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asl
In the CityScope platform, we leverage humanized Agent-Based Models (h-ABMs) to elevate urban simulation to new heights of realism and comp…
As computing blends into everyday environments, powerful opportunities open up for social connection. How can we leverage technology to enh…
This project was produced as part of the 2021 Snap Creative Challenge, focused on "The Future of Co-located Social AR."Wem…
Perceptual illusions have the power to change our abilities and behaviours. Prior research in virtual reality (VR) has shown that transport…
This work was presented at the ACM CHI 2023 conference. By Joanne Leong, Florian Perteneder, Muhender Raj Rajvee, and…
“Us” aims to help people develop their sense of empathy. It uses machine learning to analyze interlocutors’ signals (e.g., choice of words,…
Targeted dream incubation (TDI) is a methodology for guiding (or “incubating”) dreams towards specific themes. Please read the FAQ below to…
InspirationSleep is a forgotten country of the mind. A vast majority of our technologies are built for our waking state, even though a thir…
When materials sciences meet HCI and e-textiles, for custom sensors and actuatorsIn this project we explore the process of polymerization t…
Interested in learning more about the Commalla project? Fill out this form!
Living in space could have significant physical and mental impacts on astronauts. Wearables have the potential to play a critical role in m…
Emotional wellbeing is an important indicator of overall health and poor emotional wellbeing can equally adversely affect one's overal…
OmniFiber is a reconfigurable fiber technology for movement-based interactions based on thin fluidic fiber actuators with closed-loop strai…
We further explore conversation visualization as a method of extracting and translating meaning for third party audiences who wish to bette…
CyberBiome is a programmable bio-digital organ, a wearable biosynthesis platform for personalized, on-demand production of therapeutics and…
AbstractAs conversational agents powered by large language models become more human-like, users are starting to view them as companions rat…
The Power of WITHOUT is a research theme in the City Science group. The theme proposes that heavy infrastructure solutions are not financia…
During facilitated small-group conversations, facilitators have to manage many tasks, including handling the technology, managin…
We take as a starting point for our work the recent scholarship by Sasha Costanza-Chock, Design Justice, in which she described design jus…
The Clubhouse provides a creative and safe out-of-school learning environment where young people from underserved communities around the wo…
FlowIO is the first fully-integrated and truly general-purpose, miniature pneumatics development platform for control, actuation, and sensi…
Public libraries are one of most trusted public institutions in the U.S. and increasingly provide a broad range of education services, rang…
With the emergence of social robots in people’s daily lives, their interactions with people need to consider not only engaging with in…
The KALM project consists of a multimodal dataset and a wearable system for managing anxiety. With this set of tools we aim to make n…
City Science researchers are engaging in an exploratory process to understand, develop, and model a platform with a focus on the 15-minute …
Three-dimensional Digital Knitting of Intelligent Textile Sensor for Activity Recognition and Biomechanical MonitoringWe present an ap…
Mental Machine: Labour in the Self Economy, 2022, is a live performance by Kawita Vatanajyankur made in collaboration with Pat Patara…
In an effort to design alternatives to opinion-based discourse at scale online that exploded with polarization, toxicity, and misinformatio…
Can you ever be what you say and say what you are?Can your speech genuinely represent yourself and convey your thoughts and meaning?Does y…
Recognizing and interpreting group behaviors is much more challenging than that of individual behaviors. Firstly, the system must perform w…
Social robots equipped with AI and designed with users’ social, emotional, and relational interactions in mind are increasingly being highl…
Artificial intelligence (AI) agents in an embodied form, such as Jibo, Amazon Alexa, and Google Home, are increasingly becoming part of our…
TRANSFORM fuses technology and design to celebrate its transformation from still furniture to a dynamic machine driven by a stream of data …
Shape displays can be used to render both 3D physical content and user interface elements. We propose to use shape displays in three differ…
This research presents the results of a study with 134 participants to explore the effects of learning from an AI-generated virtual in…
Advancements in machine learning have recently enabled the hyper-realistic synthesis of prose, images, audio and video data, in what is ref…
PCB debugging can be tricky sometimes. Normally we should check which signal we want to measure in the schematic, switch to PCB layout to s…
Spanning from the early Musical Telegraph and Electronic Sackbut, to the late EMS Synthi AKS and Moog Synthesizers, electronic music and mu…
by Ken Nakagaki, Jordan L Tappa, Yi Zheng*, Joanne Leong, Jack Forman, Sven Koenig*, and Hiroshi Ishii*Collaborators at the Unive…
Patchbots are sheet-form robots that are programmable on-the-fly by direct manipulation through bodily movements. The integrated …
Focus groups are a core methodology in audience research for bringing people together to discuss an issue of concern; however, it has been …
Humans can accurately sense the position, speed, and torque of their limbs, even with their eyes shut. This sense, known as proprioception,…
The human body produces a variety of different electrophysiological signals from brain-waves (EEG) to the electrical activity of the heart …
By Hila Mor, Yu Tianyu, Ken Nakagaki, Benjamin Harvey Miller, Yichen Jia, Hiroshi IshiiThe Venous Materials project envisions a new way to …
Novel Antenna-Based Controller for Musical ExpressionTune Field is a 3-dimensional tangible interface that combines and alters previously e…
The design of next-generation bionic ankles and knees aims to improve bionic actuators on all metrics: range of motion, power density, band…
Recent advancements in orthopedic implants have made way for a new generation of bionic limbs that attach directly to the skeleton. Leverag…
The human ankle provides a significant amount of net positive work during the stance period of walking, especially at moderate to fast walk…
Amputation, muscle weakness, and nerve damage can make it difficult to perform simple daily tasks. In this project, we are developing a mi…
Segregation is hurting our societies and especially our cities. But economic inequality isn't just limited to neighborhoods. The restaurant…
By Ken Nakagaki, Joanne Leong, Jordan L Tappa, Joao Wilbert, and Hiroshi IshiiOverviewProject HERMITS explores a way to greatly a…
Therms-Up! is a DIY method of creating inflatables and prototyping interactive materials from wasted thermoplastic bags that easily found a…
OverviewPAL is a wearable platform for personalized, context-aware, and always-present user change. PAL has mult…
AlterEgo is a non-invasive, wearable, peripheral neural interface that allows humans to converse in natural language with machin…
Voice-user interfaces (VUIs), such as Amazon Echo and Google Home, are increasingly becoming present in domestic environments. Us…
In this work, we introduce FedML, an open research library and benchmark that facilitates the development of new 'federated learning algori…
This project was selected to represent MIT at the Microsoft Design Expo 2020 on ‘Healthier Futures.’ iNonymizeA tele-mental health pla…
dementAI is an open-source platform for modeling risk stratification of Alzheimer's dementia using spontaneous speech through a …
We propose an improved private count-mean-sketch data structure and show its applicability to differentially private contact trac…
We envision that a close-to-nose interface could be used as a complementary or alternative wearable method to nasal cannulas or masks,…
We present an interactive virtual reality (VR) experience that uses biometric information for reflection and relaxation. We monit…
Doze is an IoT enabled platform for personalized scent diffusion and on-skin drug delivery. Leveraging a hydrogel technology, the Doze syst…