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asl
How can we establish nurturing and circular relationships for informal settlements and allow regenerative ecosystems to envision urban…
The close relationship between touch, gesture, and sound plays a critical role in expressive musical performance. Many acoustic instruments…
Black Forest is a participatory public artwork collecting the names and stories of Black lives lost to COVID-19 in the U.S. and planting tr…
@artbhot is a Twitter bot that leverages stable diffusion technology to translate user tweets into images and animations. Access…
An exploration of how advances in deep learning and generative models can be used to help us synthesize our ideas.
This speculative design project from the Tangible Media group is supported by the MIT Center for Art, Science & Technology (CAST).
Scratch is the world's most popular coding community for kids. Millions of kids around the world are using Scratch to program their ow…
Will the city swallow the forest, or will the forest reclaim the city? Or can we find a third way?The 21st century is a critical momen…
Data from the devices will help future astronauts navigate the moon’s south polar region and search for frozen water.
Life with AI | Designing the future of smart systems to improve the human experience
Future Worlds | Design and action for the future we want to live in
Decentralized Society | Architecting the new internet for the good of the people
Cultivating Creativity | Catalyzing a global movement enabling everyone to unlock and unleash their individual and collective creativity
Connected Mind + Body | Revolutionizing the future of mental and physical wellbeing
The environmental conditions of prolonged spaceflight pose significant psychological risks for astronauts. In particular, crews of future …
By Rachel BellisleOverview:The Gravity Loading Countermeasure Skinsuit (GLCS or “Skinsuit”) is an intravehicular activity suit for astronau…
When imagining human life in space, how will we express our humanity and creativity in an alien environment? Can the art we make both refle…
Ancient textiles have played a major role in the social, economic, and religious structures of communities around the world. Iconic, indige…
MM-RT is a tabletop tangible musical interface that employs electromagnetic actuators and small permanent magnets to physically induce soun…
Alum Adam Haar and artist Carsten Höller talk about the Dream Hotel—a collaboration that began with Höller’s 2021 MIT CAST residency.
We are working with MIT CAST Visiting Artist Carsten Höller to build prototypes for a Dream Hotel museum exhibition which will translate ex…
My name is Raechel Walker. I'm a PhD student in the Personal Robots group. Here is a short description of my Data Activism Program:The Data…
In my art practice, I am always looking to explore the intersection where the human body meets the frontier of digital representation. P…
An annual celebration of learning, sharing, making, creating, and debating at the MIT Media Lab.
KnitworkVR is an immersive virtual experience designed to simulate the Living Knitwork Pavilion showcased at Burning Man, through the use o…
This project transforms light into glass sculptures. I developed a software systems to capture photographs of sunlight moving th…
Media Lab Professor Zach Lieberman talks about his artistic practice, his daily digital sketches, and his approach to new technologies.
One of the highlighted projects merging technology with the beauty and craftsmanship of fine arts, the Living Knitwork Pavilion recently re…
In Scientific American, Dr. Pat Pataranutaporn and others consider the ways that art shapes our understanding of and interactions with AI.
Crossroads is an interactive social game where players dig deep into each other's past experiences by collaboratively generating and r…
In collaboration with NTT DATAEvery human culture has developed practices and rituals associated with remembering those who have died. We a…
ColloGraphy (colloquy+calligraphy) is a tangible way to interact and communicate with another person from a different time, whether a loved…
Through an embodied, spatial audio experience, Collective Echos makes tangible a living library of human experiences.In the face of intensi…
Composed by Kimaya Lecamwasam and performed by Jessica Shand and Charlie Lovell-Jones on April 3, 2023. A preliminary d…
Media Lab alum Andy Cavatorta talks to Slice of MIT about his kinetic sculpture "Whale," on display at MIT Museum.
Exploring new forms of social justice through art
Freedom Radio (in development) is an ongoing participatory artwork collecting multilingual thoughts and expressions of freedom across natio…
A Counting is an ongoing series of software-generated live-streamed sound and video works composed of an evolving neverending count fr…
"Autonomous operations are critical for the success, safety, and crew survival of NASA deep space missions beyond low Earth orbit, includin…
This thesis project explores how emerging (AI) technologies might transform how we shape and interact with typography. I will create three …
The Machine Ghost in the Human Shell by Kawita Vatanajyankur and Pat Pataranutaporn is set to premier at the 11th Asia Pacific Tr…
The prestigious honor society announces more than 250 new members, which includes Tod Machover, head of Opera of the Future.
Cody Paige, MIT AeroAstro Contributors: Ferrous Ward, MIT AeroAstro; Don Derek Haddad, ResEnv; Jess Todd, MIT…
Organology: Real-Time Biometrics x Sound Synthesis October 19th @ 8:00 PMMIT Media Lab 3rd Floor AtriumWhat role does the body pl…
August 4 – 7 (SUN – TUE), 20249–11:00pm EDTThis is an online 4-day workshop consisting of software tutorials and rapid prototyping. P…
Callender was awarded this prize for his body of work, Light Sculptures, Matters of Impermanence.
The Space Exploration Initiative’s 2022 microgravity flight features lunar-specific payloads in advance of an upcoming moon mission
The Space Exploration Initiative supports research across and beyond MIT in two microgravity flights this spring.
Congratulations to the winners and honorees of the 2024 Core77 Design Awards!
Emerging Worlds
By Martin NisserThe ability to deploy large space structures is key to enabling long-duration and long-distance space missions, supporting …
Neural audio synthesis methods now allow specifying ideas in natural language. However, these methods produce results that cannot be easily…
It was recognized in the Plus: Architecture +Innovation category
Media Lab alum Alexander Reben has been named as OpenAI’s first artist in residence.
Convergence: Artistic Exploration from Nature to SocietyNARLabs, Taipei, Taiwan May 10 - August 10, 2024 Guided by the Taiwa…
The gondola, a timeless and iconic symbol of Venice and love, embarks on a new journey at the Venice Biennale Arte 2024 (https://www.labien…
Have you ever needed a single-line font rather than an outline of a typeface? For instance in the use of digital fabrication processes such…
Illuminate was featured in the AI, Metaverse + Virtual: Best Installation or Experience category.
Playing the Room is an audio technology project that explores the relationship between music performance and physical space, as well as wit…
Hex House was co-founded by Char Stiles, a master's student in the Future Sketches research group.
People die twice.First, when they die.Then when they are forgotten.Rokusuke Ei (1933-2016)
FibeRobo is a novel body-temperature shape-changing fiber based on liquid crystal elastomers. The development of a new fabrication techniqu…
Nicole L'Huillier, an alum of the Opera of the Future group, is collaborating on a sound installation at this year's Venice Biennale.
Media Lab alumni Ziv Epstein and Alexander Reben joined a panel discussion on the creative future of generative AI.