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asl
What if public buildings could share our dreams, and reveal our intimate expressions of struggle and triumph? Inspired by the motto&nb…
Join us for the MIT Media Lab's Advancing Humans with AI (AHA) Seminar Series, where we bring together world experts on artificial intellig…
Professor Tod Machover conducted the world premiere of FLOW Symphony at Seoul Arts Center. Scored for string orchestra and electronics, FLO…
With(in) is a multi-stage project that includes an exhibit, installation, qualitative exploration, and visual storytelling.This is a s…
In arid climates, the atmosphere is a source of water, but its extraction is energy-prohibitive.Many countries have arid climates in signi…
The fidelity with which neural networks can now generate content such as music presents a scientific opportunity: these systems appear to h…
On September 21st, 2024, we concluded a year-long collaboration with GRAMMY-winning keyboardist Jordan Rudess, culminating in a sold-out pe…
We introduce the Generic Pan Tilt, an open-source, two-axis motion control platform designed for use in entertainment, art, and research. …
This project seeks to explore and further develop the concept of "Symbiotic Virtuosity," where artificial intelligence (AI) and human music…
Throughout history, our relationships with the places we inhabit have been inseparable from their auditory imprints, like reverberation in …
LIMITER is a new musical instrument designed to incorporate game-like elements into an interface for justly intonated and microtonal c…
The Space Exploration Initiative charters an annual ZERO-G parabolic flight for 10-15 projects and 25 researchers across MIT Media Lab, sev…
AttentivU Headphones is one of the form-factors of AttentivU system. AttentivU Headphones feature the total of 9 dry or semi-dry …
The close relationship between touch, gesture, and sound plays a critical role in expressive musical performance. Many acoustic instruments…
Scratch is the world's most popular coding community for kids. Millions of kids around the world are using Scratch to program their ow…
By Rachel BellisleOverview:The Gravity Loading Countermeasure Skinsuit (GLCS or “Skinsuit”) is an intravehicular activity suit for astronau…
When imagining human life in space, how will we express our humanity and creativity in an alien environment? Can the art we make both refle…
This brief excerpt video shows a glimpse of some of Tod Machover’s innovative, unusual opera realized at—and with the collaboration of—the …
Ultrasound is widely used for tissue imaging such as breast cancer diagnosis; however, fundamental challenges limit…
One of the highlighted projects merging technology with the beauty and craftsmanship of fine arts, the Living Knitwork Pavilion recently re…
Composed by Kimaya Lecamwasam and performed by Jessica Shand and Charlie Lovell-Jones on April 3, 2023. A preliminary d…
"Autonomous operations are critical for the success, safety, and crew survival of NASA deep space missions beyond low Earth orbit, includin…
Organology: Real-Time Biometrics x Sound Synthesis October 19th @ 8:00 PMMIT Media Lab 3rd Floor AtriumWhat role does the body pl…
This project focuses on developing and integrating new powered prosthetic limbs, sensor systems, and surgical technologies to restore neura…
Neural audio synthesis methods now allow specifying ideas in natural language. However, these methods produce results that cannot be easily…
The gondola, a timeless and iconic symbol of Venice and love, embarks on a new journey at the Venice Biennale Arte 2024 (https://www.labien…
People die twice.First, when they die.Then when they are forgotten.Rokusuke Ei (1933-2016)
Tod Machover’s first opera (he has now composed many more groundbreaking ones) was VALIS, and it made history when it premiered for the 10t…
We build technologies that interface with the sleeping mind. We track different sleep-stages using brain activity, muscle tensio…
By Chelsi Cocking and Manaswi MishraCode Cypher, hosted by CAST Visiting Artist and Grammy-winning rapper Lupe Fiasco and Pr…
Living in space could have significant physical and mental impacts on astronauts. Wearables have the potential to play a critical role in m…
The Space Enabled Research Group is exploring the potential of using beeswax and candle wax as potential fuels for satellites in space. Bee…
OmniFiber is a reconfigurable fiber technology for movement-based interactions based on thin fluidic fiber actuators with closed-loop strai…
Three-dimensional Digital Knitting of Intelligent Textile Sensor for Activity Recognition and Biomechanical MonitoringWe present an ap…
The Grain Prism is a hybrid musical instrument that combines granular synthesis and live audio recordings. Presented in a capacitive touch …
Spanning from the early Musical Telegraph and Electronic Sackbut, to the late EMS Synthi AKS and Moog Synthesizers, electronic music and mu…
Novel Antenna-Based Controller for Musical ExpressionTune Field is a 3-dimensional tangible interface that combines and alters previously e…
Death and the Powers is a groundbreaking opera that brings a variety of technological, conceptual, and aesthetic innovations to the th…
As we move towards an increasingly IoT-enabled ecosystem, we find that it is easier than ever before to capture vast amounts of audio data.…
Drawing inspiration from the notion of cognitive incongruence associated with Stroop's famous experiment, from musical principles, and from…
When we form memories, not everything that we perceive is noticed; not everything that we notice is remembered. Humans are excellent at f…
The Mediated Atmosphere project envisions a smart office that is capable of dynamically transforming itself to enhance occupants' work expe…
Homes and offices are being filled with sensor networks to answer specific queries and solve pre-determined problems, but no comprehensive …
Giving voice and information to objects and spaces around us.Objects in our lives are usually either digital or not; mostly a wall is just …
“Can a man know the truth and tell it to the greatest number and still be misunderstood? Can one man be of the many and still be known?” Sc…
Exploring robotic sound generation mixed with human movements on the guitar. Guitar Machine II is a robotic guitar that responds to human g…
The City Symphony project by the Opera of the Future group brings creative musical participation to everyone while encouraging collaboratio…
This collection of Tod Machover’s music focuses on chamber and orchestral music composed during the last decade, both with and without elec…
As we generally experience on earth, there is no space without sound and there is no sound without space. Building on the understanding of …
Death and the Powers: Global Interactive Simulcast
We present VisualSoundtrack, a system designed as a tool for soundtrack composers to experiment with original musical content in differin…
Philadelphia Voices is the latest in the series of City Symphonies projects that Tod Machover and the Opera of the Future group have c…
Inspired by previous work in the field of data sonification, we built a data-driven composition platform that enables users to map collisio…
Music software that lets anyone compose music. The first music software program designed to teach students and adults how to compose music …
Fensadense is a new work for 10-piece ensemble composed by Tod Machover, commissioned for the Lucerne Festival in summer 2015. The project …
ImmerSound is a virtual reality experience wherein one can compose music by drawing in 3D.The result of the composition is a sculpted sound…
Early in the opera "Death and the Powers," the main character, Simon Powers, is subsumed into a technological environment of his own creati…
In a study of human perception of music in relation to different representations of video graphics, this project explores the automatic syn…
The Hyperinstruments project creates expanded musical instruments and uses technology to give extra power and finesse to virtuosic performe…