Thesis: Shruti Dhariwal. SCRATCH ♥ MEMORIES: Visualizations that empower children to celebrate and reflect on their creative trajectories. Massachusetts Institute of Technology. September 2018.
Kory Westlund, J. M., Park, H., Williams, R., & Breazeal, C. (2018). Measuring Young Children’s Long-term Relationships with Social Robots. In Proceedings of the 17th ACM Interaction Design and Children Conference (IDC). ACM: New York, NY.
Hae Won Park, Mirko Gelsomini, Jin Joo Lee, and Cynthia Breazeal. 2017. Telling Stories to Robots: The Effect of Backchanneling on a Child's Storytelling. In Proceedings of the 2017 ACM/IEEE International Conference on Human-Robot Interaction (HRI '17).
Kory Westlund., J. M., Dickens, L., Jeong, S., Harris, P. L., DeSteno, D., & Breazeal, C. L. (2017). Children use non-verbal cues to learn new words from robots as well as people. International Journal of Child-Computer Interaction.
E Short, K Swift-Spong, J Greczek, A Ramachandran, A Litoiu, E Grigore, D Feil- Seifer, S Shuster, JJ Lee, et al (2014). "How to Train Your DragonBot: Socially Assistive Robots for Teaching Children About Nutrition Through Play." In Proceedings of the International Symposium on Robot and Human Interactive Communication (Edinburgh, UK).
Kory Westlund, J., & Breazeal, C. (2015). Deception, Secrets, Children, and Robots: What’s Acceptable? Workshop on The Emerging Policy and Ethics of Human-Robot Interaction, held in conjunction with the 10th ACM/IEEE International Conference on Human-Robot Interaction.
Kory Westlund, J. M., Martinez, M., Archie, M., Das, M., & Breazeal, C. (2016). Effects of Framing a Robot as a Social Agent or as a Machine on Children's Social Behavior. In S. Y. Okita, T. Shibata, & B. Mutlu (Eds.), Proceedings of the 25rd IEEE International Symposium on Robot and Human Interactive Communication (RO-MAN) (pp. 688-693). IEEE: Washington, DC.
Kory Westlund, J., Jeong, S., Park, H. W., Ronfard, S., Adhikari, A., Harris, P. L., David DeSteno, & Breazeal, C. (2017). Flat versus expressive storytelling: young children's learning and retention of a social robot's narrative. Frontiers in Human Neuroscience.