banking and finance
neural interfacing and control
internet of things
point of care
sports and fitness
natural language processing
Parents often select schools by relying on subjective assessments shared by other parents—which are increasingly becoming available on sc...
Enhancing human physical capability
Promoting deeper learning and understanding in human networks
Designing systems for cognitive enhancement
Engaging people in creative learning experiences
Advance human wellbeing by developing new ways to communicate, understand, and respond to emotion
Extending expression, learning, and health through innovations in musical composition, performance, and participation
Creating scalable technologies that evolve with user inventiveness
Looking beyond smart cities
Jaleesa Trapp talks about her career path, how technology encodes the values of its designers, and the importance of play.
Building intelligent personified technologies that collaborate with people to help them learn, thrive, and flourish.
Seamlessly coupling the worlds of bits and atoms by giving dynamic physical form to digital information and computation
Exploring how social networks can influence our lives in business, health, governance, and technology adoption and diffusion
While text-editors (e.g. Google Docs, MS Word) might be useful for writing a lecture, they’re not an intuitive medium for designing exper...
Children’s oral language skills in preschool can predict their academic success later in life. Helping children improve their language an...
Changing storytelling, communication, and everyday life through sensing, understanding, and new interface technologies
Thesis: Shruti Dhariwal. SCRATCH ♥ MEMORIES: Visualizations that empower children to celebrate and reflect on their creative trajectories. Massachusetts Institute of Technology. September 2018.
How radical new collaborations will catalyze a revolution in health.
How to Train Your Robot Companion is a curriculum for students in 5-8th grade to explore artificial intelligence and ethics. In this cour...
SPRING is a custom-built hardware and software platform for children with neuro-differences. The system automates data acquisition, optim...
The LEGO Wayfinder project combines LEGO, robotics, and seawater into a playground of project-based learning and citizen science for budd...
Scratch is the world's most popular coding community for kids. Millions of kids around the world are using Scratch to program their ...
Networked Playscapes re-imagines outdoor play by merging the flexibility of the digital world with the tangible, sensorial properties of ...
Peoples' mindsets, meaning their beliefs about their own intellectual abilities, affect their effort and thereby their performance on tas...
StoryBlocks aims to promote creative expression, literacy development, and social-emotional development through storytelling for children...
SpeechBlocks is a medium that allows children (4-5 years old) to engage in open-ended play with writing. They can build arbitrary composi...
Bringing project-based work online in two very different contexts: a middle school robotics course and a university product design studio.
New website offers a combination of learning units, hands-on activities, and mentor guides to foster AI literacy.
Wonder Stories is always free for teachers, but for the duration of COVID-19, Wonder Stories is free to anyone.
Analyzing detailed data from SpeechBlocks to understand how kids engage with constructionist literacy learning technologies, with th...
Mitch Resnick and other experts talk about designing an educational system fit for the future.
This is a unique time to engage and teach children about the benefits and limitations of technology.
The LEGO Papert Fellowship program was officially launched in 2017.
2018 marks the second cohort of the LEGO Papert Fellowship program, which honors the legacy of educational-technology pioneer Seymour Papert
The new LEGO Papert Fellows will spend one week at LEGO headquarters in Denmark to share ideas and collaborate on projects.
Media Lab researchers win three of six categories in inaugural contest.
We understand that now, more than ever, the democratization of online learning is crucial to the success of students all around the world.
Policymakers, practitioners, and researchers are grappling with some herculean questions regarding kids' safety online. Homemade sli...
This Primary School AI curriculum introduces elementary school children to robotics and artificial intelligence. Throughout the curriculu...
As the presence of artificial intelligence expands significantly in children’s lives of learning and play, it is critical that students l...
Doodle Bot is a robot-based creative AI learning platform for high school students. It consists of an introduction to robotics, hardware,...
Young Learner's Companion Developing robots' growth mindset and pro-curious behavior and fostering the same in young learners via lo...
How can we add the missing "T" and "E" in preschool STEAM education?
The ability to think and act creatively is now more important than ever before.
This talk was presented to a local audience at TEDxCoeurdalene, an independent event.
How do we raise conscientious consumers and designers of AI?Children today live in the age of artificial intelligence. On average, US chi...
A new curriculum has been designed by MIT researchers and collaborators to teach middle school students about artificial intelligence.
The following Media Lab students joined the MIT India Initiative in Mumbai for this workshop.
MIT Quest for Intelligence shares AI-focused UROP projects, including senior Nicole Thumma's work with the Personal Robots group.
Could a social robot collaboratively exchange stories with children as a peer and help improve their linguistic and storytelling skills? ...
ScratchJr makes coding accessible to younger children (ages 5-7), enabling them to program their own interactive stories, games, and anim...
Alum Marina Bers on Seymour Papert, STEM, Kibo, and Scratch Jr.
Can robots help teachers improve classroom learning?
The Jibo Research Platform is an in-the-field deployable Social Robotics experimentation and data collection infrastructure. Built upon t...
"I don’t think that AI will have fulfilled its full potential unless it can help us unlock human potential.”
Tega is a new robot platform designed to support long-term, in-home interactions with children, with applications in early-literacy educa...
The Duct Tape Network (DTN) is a series of fun, hands-on maker clubs that encourage young children (ages 7-10) to use cardboard, tape, wo...
Designed at MIT and tested by kids ages 9 through 14, it shows how exposing kids to technology fosters their interest in STEM.
MIT researchers and collaborators have developed an open-source curriculum to teach young students about ethics and artificial intelligence.
Labber Hae Won Park talks to NBC News Learn about how social robots can help children develop language skills.
Scratch Mondays is an initiative to share the Scratch Day spirit to schools in Brazil. After having a big Scratch Day event in 2018...
Promoters show off promising applications of the technology, but AI is not changing the world quite yet
Scratch BlockArt is an experimental visualization tool designed to let children discover their own computational patterns on Scratch. Exi...
Andorra and the City Science research group at the MIT Media Lab are taking on the challenge of turning Andorra into an “Internationally ...
Creating long-term interpersonal interaction and shared experiences with social robots Many of our current projects explore the use ...