it means to design (with) life. From the relic of the death mask to a contemporary living d…
Biodiversity on planet Earth is under momentous threat, with extinction rates estimated between 100 and 1,000 times their pre-human level. …
Alum and research affiliate Xiao Xiao talks to “I Am a Scientist” about her work, which merges science with art.
Ekene Ijeoma spoke at the Museum of Modern Art’s R&D Salon 37: Breath, alongside others. Watch the recording here.
Check out this list of cyberart projects compiled by The Boston Globe, which includes work by alum Alexander Reben and Prof. Ekene Ijeoma.
Developed in collaboration with dancer Loni Landon, Tapis Magique is a pressure-sensitive, knitted electronic textile carpet.
Zach Lieberman talks to arts curator Roddy Schrock about creative coding, his career path, the work of his group at the Media Lab, and more.
SynopsisThe class will cover a wide range of perspectives on deepfakes, from their historical ancestors through their philosophical underpi…
Discussion at MIT explores ways the music industry can help in the battle to reduce global greenhouse gas emissions.
Xiao Xiao, an alum and research affiliate of the Tangible Media group, recognized for her project T-Voks: The Singing and Speaking Theremin
Afsar, Ozgun Kilic, et al. "Choreographic Interfaces: Wearable Approaches to Movement Learning in Creative Processes." ACM CHI'21 Workshop HAA'21.
An exploration of how advances in deep learning and generative models can be used to help us synthesize our ideas.
The LA Times talks to Fluid Interfaces alum Xin Liu about her art project Living Distance.
DropletIO proposes aqueous droplets as a programmable material for biology, art, and design. The DropletIO system can actuate and sense mac…
Episode No. 501 of The Modern Art Notes Podcast features artists Ekene Ijeoma and Chloë Bass.
Pataranutaporn, Pat, Valdemar Danry, and Pattie Maes. "Machinoia, Machine of Multiple Me: Integrating with Past, Future and Alternative Selves." Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems. 2021.
The superpose installation mediates continuously changing wave phenomena within a space that are visible, audible, and react to the presenc…
M. E. Carney, T. Shu, R. Stolyarov, J. F. Duval and H. M. Herr, "Design and Preliminary Results of a Reaction Force Series Elastic Actuator for Bionic Knee and Ankle Prostheses," in IEEE Transactions on Medical Robotics and Bionics, vol. 3, no. 3, pp. 542-553, Aug. 2021, doi: 10.1109/TMRB.2021.3098921.
Gravity Proof is a performance and mission to prepare and cook bread in space. Inspired by ancient recipes and archaeological bread re…
Professor Ijeoma, spoke with Evan Moffitt from Frieze about his recent group exhibition at Bemis Center for Contemporary Arts, Omaha.
Novel Antenna-Based Controller for Musical ExpressionTune Field is a 3-dimensional tangible interface that combines and alters previously e…
E-maki is a collection of ancient, painted scrolls accompanied by a cross-reality app that give contextual information and interactive expe…
The design of next-generation bionic ankles and knees aims to improve bionic actuators on all metrics: range of motion, power density, band…
In this new show, AI artist Harshit Agrawal uses machine intelligence to talk about social justice and empathy.
Death and the Powers is a groundbreaking opera that brings a variety of technological, conceptual, and aesthetic innovations to the th…
Read (in Japanese) about "Machinoia: Machine of Multiple Me,” an art project created by Fluid Interfaces student Pat Pataranutaporn.
Description: Designed for grant proposal and research publication student writers, this course presents a general overview as well as …
Ekene Ijeoma speaks with Document Journal about his interdisciplinary, data-based artworks and the intersectional issues they address.
An application that drains your computer's resources at the rate of COVID-19 infections and deaths in your state. It exhausts your CPU powe…
The projects on board the Media Lab's first suborbital rocket flight
This mission included participation from several departments at MIT and outside collaborators from across the globe.
The Public Library Innovation Exchange (PLIX) has recently released its latest creative learning activity: Inflatables!