banking and finance
internet of things
neural interfacing and control
natural language processing
point of care
sports and fitness
Today’s assistive communication devices are far from perfect. Using state of the art small, wearable sensors and powerful machine learnin...
We are working to build technology that interfaces with the sleeping mind. As the dreamer descends into sleep, we track different sl...
Before automobiles were invented and widely adopted, animals like horses were the most common mode of transportation. While this change b...
Ancient textiles have played a major role in the social, economic, and religious structures of communities around the world. Iconic, indi...
Find out more about the new version of the system, "The Thinking Cap 2.0" here.Peoples' mindsets, meaning their beliefs about their own i...
By Hila Mor, Yu Tianyu, Ken Nakagaki, Benjamin Harvey Miller, Yichen Jia, Hiroshi IshiiThe Venous Materials project envisions a new way t...
Recent advances in artificial limbs have resulted in the provision of powered ankle and knee function for lower extremity amputees and po...
Amputation, muscle weakness, and nerve damage can make it difficult to perform simple daily tasks. In this project, we are developing a ...
Spanning from the early Musical Telegraph and Electronic Sackbut, to the late EMS Synthi AKS and Moog Synthesizers, electronic music and ...
Appropriate and adaptive treatment plans are challenging in Parkinson’s disease for several reasons. parkinsAI models drug response...
Virtual and augmented reality headsets are unique as they have access to our facial area, an area that presents an excellent opportunity ...
AlterEgo is a non-invasive, wearable, peripheral neural interface that allows humans to converse in natural language with mach...
In this work, we introduce FedML, an open research library and benchmark that facilitates the development of new 'federated learning algo...
There are currently UROP openings for this project. All the details available via the link: https://www.braini.io/j...
Interoceptive Technologies: Inducing emotions from the body upInspirationThere’s a feeling that comes tingling down the spine in certain ...
Human-computer interaction (HCI) has traditionally focused on designing and investigating interfaces that provide explicit visual, audito...
dementAI is an open-source platform for modeling risk stratification of Alzheimer's dementia using spontaneous speech through ...
We propose an improved private count-mean-sketch data structure and show its applicability to differentially private contact tr...
Regular disinfection of hands and frequently touched surfaces is a critical factor in preventing the spread of infectious diseases and di...
We envision that a close-to-nose interface could be used as a complementary or alternative wearable method to nasal cannulas or mask...
The environmental conditions of prolonged spaceflight pose significant psychological risks for astronauts. In particular, crews of future...
Urban populations around the world are rapidly growing. To improve livability, urban residents must reduce dependency on fossil fuels and...
InspirationSleep is a forgotten country of the mind. A vast majority of our technologies are built for our waking state, even though a th...
Probabilistic thinking has been one of the most powerful ideas in the history of science, and it is rapidly gaining even more relevance a...
“Power Props” is a sensor and actuator platform for Live Action Role Playing (LARP), immersive theater, theme park, and other transmedia ...
I am currently developing a new approach in conducting sensory examinations via the Olfactory Response Baseline Identification Test (O.R....
Living Bits : Opportunities and Challenges for Integrating Living Microorganisms in Human-Computer InteractionThere are trillions of livi...
The sense of smell is perhaps the most pervasive of all senses, but it is also one of the least understood and least exploited in HCI. We...
Cocoon is our vision of a programmable dream machine from the future. This device would be enabled by the synthesis of many devices under...
When contemplating the future of life in space, we dream not only of rockets and off-world societies, but also of art, of leisure, and fr...
SensorNets: Towards Reconfigurable Multifunctional Fine-grained Soft and Stretchable Electronic Skins.SensorNets is a bio...
The Gamma SENSE (Sensory Engaging Nebulised Scent Experience) is a pioneering instrumental addition to the gamma instrument series. The d...
The design process is no longer limited to one group of individuals, as number, level, and cost make tools ever more accessible. As we mo...
Discreet Teeth Gestures for Mobile Device InteractionByte.it is a miniaturized, discreet interface that uses teeth gestures for hands-fre...
Wearable Wisdom: An Intelligent Audio-Based System for Mediating Wisdom and AdviceHaving good mentors and role models is important for pe...
The Grain Prism is a hybrid musical instrument that combines granular synthesis and live audio recordings. Presented in a capacitive touc...
In nature, hair has numerous functions such as providing warmth, adhesion, locomotion, sensing, and a sense of touch, as well as its well...
The RGBox is an experimental game to teach fundamentals of additive color mixing theory. As opposed to the behavior of pigments that...
MoveU is a wearable vestibular stimulation device for providing proprioceptive haptic feedback in virtual reality (VR). The device ...
Bird is a hand-controlled pointing system that translates a user's finger movements and positions into the motion of a 3D pointer in a vi...
Elowan is a cybernetic lifeform, a plant in direct dialogue with a machine. Using its own internal electrical signals, the plant is inter...
Plants can sense the environment, other living entities and regenerate, actuate or grow in response. Our interaction and communicati...
The delivery of mental health interventions via ubiquitous devices has shown a lot of promise. A natural conversational interface that al...
The vision of pervasive computing is now mainstream. These connected devices permeate every aspect of our lives. Yet, we remain tethered ...
HeartBit is an interface designed for haptic heart rate biofeedback. A handheld heart beats alongside your own, mirroring the size, weigh...
We want to create immersive, personalized, and scalable digital experiences. In order to do that, we need to fundamentally rethink the wa...
Virtual reality can help realize mediated social experiences where we interact as richly with those around the world as we do with those ...
With advances in virtual reality (VR) and physiological sensing technology, even more immersive computer-mediated communication through l...
Presenting RFind, a new technology that allows us to locate almost any object with extreme accuracy by transforming low-cost, battery-fre...
An Urban Decision-Support System Augmented by Artificial IntelligenceThe decision-making process in urban design and urban planning is ou...
Embodied voice-based agents, such as Amazon’s Echo, Google Home, and Jibo, are becoming increasingly present in the home environment. For...
In architecture, the building skin is the primary interface for mediating the environment of the external with the internal. But today, t...
The process by which children learn native languages is markedly different from the process of learning a second, or non-native, language...
Shape displays can be used to render both 3D physical content and user interface elements. We propose to use shape displays in three diff...
GUI3D Template is a generic implementation of the GUI components that anyone might want for a 3D simulation in Processing 3. Compone...
In September 2014, 150 parents, engineers, designers, and healthcare practitioners gathered at the MIT Media Lab for the "Make the Breast...
DuoSkin is a fabrication process that enables anyone to create customized functional devices that can be attached directly to the skin. U...
This work explores a dynamic future in which the accessories we wear are no longer static, but are instead mobile, living objects on the ...
Developed by Ira Winder with the MIT Centre for Transportation and Logistics, the model seeks to use real population data and create a si...
We introduce Rovables, a miniature robot that can move freely on unmodified clothing. The robots are held in place by magnetic wheels, an...
The use of data-driven methods to examine dynamic spaces, relationships, and mechanisms within an urban environment frames the city as a ...