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asl
KnitworkVR is an immersive virtual experience designed to simulate the Living Knitwork Pavilion showcased at Burning Man, through the use o…
This project seeks to explore and further develop the concept of "Symbiotic Virtuosity," where artificial intelligence (AI) and human music…
Before automobiles were invented and widely adopted, animals like horses were the most common mode of transportation. While this change bro…
There are currently UROP openings for this project. AttentivU is a neural AI platform for wireless non-invasive sensing of pers…
Neural audio synthesis methods now allow specifying ideas in natural language. However, these methods produce results that cannot be easily…
Urban populations around the world are rapidly growing. To improve livability, urban residents must reduce dependency on fossil fuels and p…
Find out more about the new version of the system, "The Thinking Cap 2.0" here.Peoples' mindsets, meaning their beliefs about their own int…
We build technologies that interface with the sleeping mind. We track different sleep-stages using brain activity, muscle tensio…
InspirationSleep is a forgotten country of the mind. A vast majority of our technologies are built for our waking state, even though a thir…
Ancient textiles have played a major role in the social, economic, and religious structures of communities around the world. Iconic, indige…
OmniFiber is a reconfigurable fiber technology for movement-based interactions based on thin fluidic fiber actuators with closed-loop strai…
Three-dimensional Digital Knitting of Intelligent Textile Sensor for Activity Recognition and Biomechanical MonitoringWe present an ap…
Continuing the work of Liquid Movies, we introduce Liquid Learning, an extension for not simply recommending videos but encouraging people …
Shape displays can be used to render both 3D physical content and user interface elements. We propose to use shape displays in three differ…
The Grain Prism is a hybrid musical instrument that combines granular synthesis and live audio recordings. Presented in a capacitive touch …
The sense of smell is perhaps the most pervasive of all senses, but it is also one of the least understood and least exploited in HCI. We p…
Spanning from the early Musical Telegraph and Electronic Sackbut, to the late EMS Synthi AKS and Moog Synthesizers, electronic music and mu…
By Hila Mor, Yu Tianyu, Ken Nakagaki, Benjamin Harvey Miller, Yichen Jia, Hiroshi IshiiThe Venous Materials project envisions a new way to …
Recent advances in artificial limbs have resulted in the provision of powered ankle and knee function for lower extremity amputees and powe…
Amputation, muscle weakness, and nerve damage can make it difficult to perform simple daily tasks. In this project, we are developing a mi…
Appropriate and adaptive treatment plans are challenging in Parkinson’s disease for several reasons. parkinsAI models drug response a…
AlterEgo is a non-invasive, wearable, peripheral neural interface that allows humans to converse in natural language with machin…
In this work, we introduce FedML, an open research library and benchmark that facilitates the development of new 'federated learning algori…
Interoceptive Technologies: Inducing emotions from the body upInspirationThere’s a feeling that comes tingling down the spine in certain mo…
dementAI is an open-source platform for modeling risk stratification of Alzheimer's dementia using spontaneous speech through a …
We propose an improved private count-mean-sketch data structure and show its applicability to differentially private contact trac…
Regular disinfection of hands and frequently touched surfaces is a critical factor in preventing the spread of infectious diseases and diso…
We envision that a close-to-nose interface could be used as a complementary or alternative wearable method to nasal cannulas or masks,…
I am currently developing a new approach in conducting sensory examinations via the Olfactory Response Baseline Identification Test (O.R.B.…
Living Bits : Opportunities and Challenges for Integrating Living Microorganisms in Human-Computer InteractionThere are trillions of living…
The Gamma SENSE (Sensory Engaging Nebulised Scent Experience) is a pioneering instrumental addition to the gamma instrument series. The dev…
Discreet Teeth Gestures for Mobile Device InteractionByte.it is a miniaturized, discreet interface that uses teeth gestures for hands-free …
Wearable Wisdom: An Intelligent Audio-Based System for Mediating Wisdom and AdviceHaving good mentors and role models is important for pers…
In nature, hair has numerous functions such as providing warmth, adhesion, locomotion, sensing, and a sense of touch, as well as its well-k…
The RGBox is an experimental game to teach fundamentals of additive color mixing theory. As opposed to the behavior of pigments that g…
MoveU is a wearable vestibular stimulation device for providing proprioceptive haptic feedback in virtual reality (VR). The device in…
Elowan is a cybernetic lifeform, a plant in direct dialogue with a machine. Using its own internal electrical signals, the plant is interfa…
Plants can sense the environment, other living entities and regenerate, actuate or grow in response. Our interaction and communication…
The vision of pervasive computing is now mainstream. These connected devices permeate every aspect of our lives. Yet, we remain tethered to…
HeartBit is an interface designed for haptic heart rate biofeedback. A handheld heart beats alongside your own, mirroring the size, weight,…
Virtual reality can help realize mediated social experiences where we interact as richly with those around the world as we do with those in…
Presenting RFind, a new technology that allows us to locate almost any object with extreme accuracy by transforming low-cost, battery-free …
An Urban Decision-Support System Augmented by Artificial IntelligenceThe decision-making process in urban design and urban planning is outd…
Embodied voice-based agents, such as Amazon’s Echo, Google Home, and Jibo, are becoming increasingly present in the home environment. For m…
In architecture, the building skin is the primary interface for mediating the environment of the external with the internal. But today, thi…
The process by which children learn native languages is markedly different from the process of learning a second, or non-native, language. …
GUI3D Template is a generic implementation of the GUI components that anyone might want for a 3D simulation in Processing 3. Component…
Developed by Ira Winder with the MIT Centre for Transportation and Logistics, the model seeks to use real population data and create a simu…
We introduce Rovables, a miniature robot that can move freely on unmodified clothing. The robots are held in place by magnetic wheels, and …