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asl
Advancing justice in Earth's complex systems using designs enabled by space
Creating human-AI symbiosis across scales and sensory mediums to enhance productivity, creativity, and wellbeing
NeuroChat is a neuroadaptive AI tutor that combines generative AI with real-time EEG data to create a personalized, dynamic learning experi…
A collaborative network of makerspaces has spread from MIT across the country, helping communities make their own products.
Invent new tangible and embodied interactions that inspire and engage people
The underrepresentation of minoritized groups, particularly African Americans, is the longstanding reality of computing fields. Computing h…
Mitchel Resnick—creator of Scratch and OctoStudio—shares how teachers can maximize students’ use of tech for creative purposes.
A new program aims to teach them how AI works, by getting hands-on.
Looking beyond smart cities
There are currently UROP openings for this project. Website of the project: https://www.neurafutures.com NeuraFutures …
Advancing human wellbeing by developing new ways to communicate, understand, and respond to emotion
People and intelligent machines in a creative, symbiotic loop
She is recognized for her distinguished contributions in the field of artificial intelligence education.
The Brazilian Creative Learning Network (BCLN -- https://aprendizagemcriativa.org/) is a grassroots movement that promotes and supports the…
Exploring how social networks can influence our lives in business, health, governance, and technology adoption and diffusion
Enhancing human physical capability
OctoStudio is a free coding app available at octostudio.orgOctoStudio transforms how young people use mobile phones and tablets, enabl…
Augmenting and mediating human experience, interaction, and perception with sensor networks
Building intelligent personified technologies that collaborate with people to help them learn, thrive, and flourish.
Extending expression, learning, and health through innovations in musical composition, performance, and participation
Engineering at the limits of complexity with molecular-scale parts
Designing tools, methods and systems that connect rather than divide us to create a healthier society
Engaging people in creative learning experiences
Exploring the essence of code as a creative medium
Designing Systems for Cognitive Augmentation
Converting the patterns of nature and the human body into beneficial signals and energy
The March 2025 cover story for Science Robotics highlights a recent study conducted by researchers in the Media Lab’s Personal Robots group.
This award honors an individual or group in recognition of a significant contribution to computer science education.
Scratch is the world's most popular coding community for kids. Millions of kids around the world are using Scratch to program their ow…
Several of our projects aim to support learning and creativity. While some systems focus on a specific skill to be strengthened, e.g.,…
Code Next : Cultural Resonation
Foundations (2015 - 2016): The Year 1 MIT/Google collaboration program has Pilot Labs in NYC and Oakland. In the Labs, we introduce a cohor…
Team Edge (2016 - 2017): The Year 2 MIT/Google Collaboration. For it, we design and author Curricula and Learning Activities in the followi…
Life with AI | Designing the future of smart systems to improve the human experience
Future Worlds | Design and action for the future we want to live in
Decentralized Society | Architecting the new internet for the good of the people
Cultivating Creativity | Catalyzing a global movement enabling everyone to unlock and unleash their individual and collective creativity
Connected Mind + Body | Revolutionizing the future of mental and physical wellbeing
Responsive Science is a way of conducting research that invites openness and community involvement from the earliest stages of each project…
My name is Raechel Walker. I'm a PhD student in the Personal Robots group. Here is a short description of my Data Activism Program:The Data…
He is among six MIT faculty and instructors who have received this award.
An annual celebration of learning, sharing, making, creating, and debating at the MIT Media Lab.
Zero Robotics is an educational program that hosts tournaments to teach middle and high school students to write code and program with robo…
L. Xia, C. D. Vázquez, T. Aikawa and P. Maes, "Inner Child: The Role of VR Child Avatars in Improving Adult Language Learning," 2024 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), Bellevue, WA, USA, 2024, pp. 469-472, doi: 10.1109/ISMAR-Adjunct64951.2024.00136.
This project aimed at enhancing the social-emotional and educational experiences of Arabic-speaking refugee children. The project leverages…
Designing, prototyping, and building the artifacts of our sci-fi space future
Projects related to the theme of how digital systems may support attention, memory, and learning.
The contributions spotlighted aim to get kids excited about, and more proficient in, STEM.
Selected proposals seek to develop positive alternative visions for the future of algorithmic systems and their research communities.
Fostering students' interests in learning is considered to have many positive downstream effects. Large language models have opened up new …
Four out of eleven selected research projects were from the Media Lab community.
The Notable Children’s Digital Media list recognizes real-time, dynamic, and interactive media content for children 14 years of age.
The three-day, hands-on conference hosted by the MIT RAISE Initiative welcomed youths and adults from nearly 30 countries.
App Inventor is an intuitive, visual programming environment that allows everyone, even those with no prior coding experience, to build ful…
CoCo is a new live co-creative learning platform designed to empower educators to support young people in both physical and remote set…
Responsible AI for Social Empowerment and Education: promoting equity in learning, education, + computational action to prepare diverse K-12
Empowering communities through the life sciences + biotechnology
The course is designed to help educators use AI tools and develop their skills with this emerging technology.
Little Language Models is a co-creative AI education microworld for children (ages 8–16) within our CoCo platform. It is especially de…
Their awards aim to support and prepare students to navigate the changing world.
Johnson, K.T., Ferguson, C.S., Picard, R.W., "Multi-SPRING: Facilitating Social Interaction through a Customizable, Multimodal Learning Platform," International Society for Autism Research (INSAR), Rotterdam, Netherlands, May 2018.
In EdSurge, Media Lab alum Elliott Hedman and other experts call on edtech companies to pay more attention to their end users—children
Explore books on learning and education recommended by Media Lab Professor Cynthia Breazeal and others from MIT Open Learning.
An essential element of K-12 AI literacy is educating learners about the ethical and societal implications of AI systems. Previous work in …
In a special edition of Government Technology magazine focused on AI, executive editor Noelle Knell highlights the work of Cynthia Breazeal.
Jospin Hassan has drawn on curriculum developed by MIT RAISE and the Personal Robots group to build + share data science and AI skill sets.
Hal Abelson, co-director of MIT RAISE, talks to Kara Miller about the impact of AI on education.
Andorra and the City Science research group at the MIT Media Lab are taking on the challenge of turning Andorra into an “Internationally Re…
In Success Magazine, Professor Cynthia Breazeal talks about how people can use AI technologies to enhance human abilities.
This research shows how AI can support LGBTQIA+ advocacy, how technology might help create a more accepting + understanding society.