art
health
artificial intelligence
human-machine interaction
learning
robotics
design
technology
architecture
consumer electronics
kids
music
wearable computing
human-computer interaction
data
politics
bioengineering
networks
entertainment
machine learning
sensors
economy
cognition
social science
environment
history
space
archives
storytelling
wellbeing
interfaces
computer science
covid19
prosthetics
engineering
developing countries
ethics
civic technology
biology
privacy
social robotics
alumni
public health
social media
communications
augmented reality
creativity
civic media
urban planning
imaging
synthetic biology
industry
community
computer vision
virtual reality
neurobiology
affective computing
energy
biomechanics
biotechnology
transportation
food
government
data visualization
social change
data science
startup
ocean
zero gravity
social networks
materials
blockchain
medicine
genetics
manufacturing
prosthetic design
3d printing
climate change
agriculture
racial justice
gaming
banking and finance
fabrication
women
behavioral science
construction
diversity
fashion
cryptocurrency
electrical engineering
cognitive science
security
systems
bionics
neural interfacing and control
performance
open source
crowdsourcing
marginalized communities
microfabrication
civic action
microbiology
ecology
internet of things
collective intelligence
human augmentation
makers
extended intelligence
wiesner
autonomous vehicles
language learning
natural language processing
perception
interactive
nonverbal behavior
mapping
physics
visualization
mechanical engineering
physiology
nanoscience
chemistry
primary healthcare
water
clinical science
holography
long-term interaction
gesture interface
sports and fitness
rfid
networking
trust
point of care
voice
mechatronics
orthotic design
soft-tissue biomechanics
event
hacking
autism research
member company
pharmaceuticals
open access
clinical trials
assistive technology
code
trade
biomedical imaging
exhibit
academia
member event
real estate
gender studies
publishing
randomized experiment
gis
metamaterials
cartography
installation
On Earth, morning, noon, and night have their own specific meanings. The feeling of a second or a minute passing by, the shortening of the …
Advancing justice in Earth's complex systems using designs enabled by space
We build technologies that interface with the sleeping mind. We track different sleep-stages using brain activity, muscle tensio…
Advancing human wellbeing by developing new ways to communicate, understand, and respond to emotion
Human-computer interaction (HCI) has traditionally focused on designing and investigating interfaces that provide explicit visual, auditory…
Cocoon is our vision of a programmable dream machine from the future. This device would be enabled by the synthesis of many devices under d…
Jain, A., Schoeller, F., Zhang, E., & Maes, P. (2022, November). Frisson: Leveraging Metasomatic Interactions for Generating Aesthetic Chills. In Proceedings of the 2022 International Conference on Multimodal Interaction (pp. 148-158).
Enhancing human physical capability
Augmenting and mediating human experience, interaction, and perception with sensor networks
There are currently UROP openings for this project. AttentivU is a device, in the form factor of a pair of gla…
Space Exploration Initiative
Extending expression, learning, and health through innovations in musical composition, performance, and participation
Looking beyond smart cities
The Economist reports on the future of brain-computer interfaces, including work being done by researcher Nataliya Kosmyna.
Magnetomicrometry has exciting prospects for the control of wearable robotics, including prostheses and exoskeletons.
Converting the patterns of nature and the human body into beneficial signals and energy
Exploring how social networks can influence our lives in business, health, governance, and technology adoption and diffusion
Traditional additive manufacturing processes, especially those that make use of liquid resin as the feedstock, are constrained by the gravi…
Co-founded by Professor Rosalind Picard, Empatica develops medical-grade wearables and algorithms for health monitoring and diagnostics.
It is known that prolonged exposure to micro and hyper-gravity induces various acute health risks, such as osteoporosis, skeletal muscle at…
“Us” aims to help people develop their sense of empathy. It uses machine learning to analyze interlocutors’ signals (e.g., choice of words,…
Wax-based hybrid rocket propellants, including paraffin (common candlewax) and beeswax show promise as high-performing hybrid rocket propel…
Seamlessly coupling the worlds of bits and atoms by giving dynamic physical form to digital information and computation
Three-dimensional Digital Knitting of Intelligent Textile Sensor for Activity Recognition and Biomechanical MonitoringWe present an ap…
Spacecraft wrapped in sensor-rich electronic textiles could double as scientific instruments
Building intelligent personified technologies that collaborate with people to help them learn, thrive, and flourish.
CyberBiome is a programmable bio-digital organ, a wearable biosynthesis platform for personalized, on-demand production of therapeutics and…
SensorNets: Towards Reconfigurable Multifunctional Fine-grained Soft and Stretchable Electronic Skins.SensorNets is a bioin…
Overview: The outermost skin of a space-based structure is designed using materials known to protect against the harsh elements of space. S…
Promoting deeper learning and understanding in human networks
ML Learning
Researchers develop a comfortable, form-fitting fabric that recognizes its wearer’s activities, like walking, running, and jumping.
This work explores a dynamic future in which the accessories we wear are no longer static, but are instead mobile, living objects on the bo…
DuoSkin is a fabrication process that enables anyone to create customized functional devices that can be attached directly to the skin. Usi…
The Gender Shades project pilots an intersectional approach to inclusive product testing for AI.Algorithmic Bias PersistsGender Shades is a…
We present CAPS, wearable on-body capsules which produce repulsive odor to deter sexual abuse. The capsules can be triggered by self-a…
By Rachel Bellisle
AttentivU smart glasses designed to help wearers tune into a task and tune out the world.
This project seeks to examine the effects of altered gravity on an individual’s physiology during parabolic flight. Specifically, we will c…
In collaboration with Massachusetts General Hospital, we are conducting a clinical trial exploring objective methods for assessing depressi…
EngageME: Personalized machine learning and humanoid robots for measuring affect and engagement of children with autismEngageME is a projec…
SPRING is a custom-built hardware and software platform for children with neuro-differences. The system automates data acquisition, optimiz…
Electrodermal Activity (EDA) is a physiological indicator of stress and strong emotion. While an increasing number of wearable devices can …
Patchbots are sheet-form robots that are programmable on-the-fly by direct manipulation through bodily movements. The integrated …
SpaceHuman is a soft robotics device designed to facilitate the exploration of environments with reduced gravity in a view of democratizati…
Our body and mind relate in ways which are extraordinarily enigmatic and seemingly incomprehensible. Recent findings exemplify this by show…
In this work, we have developed a textile-based interactive surface fabricated through machine knitting technology. Our prototype exp…
Inspired by the human ear, a new acoustic fabric converts audible sounds into electrical signals.
Rapid prototyping platforms such as 3D printers used for digital fabrication are today able to manufacture custom objects for specific task…
"Augmented" is a Nova PBS documentary episode that premiers Wednesday, 2/23, featuring Biomechatronics group head Hugh Herr.
Living Observatory is an initiative for documenting and interpreting ecological change that will allow people, individually and collectivel…
InspirationSleep is a forgotten country of the mind. A vast majority of our technologies are built for our waking state, even though a thir…
OmniFiber is a reconfigurable fiber technology for movement-based interactions based on thin fluidic fiber actuators with closed-loop strai…
In recent years, there has been an increase in low-cost and open-source electronic and chemical sensors that hobbyists, concerned citizens,…
A FerroMagnetic Suit For Zero Gravity // Grounding Humans without Gravity
Unlike traditional randomized controlled trials that generalize relationships in large groups of people, single-case experiments seek to qu…
Gravity Proof is a performance and mission to prepare and cook bread in space. Inspired by ancient recipes and archaeological bread re…
OverviewWe have created a new customizable, multi-user research-through-play platform designed to facilitate social skill development for c…
Find out more about the new version of the system, "The Thinking Cap 2.0" here.Peoples' mindsets, meaning their beliefs about their own int…
The human ankle provides a significant amount of net positive work during the stance period of walking, especially at moderate to fast walk…
John Ellis talks to Affective Computing head Rosalind Picard about making AI and computers more emotionally intelligent.
Read (in Japanese) about "Machinoia: Machine of Multiple Me,” an art project created by Fluid Interfaces student Pat Pataranutaporn.
Amputation, muscle weakness, and nerve damage can make it difficult to perform simple daily tasks. In this project, we are developing a mi…
Living in space could have significant physical and mental impacts on astronauts. Wearables have the potential to play a critical role in m…
The Space Exploration Initiative supports research across and beyond MIT in two microgravity flights this spring.