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Thousands of children participate in MIT-developed artificial intelligence curriculum.
Spanning from the early Musical Telegraph and Electronic Sackbut, to the late EMS Synthi AKS and Moog Synthesizers, electronic music and mu…
EngageME: Personalized machine learning and humanoid robots for measuring affect and engagement of children with autismEngageME is a projec…
The KALM project consists of a multimodal dataset and a wearable system for managing anxiety. With this set of tools we aim to make n…
by Ken Nakagaki, Jordan L Tappa, Yi Zheng*, Joanne Leong, Jack Forman, Sven Koenig*, and Hiroshi Ishii*Collaborators at the Unive…
Patchbots are sheet-form robots that are programmable on-the-fly by direct manipulation through bodily movements. The integrated …
SpaceHuman is a soft robotics device designed to facilitate the exploration of environments with reduced gravity in a view of democratizati…
In this work, we have developed a textile-based interactive surface fabricated through machine knitting technology. Our prototype exp…
Research MotivationCan we become more socially connected with one another through the facilitation of a socially embodied agent? What types…
City Science researchers are engaging in an exploratory process to understand, develop, and model a platform with a focus on the 15-minute …
With the emergence of social robots in people’s daily lives, their interactions with people need to consider not only engaging with in…
OverviewDefeXtiles are thin, flexible textiles of many materials that can quickly be printed into a variety of 3D forms using an inexpensiv…
Using OmniFiber technology, we fabricated a type of undergarment that singers can wear to monitor and play back the movement of respiratory…
RAISE
Developed in collaboration with dancer Loni Landon, Tapis Magique is a pressure-sensitive, knitted electronic textile carpet.
A new study by researchers from the Personal Robots group and collaborators assesses how families interact with voice-user interfaces.
Deb Roy talks to McKinsey about the many ways audience, voice, and medium combine to create compelling stories.
The more social behaviors a voice-user interface exhibits, the more likely people are to trust it, engage with it, and think it competent.
PhD student Matt Groh speaks with Input Magazine’s Annie Rauwerda about his team's recent research on deepfake detection.
SynopsisThe class will cover a wide range of perspectives on deepfakes, from their historical ancestors through their philosophical underpi…
InspirationSleep is a forgotten country of the mind. A vast majority of our technologies are built for our waking state, even though a thir…
Afsar, Ozgun Kilic, et al. "Choreographic Interfaces: Wearable Approaches to Movement Learning in Creative Processes." ACM CHI'21 Workshop HAA'21.
An exploration of how advances in deep learning and generative models can be used to help us synthesize our ideas.
Pressure-sensitive, knitted electronic textile carpet generates 3D sensor data based on body gestures, drives an immersive sonic environment
C. R. Taylor, S. S. Srinivasan, S. H. Yeon, M. K. O'Donnell, T. J. Roberts, H. M. Herr, Magnetomicrometry, Sci.Robot. 6, eabg0656 (2021), DOI: 10.1126/scirobotics.abg0656
The Power of WITHOUT is a research theme in the City Science group. The theme proposes that heavy infrastructure solutions are not financia…
The award recognizes Nakagaki's work developing tangible interfaces.
OmniFiber is a reconfigurable fiber technology for movement-based interactions based on thin fluidic fiber actuators with closed-loop strai…
Artificial intelligence is top-of-mind as Governor Baker, President Reif encourage students to “see yourself in STEM.”
Focus groups are a core methodology in audience research for bringing people together to discuss an issue of concern; however, it has been …
M. E. Carney, T. Shu, R. Stolyarov, J. F. Duval and H. M. Herr, "Design and Preliminary Results of a Reaction Force Series Elastic Actuator for Bionic Knee and Ankle Prostheses," in IEEE Transactions on Medical Robotics and Bionics, vol. 3, no. 3, pp. 542-553, Aug. 2021, doi: 10.1109/TMRB.2021.3098921.
The human body produces a variety of different electrophysiological signals from brain-waves (EEG) to the electrical activity of the heart …
Interested in learning more about the Commalla project? Fill out this form!
WiStress is a system that can monitor a user’s stress passively using wireless signals. WiStress can be installed on a desk or near a couch…
Emotional arousal influences focus, attention, and decision-making, which are critical when driving. To help promote an optimal arousal lev…
MetaSense: Integrating Sensing Capabilities into Mechanical Metamaterial. J. Gong*, O. Seow*, C. Honnet*, J. Forman, S…
Jiang, Hang, Sairam Gurajada, Qiuhao Lu, Sumit Neelam, Lucian Popa, Prithviraj Sen, Yunyao Li, and Alexander Gray. "LNN-EL: A Neuro-Symbolic Approach to Short-text Entity Linking." ACL (2021).
By Hila Mor, Yu Tianyu, Ken Nakagaki, Benjamin Harvey Miller, Yichen Jia, Hiroshi IshiiThe Venous Materials project envisions a new way to …
Novel Antenna-Based Controller for Musical ExpressionTune Field is a 3-dimensional tangible interface that combines and alters previously e…
Advance incorporates sensing directly into an object’s material, with applications for assistive technology and “intelligent” furniture.
The design of next-generation bionic ankles and knees aims to improve bionic actuators on all metrics: range of motion, power density, band…
The human ankle provides a significant amount of net positive work during the stance period of walking, especially at moderate to fast walk…
A whole new mode of communication between prosthesis and user.
A recent feature in Designboom highlights research conducted by the Biomechatronics group that describes magnetomicrometry.
When you’re blind, you can’t hear when someone smiles, much less figure out whether that smile is genuine or polite. But I’m learning.
Amputation, muscle weakness, and nerve damage can make it difficult to perform simple daily tasks. In this project, we are developing a mi…
The Tidmarsh Living Observatory Portal is a research project that focuses on the design and fabrication of a pavilion that will genera…
Huggins, Matthew, et al. "Practical Guidelines for Intent Recognition: BERT with Minimal Training Data Evaluated in Real-World HRI Application." Proceedings of the 2021 ACM/IEEE International Conference on Human-Robot Interaction. 2021.
By Ken Nakagaki, Joanne Leong, Jordan L Tappa, Joao Wilbert, and Hiroshi IshiiOverviewProject HERMITS explores a way to greatly a…
This mission included participation from several departments at MIT and outside collaborators from across the globe.
Therms-Up! is a DIY method of creating inflatables and prototyping interactive materials from wasted thermoplastic bags that easily found a…
OverviewPAL is a wearable platform for personalized, context-aware, and always-present user change. PAL has mult…
Community Biotechnology
Appropriate and adaptive treatment plans are challenging in Parkinson’s disease for several reasons. parkinsAI models drug response a…
Alvarado García, Adriana, Juan F. Maestre, Manuhuia Barcham, Marilyn Iriarte, Marisol Wong-Villacres, Oscar A. Lemus, Palak Dudani, Pedro Reynolds-Cuéllar, Ruotong Wang, and Teresa Cerrato Pargman. "Decolonial Pathways: Our Manifesto for a Decolonizing Agenda in HCI Research and Design" In Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems. Preprint.
AlterEgo is a non-invasive, wearable, peripheral neural interface that allows humans to converse in natural language with machin…
Voice-user interfaces (VUIs), such as Amazon Echo and Google Home, are increasingly becoming present in domestic environments. Us…
Inspired by the shell-swapping hermit crab, MIT’s HERMITS use interchangeable mechanical shells to do all sorts of creative things
When materials sciences meet HCI and e-textiles, for custom sensors and actuatorsIn this project we explore the process of polymerization t…
In this work, we introduce FedML, an open research library and benchmark that facilitates the development of new 'federated learning algori…
This project was selected to represent MIT at the Microsoft Design Expo 2020 on ‘Healthier Futures.’ iNonymizeA tele-mental health pla…
Interoceptive Technologies: Inducing emotions from the body upInspirationThere’s a feeling that comes tingling down the spine in certain mo…