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Building intelligent personified technologies that collaborate with people to help them learn, thrive, and flourish.
Designing Systems for Cognitive Support
A new study finds people are more creative after waking from the earliest stage of sleep, especially when guided to dream about a topic.
Targeted dream incubation (TDI) is a methodology for guiding (or “incubating”) dreams towards specific themes. Please read the FAQ below to…
InspirationSleep is a forgotten country of the mind. A vast majority of our technologies are built for our waking state, even though a thir…
Haar Horowitz, Adam, Ishaan Grover, Pedro Reynolds-Cuéllar, Cynthia Breazeal, and Pattie Maes. "Dormio: Interfacing with dreams." In Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, pp. 1-10. 2018.
As of 2020, approximately 40 million adults, or 18.1% percent of the adult population, in the United States suffer from anxiety disorders, …
Situated VR: Towards a Congruent Hybrid RealityThe vision of Extended Reality (XR) systems is living in a hybrid reality or "Metaverse" wh…
A new study suggests that experiencing aesthetic chills, or goosebumps, during stimuli like music and films can lead to increased emotions.
Extending expression, learning, and health through innovations in musical composition, performance, and participation
Advancing human wellbeing by developing new ways to communicate, understand, and respond to emotion
Making the invisible visible–inside our bodies, around us, and beyond–for health, work, and connection
Several of our projects aim to support learning and creativity. While some systems focus on a specific skill to be strengthened, e.g.,…
Human-computer interaction (HCI) has traditionally focused on designing and investigating interfaces that provide explicit visual, auditory…
Leong, Joanne. Investigating the Use of Synthetic Media and Real-Time Virtual Camera Filters for Supporting Communication and Creativity. 2021. Massachusetts Institute of Technology, MS Thesis.
Leong, Joanne, et al. "Exploring the Use of Real-Time Camera Filters on Embodiment and Creativity." Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems. 2021.
Perceptual illusions have the power to change our abilities and behaviours. Prior research in virtual reality (VR) has shown that transport…
Augmenting and mediating human experience, interaction, and perception with sensor networks
Transforming data into knowledge
Exploring how social networks can influence our lives in business, health, governance, and technology adoption and diffusion
MIT uses affective computing in efforts to improve human mental health.
Cultivating wisdom through evolutionary and ecological engineering
Audio-visual data set containing around 21.6 hours of parent-child interaction during story reading.The DAMI-P2C dataset consists of audio-…
Promoting deeper learning and understanding in human networks
ML Learning
Changing storytelling, communication, and everyday life through sensing, understanding, and new interface technologies
Seli is an assistant professor at the Duke Institute for Brain Sciences and also an artist. He uses Dormio to tap into hypnagogia.
SPRING is a custom-built hardware and software platform for children with neuro-differences. The system automates data acquisition, optimiz…
The KALM project consists of a multimodal dataset and a wearable system for managing anxiety. With this set of tools we aim to make n…
Perchance to dream engineer: on new research into our sleeping minds
In the April issue, Michael W. Clune writes about the profound insights offered by the Dormio: "Can technology shape our dreams?"
Advertisers are beginning to explore ways to market products to people while they sleep. A group of scientists talked to NPR about the risks
Dream-hacking techniques can help us create, heal and have fun. They could also become tools of commercial manipulation.
"We can see the waves forming a tsunami that will come, but most people are just sleeping on a beach unaware"
OverviewWe have created a new customizable, multi-user research-through-play platform designed to facilitate social skill development for c…
This is the actual stuff of nightmares.
Sleep and dream researchers are urging for an advance tightening of advertising law to nip all this in the bud before it starts in earnest.
“The potential for misuse of these technologies is as ominous as it is obvious.”
After Coors sought to steer unconscious minds to thoughts of beer, scientists have called for curbs on ‘targeted dream incubation.’
Interoceptive Technologies: Inducing emotions from the body upInspirationThere’s a feeling that comes tingling down the spine in certain mo…
Interpreting human electroencephalogram (EEG) is a challenging task and requires years of medical training. We present a framework for lear…
Researchers in the Fluid Interfaces group and elsewhere are hoping to learn more about how and why dreams are generated, and their effects.
Skip Norm is a new and flexible building block for Deep Learning that serves as a skip connection and normalization block simultaneously. I…
Revealing insights into the human condition and repairing brain disorders via novel tools for mapping and fixing brain computations
Complex biological systems such as brain circuits are extended 3-D structures made out of nanoscale building blocks such as proteins, RNAs,…
How radical new collaborations will catalyze a revolution in health.
When we form memories, not everything that we perceive is noticed; not everything that we notice is remembered. Humans are excellent at f…
Creating long-term interpersonal interaction and shared experiences with social robots Many of our current projects explore the use of…
CE 2.0
Advancing Wellbeing
How to build intelligent music systems out of interacting audio-processing agents.
Digital Synesthesia looks to evolve the idea of human-computer interfacing and give way for human-world interacting. It aims to find a way …
A conversation between Ed Boyden and Tyler Cowen on optogenetics and expansion microscopy to storytelling and the nature of consciousness.
Cognimates is a platform where parents and children (7-10 years old) participate in creative programming activities in which they lea…
Luminaries in computing and cognition discuss their journeys and share their insights.