• Search Search
  • User Login
  • Nav Nav
Search
Work for a Member company and need a Member Portal account? Register here with your company email address. Work for a Member company and forgot your password?
  • News + Updates
  • Research
  • About
  • Graduate Program
  • People
  • Events
  • Videos
  • Member Portal
We are an interdisciplinary research lab working to invent the future of
  • art

  • health

  • human-machine interaction

  • artificial intelligence

  • learning

  • robotics

  • design

  • architecture

  • technology

  • consumer electronics

  • kids

  • music

  • wearable computing

  • politics

  • data

  • bioengineering

  • networks

  • human-computer interaction

  • entertainment

  • machine learning

  • sensors

  • economy

  • cognition

  • social science

  • history

  • environment

  • space

  • archives

  • storytelling

  • wellbeing

  • interfaces

  • computer science

  • covid19

  • engineering

  • prosthetics

  • developing countries

  • ethics

  • biology

  • civic technology

  • privacy

  • social robotics

  • alumni

  • public health

  • social media

  • communications

  • civic media

  • urban planning

  • imaging

  • synthetic biology

  • augmented reality

  • creativity

  • industry

  • community

  • computer vision

  • neurobiology

  • virtual reality

  • affective computing

  • biotechnology

  • energy

  • biomechanics

  • transportation

  • food

  • data visualization

  • government

  • social change

  • data science

  • ocean

  • zero gravity

  • startup

  • blockchain

  • social networks

  • medicine

  • materials

  • genetics

  • manufacturing

  • 3d printing

  • prosthetic design

  • agriculture

  • climate change

  • gaming

  • racial justice

  • banking and finance

  • fabrication

  • women

  • behavioral science

  • construction

  • diversity

  • fashion

  • cryptocurrency

  • electrical engineering

  • security

  • cognitive science

  • neural interfacing and control

  • systems

  • bionics

  • open source

  • microfabrication

  • crowdsourcing

  • marginalized communities

  • microbiology

  • ecology

  • performance

  • internet of things

  • human augmentation

  • civic action

  • collective intelligence

  • extended intelligence

  • makers

  • wiesner

  • autonomous vehicles

  • language learning

  • natural language processing

  • perception

  • interactive

  • nonverbal behavior

  • mapping

  • physics

  • visualization

  • mechanical engineering

  • physiology

  • nanoscience

  • chemistry

  • water

  • clinical science

  • holography

  • long-term interaction

  • primary healthcare

  • gesture interface

  • sports and fitness

  • networking

  • trust

  • point of care

  • voice

  • soft-tissue biomechanics

  • orthotic design

  • autism research

  • mechatronics

  • member company

  • event

  • pharmaceuticals

  • rfid

  • hacking

  • code

  • open access

  • clinical trials

  • assistive technology

  • trade

  • biomedical imaging

  • academia

  • member event

  • real estate

  • gender studies

  • exhibit

  • publishing

  • randomized experiment

  • gis

  • metamaterials

  • cartography

  • installation

  • Groups
  • Projects
  • Publications
  • Centers
  • Initiatives
More Close
Article Research

Inaugural Day of AI brings new digital literacy to classrooms worldwide

Thousands of children participate in MIT-developed artificial intelligence curriculum.

via MIT News · June 1, 2022
in RAISE
#robotics #design #human-computer interaction +11 more
Project Research

KnittedKeyboard II

Spanning from the early Musical Telegraph and Electronic Sackbut, to the late EMS Synthi AKS and Moog Synthesizers, electronic music and mu…

in Responsive Environments
Irmandy Wicaksono · Mike Hao Jiang +1 more
#design #human-computer interaction #architecture +11 more
Archived
Project Research

Personalized Machine Learning for Autism Therapy

EngageME: Personalized machine learning and humanoid robots for measuring affect and engagement of children with autismEngageME is a projec…

in Affective Computing
Ognjen (Oggi) Rudovic · Rosalind W. Picard
#robotics #human-computer interaction #health +9 more
Archived
Project Research

KALM: BCI Systems for Managing Anxiety and Stress

The KALM project consists of a multimodal dataset and a wearable system for managing anxiety.  With this set of tools we aim to make n…

in Fluid Interfaces
Angela Vujic · Pattie Maes +1 more
#human-computer interaction #cognition
Project Research

(Dis)Appearables

by Ken Nakagaki, Jordan L Tappa, Yi Zheng*, Joanne Leong, Jack Forman, Sven Koenig*, and Hiroshi Ishii*Collaborators at the Unive…

in Tangible Media
Ken Nakagaki · Joanne Leong +1 more
#robotics #design #human-computer interaction
Project Research

Patchbots: Milli-fluidic Soft Robots Towards On-body Locomoting Swarm UIs

Patchbots are sheet-form robots that are programmable on-the-fly by direct manipulation through bodily movements. The integrated …

in Tangible Media
Ozgun Kilic Afsar · Hila Mor +1 more
#robotics #design #human-computer interaction +2 more
Project Research

SpaceHuman 2.0

SpaceHuman is a soft robotics device designed to facilitate the exploration of environments with reduced gravity in a view of democratizati…

in Responsive Environments · Space Exploration Initiative
Valentina Sumini · Joseph A. Paradiso +2 more
#robotics #design #human-computer interaction +16 more
Archived
Project Research

KnittedKeyboard

In this work, we have developed  a textile-based interactive surface fabricated through machine knitting technology. Our prototype exp…

in Responsive Environments
Irmandy Wicaksono · Joseph A. Paradiso
#design #human-computer interaction #consumer electronics +9 more
Archived
Project Research

Designing Personalized AI Agents to Foster Human-Human Connections

Research MotivationCan we become more socially connected with one another through the facilitation of a socially embodied agent? What types…

in Personal Robots
Anastasia Ostrowski · Huili Chen +3 more
#robotics #design #human-computer interaction +1 more
Project Research

Understanding the 15 Minute City

City Science researchers are engaging in an exploratory process to understand, develop, and model a platform with a focus on the 15-minute …

in City Science
Diego Antonelli · Pietro Dicosta +7 more
#design #human-computer interaction #civic technology +1 more
Project Research

Multi-Party Human-Robot Conversation Interactions

With the emergence of social robots in people’s daily lives, their interactions with people need to consider not only engaging with in…

in Personal Robots
Pedro Colon-Hernandez · Sharifa Alghowinem +2 more
#human-computer interaction #artificial intelligence
Project Research

DefeXtiles: 3D printing quasi-woven textiles via underextrusion

OverviewDefeXtiles are thin, flexible textiles of many materials that can quickly be printed into a variety of 3D forms using an inexpensiv…

in Tangible Media
Jack Forman · Hiroshi Ishii
#design #human-computer interaction #fashion +4 more
Archived
Project Research

Breathing Garment: A respiratory regulation garment for voice pedagogy

Using OmniFiber technology, we fabricated a type of undergarment that singers can wear to monitor and play back the movement of respiratory…

in Tangible Media
Ozgun Kilic Afsar · Hiroshi Ishii
#robotics #design #human-computer interaction +6 more
Archived
Research
RAISE

RAISE

#robotics #design #human-computer interaction +17 more
Post Research

Tapis Magique nominated for SXSW Innovation Awards 2022 in two categories

Developed in collaboration with dancer Loni Landon, Tapis Magique is a pressure-sensitive, knitted electronic textile carpet.

Jan. 26, 2022
in Responsive Environments
#design #human-computer interaction #art +4 more
Article Research

Could humanlike behavior make smart devices more engaging? MIT researchers think so

A new study by researchers from the Personal Robots group and collaborators assesses how families interact with voice-user interfaces.

via TechCrunch · Jan. 18, 2022
in Personal Robots
#robotics #human-computer interaction #artificial intelligence +3 more
Article Research

The data-driven future of storytelling: MIT’s Deb Roy on the message and the medium

Deb Roy talks to McKinsey about the many ways audience, voice, and medium combine to create compelling stories.

via McKinsey & Company · Jan. 13, 2022
in MIT Center for Constructive Communication
#human-computer interaction #artificial intelligence #communications +5 more
Article Research

“Hey, Alexa! Are you trustworthy?”

The more social behaviors a voice-user interface exhibits, the more likely people are to trust it, engage with it, and think it competent.

via MIT News · Jan. 14, 2022
in Personal Robots · RAISE
#robotics #human-computer interaction #artificial intelligence +3 more
Article Research

Are humans better than AI at detecting deepfakes? It’s complicated.

PhD student Matt Groh speaks with Input Magazine’s Annie Rauwerda about his team's recent research on deepfake detection.

via Input Magazine · Jan. 11, 2022
in Affective Computing
#human-computer interaction #artificial intelligence #social science +1 more
Archived
Project Research

Experiments in Deepfakes: Creativity, Computation and Criticism

SynopsisThe class will cover a wide range of perspectives on deepfakes, from their historical ancestors through their philosophical underpi…

in Fluid Interfaces
Pat Pataranutaporn · Roy Shilkrot +2 more
#human-computer interaction #art #artificial intelligence +2 more
Archived
Project Research

Dormio: Interfacing with Dreams

InspirationSleep is a forgotten country of the mind. A vast majority of our technologies are built for our waking state, even though a thir…

in Civic Media · Fluid Interfaces · Personal Robots
Eyal Perry · Adam Haar Horowitz +5 more
#human-computer interaction #art #artificial intelligence +16 more
Publication Research

Choreographic Interfaces: Wearable Approaches to Movement Learning in Creative Processes

Afsar, Ozgun Kilic, et al. "Choreographic Interfaces: Wearable Approaches to Movement Learning in Creative Processes." ACM CHI'21 Workshop HAA'21.

Proceedings, May 2021
in Tangible Media
#robotics #design #human-computer interaction +1 more
Project Research

Computer-Aided Synthesis

An exploration of how  advances in deep learning and generative models can be used to help us synthesize our ideas.

in Viral Communications
Kevin Dunnell
#design #computer vision #human-computer interaction +4 more
Article Research

Industry Talk | Tapis Magique: a choreomusical interactive carpet

Pressure-sensitive, knitted electronic textile carpet generates 3D sensor data based on body gestures, drives an immersive sonic environment

via Knitting Industry · Nov. 8, 2021
in Responsive Environments
#design #human-computer interaction #consumer electronics +7 more
Publication Research

Magnetomicrometry

C. R. Taylor, S. S. Srinivasan, S. H. Yeon, M. K. O'Donnell, T. J. Roberts, H. M. Herr, Magnetomicrometry, Sci.Robot. 6, eabg0656 (2021), DOI: 10.1126/scirobotics.abg0656

Academic Paper, Aug. 2021
in Biomechatronics
#robotics #human-computer interaction #health +8 more
Project Research

The Power of Without

The Power of WITHOUT is a research theme in the City Science group. The theme proposes that heavy infrastructure solutions are not financia…

in City Science
Leticia Izquierdo Garcia · Kent Larson +5 more
#design #human-computer interaction #architecture +18 more
Post Research

Ken Nakagaki selected as one of MIT Technology Review's "Innovators Under 35: Japan" for 2020

The award recognizes Nakagaki's work developing tangible interfaces.

Jan. 20, 2021
in Tangible Media
#human-computer interaction
Project Research

OmniFiber: Strain-tunable Fluidic Fiber Actuators for Soft Robotic Textiles and Autonomous Garments

OmniFiber is a reconfigurable fiber technology for movement-based interactions based on thin fluidic fiber actuators with closed-loop strai…

in Tangible Media
Ozgun Kilic Afsar · Hila Mor +5 more
#robotics #design #human-computer interaction +10 more
Article Research

At Mass STEM Week kickoff, MIT RAISE announces Day of AI

Artificial intelligence is top-of-mind as Governor Baker, President Reif encourage students to “see yourself in STEM.”

via MIT News · Oct. 20, 2021
in Personal Robots · RAISE
#robotics #human-computer interaction #artificial intelligence +6 more
Project Research

Designing Generative Dialogue Spaces

Focus groups are a core methodology in audience research for bringing people together to discuss an issue of concern; however, it has been …

in Social Machines · MIT Center for Constructive Communication
Dimitra Dimitrakopoulou
#design #human-computer interaction #communications
Publication Research

Design and preliminary results of a reaction force series elastic actuator for bionic knee and ankle prostheses

M. E. Carney, T. Shu, R. Stolyarov, J. F. Duval and H. M. Herr, "Design and Preliminary Results of a Reaction Force Series Elastic Actuator for Bionic Knee and Ankle Prostheses," in IEEE Transactions on Medical Robotics and Bionics, vol. 3, no. 3, pp. 542-553, Aug. 2021, doi: 10.1109/TMRB.2021.3098921.

Academic Paper, July 2021
in Biomechatronics
#robotics #design #human-computer interaction +2 more
Project Research

Physiophone: Electrophysiology Sonification

The human body produces a variety of different electrophysiological signals from brain-waves (EEG) to the electrical activity of the heart …

in Fluid Interfaces
Neo (Mostafa) Mohsenvand
#human-computer interaction #artificial intelligence #augmented reality +4 more
Project Research

Commalla: Communication for All

​Interested in learning more about the Commalla project?  Fill out this form! 

in Fluid Interfaces · Affective Computing
Jaya Narain · Kristy Johnson +1 more
#design #human-computer interaction #machine learning +2 more
Archived
Project Research

WiStress: Contactless Stress Monitoring

WiStress is a system that can monitor a user’s stress passively using wireless signals. WiStress can be installed on a desk or near a couch…

in Signal Kinetics
Fadel Adib · Unsoo Ha
#human-computer interaction #artificial intelligence #bioengineering
Archived
Project Research

Empathic GPS

Emotional arousal influences focus, attention, and decision-making, which are critical when driving. To help promote an optimal arousal lev…

in Affective Computing
Neska Elhaouij · Sebastian Zepf +2 more
#human-computer interaction
Project Research

MetaSense

MetaSense: Integrating Sensing Capabilities into Mechanical Metamaterial. J. Gong*, O. Seow*, C. Honnet*, J. Forman, S…

in Tangible Media
Cedric Honnet · Jack Forman
#human-computer interaction #consumer electronics #entertainment
Publication Research

LNN-EL: A Neuro-Symbolic Approach to Short-text Entity Linking

Jiang, Hang, Sairam Gurajada, Qiuhao Lu, Sumit Neelam, Lucian Popa, Prithviraj Sen, Yunyao Li, and Alexander Gray. "LNN-EL: A Neuro-Symbolic Approach to Short-text Entity Linking." ACL (2021).

Proceedings, Aug. 2021
in MIT Center for Constructive Communication
#human-computer interaction #artificial intelligence #natural language processing
Project Research

Venous Materials: Towards interactive, fluidic mechanisms

By Hila Mor, Yu Tianyu, Ken Nakagaki, Benjamin Harvey Miller, Yichen Jia, Hiroshi IshiiThe Venous Materials project envisions a new way to …

in Tangible Media
Hila Mor · Hiroshi Ishii +1 more
#design #human-computer interaction #manufacturing +4 more
Project Research

Tune Field

Novel Antenna-Based Controller for Musical ExpressionTune Field is a 3-dimensional tangible interface that combines and alters previously e…

Guadalupe Babio Fernandez
#design #human-computer interaction #art +3 more
Article Research

Engineers create 3D-printed objects that sense how a user is interacting with them

Advance incorporates sensing directly into an object’s material, with applications for assistive technology and “intelligent” furniture.

via MIT News · Sept. 14, 2021
in Tangible Media
#human-computer interaction #consumer electronics #entertainment
Project Research

Personalized Bionics for Dynamic Gait

The design of next-generation bionic ankles and knees aims to improve bionic actuators on all metrics: range of motion, power density, band…

in Biomechatronics
Matthew Handford · Matthew Carney +4 more
#robotics #design #human-computer interaction +17 more
Project Research

Powered Ankle-Foot Prosthesis

The human ankle provides a significant amount of net positive work during the stance period of walking, especially at moderate to fast walk…

in Biomechatronics
Hugh Herr · Matthew Carney
#robotics #design #human-computer interaction +12 more
Article Research

Magnets can make prosthetic limbs more versatile and easier to control

A whole new mode of communication between prosthesis and user.

via Mashable · Sept. 9, 2021
in Biomechatronics
#robotics #human-computer interaction #health +3 more
Article Research

MIT develops tiny magnetic beads that can help control prosthetic limbs better

A recent feature in Designboom highlights research conducted by the Biomechatronics group that describes magnetomicrometry.

via Designboom · Sept. 2, 2021
in Biomechatronics
#robotics #human-computer interaction #health +4 more
Article Research

I was born blind. Here’s how I’m using tech to access the power of facial expressions

When you’re blind, you can’t hear when someone smiles, much less figure out whether that smile is genuine or polite. But I’m learning.

via The Boston Globe · Aug. 25, 2021
in Tangible Media
#human-computer interaction #technology #assistive technology
Project Research

Magnetomicrometry: Tissue Tracking via Implanted Magnetic Beads

Amputation, muscle weakness, and nerve damage can make it difficult to perform simple daily tasks. In this project, we are developing a mi…

in Biomechatronics
Cameron Taylor · Seong Ho Yeon +1 more
#robotics #human-computer interaction #health +16 more
Project Research

Tidmarsh Living Observatory Portal

The Tidmarsh Living Observatory Portal is a research project that focuses on the design and fabrication of a pavilion that will genera…

in Responsive Environments · Space Exploration Initiative
Valentina Sumini · Clement Duhart +4 more
#design #human-computer interaction #architecture +10 more
Publication Research

Practical Guidelines for Intent Recognition: BERT with Minimal Training Data Evaluated in Real-World HRI Application

Huggins, Matthew, et al. "Practical Guidelines for Intent Recognition: BERT with Minimal Training Data Evaluated in Real-World HRI Application." Proceedings of the 2021 ACM/IEEE International Conference on Human-Robot Interaction. 2021.

Proceedings, March 2021
in Personal Robots
#human-computer interaction
Project Research

HERMITS: ‘Mechanical Shells’ for Robotic Tangible UIs

By Ken Nakagaki, Joanne Leong, Jordan L Tappa, Joao Wilbert, and Hiroshi IshiiOverviewProject HERMITS explores a way to greatly a…

in Tangible Media
Ken Nakagaki · Joanne Leong +2 more
#robotics #human-computer interaction
Post Research

Zero Gravity Flight 2019

This mission included participation from several departments at MIT and outside collaborators from across the globe.

Aug. 13, 2019
in Space Exploration Initiative
#robotics #design #human-computer interaction +6 more
Project Research

Therms-Up!: DIY Inflatables and Interactive Materials by Upcycling Wasted Thermoplastic Bags

Therms-Up! is a DIY method of creating inflatables and prototyping interactive materials from wasted thermoplastic bags that easily found a…

in Tangible Media
Kyung Yun Choi · Hiroshi Ishii
#robotics #design #human-computer interaction +5 more
Project Research

PAL: a wearable on-device deep learning platform for personalized, context-aware, and closed-loop real-time support

OverviewPAL is a  wearable platform for personalized, context-aware, and always-present user change.  PAL has mult…

Mina Khan · Glenn Fernandes +3 more
#human-computer interaction #artificial intelligence #health +5 more
Research
Community Biotechnology

Community Biotechnology

#robotics #design #human-computer interaction +27 more
Project Research

parkinsAI

Appropriate and adaptive treatment plans are challenging in Parkinson’s disease for several reasons.  parkinsAI models drug response a…

in Fluid Interfaces
Utkarsh Sarawgi · Pattie Maes
#human-computer interaction #artificial intelligence #health +5 more
Publication Research

Decolonial Pathways: Our Manifesto for a Decolonizing Agenda in HCI Research and Design

Alvarado García, Adriana, Juan F. Maestre, Manuhuia Barcham, Marilyn Iriarte, Marisol Wong-Villacres, Oscar A. Lemus, Palak Dudani, Pedro Reynolds-Cuéllar, Ruotong Wang, and Teresa Cerrato Pargman. "Decolonial Pathways: Our Manifesto for a Decolonizing Agenda in HCI Research and Design" In Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems. Preprint.

Academic Paper, May 2021
in Space Enabled
#design #human-computer interaction #social science
Project Research

AlterEgo

AlterEgo is a  non-invasive, wearable, peripheral neural interface that allows humans to converse in natural language with machin…

in Fluid Interfaces
Arnav Kapur · Eric Wadkins +1 more
#design #human-computer interaction #artificial intelligence +8 more
Project Research

Engagement with Voice-User Interface Agents

Voice-user interfaces (VUIs), such as Amazon Echo and Google Home, are increasingly becoming present in domestic environments. Us…

in Personal Robots
Anastasia Ostrowski · Hae Won Park +1 more
#robotics #design #human-computer interaction +5 more
Article Research

MIT’s HERMIT crab robots can do anything you shell them to

Inspired by the shell-swapping hermit crab, MIT’s HERMITS use interchangeable mechanical shells to do all sorts of creative things

via IEEE Spectrum · March 17, 2021
in Tangible Media
#robotics #human-computer interaction
Project Research

Material Functionalization

When materials sciences meet HCI and e-textiles, for custom sensors and actuatorsIn this project we explore the process of polymerization t…

in Responsive Environments · Tangible Media
Cedric Honnet · Paul Strohmeier +1 more
#design #human-computer interaction #wearable computing +2 more
Project Research

FedML: A Research Library and Benchmark for Federated Machine Learning

In this work, we introduce FedML, an open research library and benchmark that facilitates the development of new 'federated learning algori…

in Camera Culture
Praneeth Vepakomma · Abhishek Singh +1 more
#human-computer interaction #artificial intelligence #health +2 more
Project Research

iNonymize: Empathetic Anonymity in Tele-Mental Health Using AI Generated Avatars

This project was selected to represent MIT at the Microsoft Design Expo 2020 on ‘Healthier Futures.’ iNonymizeA tele-mental health pla…

in Fluid Interfaces
Joanne Leong · Pat Pataranutaporn +1 more
#human-computer interaction #artificial intelligence #communications +3 more
Project Research

Frisson

Interoceptive Technologies: Inducing emotions from the body upInspirationThere’s a feeling that comes tingling down the spine in certain mo…

in Fluid Interfaces
Abhinandan Jain · Tomas Vega Galvez +2 more
#human-computer interaction #cognition #wearable computing +1 more
More

  • News + Updates
  • Research
  • About
  • Graduate Program
  • People
  • Events
  • Videos
  • Member Portal

More ways to explore

  • Videos
  • Publications
  • Job Opportunities
  • Contact

Massachusetts Institute of Technology
School of Architecture + Planning

Accessibility
Donate to the Lab