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More Close
Article Research

Hallucinations-on-demand, artificial reefs: How science fiction is inspiring innovation

An MIT researcher is helping students bring their favorite sci-fi technologies to life.

via The Science Fiction · Feb. 27, 2021
in Open Ocean · Digital Learning + Collaboration Studio
#art #creativity #engineering
Project Research

Targeted Dream Incubation

What Is TDI?Targeted Dream Incubation is a method for guiding dreams towards specific themes. It is a proposal both magnetic and unlik…

in Fluid Interfaces
Ishaan Grover · Tomas Vega Galvez +5 more
#cognition #learning #wearable computing +5 more
Article Research

Scientists engineer dreams to understand the sleeping brain

Researchers in the Fluid Interfaces group and elsewhere are hoping to learn more about how and why dreams are generated, and their effects.

via The Scientist · Dec. 1, 2020
in Fluid Interfaces
#cognition #learning #creativity +1 more
Article Research

Mass STEM Week 2020 Keynote: Prof. Cynthia Breazeal on Teaching Ethical Use of AI

In October, MIT hosted the kickoff for Massachusetts STEM Week, which included a keynote by Cynthia Breazeal.

via YouTube · Nov. 9, 2020
in Personal Robots
#robotics #artificial intelligence #kids +4 more
Publication Research

Dormio: Interfacing with Dreams

Haar Horowitz, Adam, Ishaan Grover, Pedro Reynolds-Cuéllar, Cynthia Breazeal, and Pattie Maes. "Dormio: Interfacing with dreams." In Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, pp. 1-10. 2018.

Academic Paper, April 2018
in Personal Robots · Fluid Interfaces
#human-computer interaction #cognition #creativity
Article Research

MIT Full STEAM Ahead offers scalable, hands-on remote learning for K-12

Website created as a rapid response to Covid-19 yields unexpected insights into what’s possible for reaching learners at a distance.

via Medium · Sept. 29, 2020
in Lifelong Kindergarten · Personal Robots · Space Exploration Initiative
#learning #creativity #technology +1 more
Article Research

How do you control your dreams? MIT scientists think they've figured it out

Dormio is the result of several year's worth of research conducted by the Media Lab's Fluid Interfaces group.

via Mic · Oct. 1, 2020
in Fluid Interfaces
#wearable computing #creativity #technology +1 more
Article Research

A wearable sleep-tracker designed by an MIT team could give people the power to shape their own dreams

Vega and his colleagues tested Dormio on group of 50 people this summer. Read about their results.

via Business Insider · Oct. 1, 2020
in Fluid Interfaces
#wearable computing #creativity #technology +1 more
Article Research

Dream-shaping tech from MIT channels suggestions into your dreams

Guided dreaming could be used to boost creativity or to confront sources of stress and trauma.

via Live Science · Sept. 25, 2020
in Fluid Interfaces
#wearable computing #creativity #technology +1 more
Post Research

MIT Media Lab launches Digital Learning + Collaboration Studio

The purpose of the studio is to design and launch new online learning programs for the Lab itself and the communities we work with.

Aug. 20, 2020
in Digital Learning + Collaboration Studio
#learning #creativity #technology +1 more
Article Research

Literati CTO Finds “Tech for Good” in Boxes of Books

Civic Media alum Charlie DeTar talks to the MIT Alumni Association about his work with Literati, using technology for social good, and more.

via Slice of MIT · Aug. 26, 2020
in Civic Media
#civic technology #learning #creativity
Article Research

What magic can teach us about the future of technology, according to an MIT magician

Marco Tempest of Magic Lab and the MIT Media Lab explained how magic tricks can test people’s psychological responses to emerging technology

via Fast Company · Aug. 25, 2020
in Director's Fellows Program
#creativity #technology
Article Research

A new way to control experimentation with dreams

Device not only helps record dream reports, but also guides dreams toward particular themes.

via MIT News · July 21, 2020
in Fluid Interfaces
#wearable computing #creativity #technology +1 more
Article Research

Making Self-Care Fun

How MIT is leveraging game design principles to combat depression.

via Superjump · June 14, 2020
in Affective Computing
#gaming #creativity #wellbeing
Project Research

Scratch

Scratch is the world's most popular coding community for kids. Millions of kids around the world are using Scratch to program their ow…

in Lifelong Kindergarten
Mitchel Resnick · Natalie Rusk +30 more
#robotics #design #art +15 more
Project Research

SpeechBlocks

SpeechBlocks is a medium that allows children (4-5 years old) to engage in open-ended play with writing. They can build arbitrary compositi…

in Social Machines
Jim Gray · Ivan Sysoev +1 more
#design #construction #kids +5 more
Post Research

Designing digital workspaces for creativity and collaboration in online project-based courses

Bringing project-based work online in two very different contexts: a middle school robotics course and a university product design studio.

May 9, 2020
in Lifelong Kindergarten
#design #kids #learning +3 more
Article Research

Wonder Stories: Proven to engage child readers like digital games

Wonder Stories is always free for teachers, but for the duration of COVID-19, Wonder Stories is free to anyone.

via Patch · May 8, 2020
in Affective Computing
#kids #learning #creativity +3 more
Article Research

Episode 46: Pioneer through the pandemic with professor + innovator, Dr. Hugh Herr

Biomechatronics head Hugh Herr discusses his research with the No Barriers USA podcast.

via No Barriers USA Podcast · May 6, 2020
in Biomechatronics
#creativity #community #technology +1 more
Article Research

This MIT app makes self-care as addictive as a video game

Collect cute monsters and make your brain feel better.

via Fast Company · April 29, 2020
in Affective Computing
#gaming #behavioral science #creativity +3 more
Post Research

Meet the 2020 LEGO Papert Fellows

The new LEGO Papert Fellows will spend one week at LEGO headquarters in Denmark to share ideas and collaborate on projects.

April 22, 2020
in Lifelong Kindergarten · Opera of the Future · Fluid Interfaces
#artificial intelligence #kids #learning +5 more
Post Research

Cultivating Creativity during the Coronavirus Crisis

The ability to think and act creatively is now more important than ever before.

March 17, 2020
in Lifelong Kindergarten
#kids #learning #creativity +2 more

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