learning + teaching
banking and finance
neural interfacing and control
internet of things
natural language processing
sports and fitness
Enhancing human physical capability
Advancing justice in Earth's complex systems using designs enabled by space
Scratch Mondays is an initiative to share the Scratch Day spirit to schools in Brazil. After having a big Scratch Day event in 2018 i…
Engaging people in creative learning experiences
Extending expression, learning, and health through innovations in musical composition, performance, and participation
Invent new tangible and embodied interactions that inspire and engage people
Building intelligent personified technologies that collaborate with people to help them learn, thrive, and flourish.
Advancing human wellbeing by developing new ways to communicate, understand, and respond to emotion
Artificial intelligence can make adults nervous, but experts say exploring it as a family is the best way to understand its pros and cons.
ScratchJr makes coding accessible to younger children (ages 5-7), enabling them to program their own interactive stories, games, and animat…
People and intelligent machines in a creative, symbiotic loop
Thank you for your interest in our Data Activism program. All available spots for this program have been filled. If you would li…
Mayor’s youth employment program brought local high schoolers to MIT this summer.
An Alternative Autonomous Revolution System design for emerging urban contexts and societal aspirationsThe Persuasive Electric Vehicle…
Looking beyond smart cities
CoCo is a new live co-creative learning platform designed to empower educators to support young people in both physical and remote set…
Exploring how social networks can influence our lives in business, health, governance, and technology adoption and diffusion
The artist's incisive exhibition at Cuchifritos Gallery addresses the biological and political realities of childbearing and rearing.
Korbin Deary talks about his involvement with Scratch, a programming platform created by the Lifelong Kindergarten research group at the Lab
Scratch, a coding platform for children, was developed by the Lifelong Kindergarten group at the Media Lab in 2007.
Since the release of Scratch in 2007, young people around the world have programmed and shared more than 15 million Scratch projects . The …
Every day, young people around the world use the Scratch programming language to create and share thousands of interactive projects on the …
The Duct Tape Network (DTN) is a series of fun, hands-on maker clubs that encourage young children (ages 7-10) to use cardboard, tape, wood…
The Scratch extension system enables anyone to extend the Scratch programming language through custom programming blocks written in JavaScr…
Scratch Day (day.scratch.mit.edu) is a network of face-to-face local gatherings, on the same day in all parts of the world, where people ca…
The MIT Scratch Team is exploring ways to make it easier for newcomers to get started creating with coding. We are designing "microworlds"—…
ScratchBit is an effort to enable children to create more seamlessly in both the physical and digital world by creating a dedicated physica…
MIT Center for Constructive Communication
Promoting deeper learning and understanding in human networks
Changing storytelling, communication, and everyday life through sensing, understanding, and new interface technologies
Wildflower is an open-source approach to Montessori learning. Its aim is to be an experiment in a new learning environment, blurring the bo…
Ayah Bdeir on her journey from Lebanon to MIT Media Lab, and why she started littleBits.
Thousands of children participate in MIT-developed artificial intelligence curriculum.
SPRING is a custom-built hardware and software platform for children with neuro-differences. The system automates data acquisition, optimiz…
While text-editors (e.g. Google Docs, MS Word) might be useful for writing a lecture, they’re not an intuitive medium for designing experie…
As the presence of artificial intelligence expands significantly in children’s lives of learning and play, it is critical that students lea…
How to Train Your Robot is a curriculum for students in 5-8th grade to explore artificial intelligence and ethics. In this course, students…
Parents often select schools by relying on subjective assessments shared by other parents—which are increasingly becoming available on scho…
Find out more about the new version of the system, "The Thinking Cap 2.0" here.Peoples' mindsets, meaning their beliefs about their own int…
Building on research about deeper social-emotional engagement
Andorra and the City Science research group at the MIT Media Lab are taking on the challenge of turning Andorra into an “Internationally Re…
Co-founded by alum Srishti Sethi, Unstructured Studio provides free and low-cost creative learning opportunities to students in India.
The LEGO Wayfinder project combines LEGO, robotics, and seawater into a playground of project-based learning and citizen science for buddin…
Code.org interviews Lifelong Kindergarten PhD student Jaleesa Trapp in honor of Women’s History Month.
Engaging students on and off the screen and the magic of being a lifelong kindergartner.
Language analysis reveals possible reinforcement of race- and income-based achievement gap.
Jaleesa Trapp talks about her career path, how technology encodes the values of its designers, and the importance of play.
At Open Learning Talks, Cynthia Breazeal and Eric Klopfer discuss artificial intelligence education.
Analyzing detailed data from SpeechBlocks to understand how kids engage with constructionist literacy learning technologies, with the …
In October, MIT hosted the kickoff for Massachusetts STEM Week, which included a keynote by Cynthia Breazeal.
MIT hosts kickoff event of Massachusetts STEM Week — a statewide virtual celebration of K-12 education.
Children’s oral language skills in preschool can predict their academic success later in life. Helping children improve their language and …
Sparking discussion about the social, cultural, and ethical implications of emerging technologies through design and storytelling
Thesis: Shruti Dhariwal. SCRATCH ♥ MEMORIES: Visualizations that empower children to celebrate and reflect on their creative trajectories. Massachusetts Institute of Technology. September 2018.
How radical new collaborations will catalyze a revolution in health.
Scratch is the world's most popular coding community for kids. Millions of kids around the world are using Scratch to program their ow…
Networked Playscapes re-imagines outdoor play by merging the flexibility of the digital world with the tangible, sensorial properties of ph…
StoryBlocks aims to promote creative expression, literacy development, and social-emotional development through storytelling for children a…
SpeechBlocks is a medium that allows children (4-5 years old) to engage in open-ended play with writing. They can build arbitrary compositi…
Bringing project-based work online in two very different contexts: a middle school robotics course and a university product design studio.
New website offers a combination of learning units, hands-on activities, and mentor guides to foster AI literacy.
Wonder Stories is always free for teachers, but for the duration of COVID-19, Wonder Stories is free to anyone.
Mitch Resnick and other experts talk about designing an educational system fit for the future.
This is a unique time to engage and teach children about the benefits and limitations of technology.
The LEGO Papert Fellowship program was officially launched in 2017.
2018 marks the second cohort of the LEGO Papert Fellowship program, which honors the legacy of educational-technology pioneer Seymour Papert