• Search Search
  • User Login
  • Nav Nav
Search
  • News + Updates
  • Research
  • About
  • Graduate Program
  • People
  • Events
  • Videos
  • Member Portal
We are an interdisciplinary research lab working to invent the future of
  • health

  • art

  • human-machine interaction

  • learning

  • artificial intelligence

  • robotics

  • architecture

  • design

  • technology

  • consumer electronics

  • kids

  • music

  • wearable computing

  • networks

  • politics

  • bioengineering

  • entertainment

  • cognition

  • economy

  • human-computer interaction

  • data

  • machine learning

  • history

  • archives

  • social science

  • storytelling

  • sensors

  • interfaces

  • wellbeing

  • space

  • environment

  • covid19

  • computer science

  • developing countries

  • prosthetics

  • engineering

  • privacy

  • social robotics

  • ethics

  • civic technology

  • social media

  • civic media

  • imaging

  • public health

  • communications

  • synthetic biology

  • urban planning

  • augmented reality

  • neurobiology

  • biology

  • affective computing

  • virtual reality

  • computer vision

  • transportation

  • community

  • industry

  • energy

  • biomechanics

  • data visualization

  • social change

  • food

  • alumni

  • government

  • biotechnology

  • zero gravity

  • ocean

  • 3d printing

  • creativity

  • racial justice

  • medicine

  • agriculture

  • blockchain

  • genetics

  • manufacturing

  • data science

  • gaming

  • prosthetic design

  • women

  • behavioral science

  • construction

  • fashion

  • materials

  • social networks

  • banking and finance

  • open source

  • systems

  • cryptocurrency

  • security

  • crowdsourcing

  • climate change

  • diversity

  • collective intelligence

  • fabrication

  • makers

  • wiesner

  • language learning

  • cognitive science

  • internet of things

  • bionics

  • extended intelligence

  • performance

  • neural interfacing and control

  • perception

  • human augmentation

  • startup

  • interactive

  • autonomous vehicles

  • natural language processing

  • ecology

  • civic action

  • marginalized communities

  • nonverbal behavior

  • mapping

  • physiology

  • visualization

  • clinical science

  • physics

  • holography

  • long-term interaction

  • gesture interface

  • microfabrication

  • mechanical engineering

  • networking

  • trust

  • point of care

  • orthotic design

  • water

  • sports and fitness

  • autism research

  • primary healthcare

  • electrical engineering

  • voice

  • microbiology

  • hacking

  • member company

  • pharmaceuticals

  • rfid

  • nanoscience

  • clinical trials

  • mechatronics

  • trade

  • academia

  • member event

  • open access

  • gender studies

  • soft-tissue biomechanics

  • code

  • chemistry

  • real estate

  • randomized experiment

  • publishing

  • biomedical imaging

  • gis

  • event

  • exhibit

  • cartography

  • metamaterials

  • installation

  • Groups
  • Projects
  • Publications
  • Centers
  • Initiatives
More Close
Research
Space Enabled

Advancing justice in Earth's complex systems using designs enabled by space

#robotics #design #human-computer interaction +49 more
Not Accepting Applicants
Research
Space Exploration Initiative

Space Exploration Initiative

#robotics #design #virtual reality +65 more
Project Research

KnittedKeyboard II

Spanning from the early Musical Telegraph and Electronic Sackbut, to the late EMS Synthi AKS and Moog Synthesizers, electronic music and ...

in Responsive Environments
Irmandy Wicaksono · Mike Hao Jiang +1 more
#design #human-computer interaction #architecture +11 more
Research
Fluid Interfaces

Designing Systems for Cognitive Support

#robotics #design #virtual reality +36 more
Not Accepting Applicants
Archived
Project Research

Personalized Machine Learning for Autism Therapy

EngageME: Personalized machine learning and humanoid robots for measuring affect and engagement of children with autismEngageME is a proj...

in Affective Computing
Ognjen (Oggi) Rudovic · Rosalind W. Picard
#robotics #human-computer interaction #health +9 more
Archived
Project Research

KALM: BCI Systems for Managing Anxiety and Stress

The KALM project consists of a multimodal dataset and a wearable system for managing anxiety.  With this set of tools we aim to make...

in Fluid Interfaces
Angela Vujic · Pattie Maes +1 more
#human-computer interaction #cognition
Project Research

(Dis)Appearables

by Ken Nakagaki, Jordan L Tappa, Yi Zheng*, Joanne Leong, Jack Forman, Sven Koenig*, and Hiroshi Ishii*Collaborators at the Uni...

in Tangible Media
Ken Nakagaki · Joanne Leong +1 more
#robotics #design #human-computer interaction
Research
Affective Computing

Advancing human wellbeing by developing new ways to communicate, understand, and respond to emotion

#robotics #social networks #computer vision +44 more
Not Accepting Applicants
Project Research

Patchbots: Milli-fluidic Soft Robots Towards On-body Locomoting Swarm UIs

Patchbots are sheet-form robots that are programmable on-the-fly by direct manipulation through bodily movements. The integrate...

in Tangible Media
Ozgun Kilic Afsar · Hila Mor +1 more
#robotics #design #human-computer interaction +2 more
Project Research

Tapis Magique: A Choreomusical Interactive Carpet

Ancient textiles have played a major role in the social, economic, and religious structures of communities around the world. Iconic, indi...

in Responsive Environments
Irmandy Wicaksono · Don Derek Haddad
#design #human-computer interaction #architecture +14 more
Project Research

SpaceHuman 2.0

SpaceHuman is a soft robotics device designed to facilitate the exploration of environments with reduced gravity in a view of democratiza...

in Responsive Environments · Space Exploration Initiative
Valentina Sumini · Joseph A. Paradiso +2 more
#robotics #design #human-computer interaction +16 more
Research
Camera Culture

Making the invisible visible–inside our bodies, around us, and beyond–for health, work, and connection

#computer vision #human-computer interaction #artificial intelligence +40 more
Not Accepting Applicants
Archived
Research
Collective Learning

Transforming data into knowledge

#design #social networks #virtual reality +39 more
Not Accepting Applicants
Research
Viral Communications

Creating scalable technologies that evolve with user inventiveness

#design #computer vision #human-computer interaction +38 more
Not Accepting Applicants
Archived
Project Research

KnittedKeyboard

In this work, we have developed  a textile-based interactive surface fabricated through machine knitting technology. Our prototype e...

in Responsive Environments
Irmandy Wicaksono · Joseph A. Paradiso
#design #human-computer interaction #consumer electronics +9 more
Archived
Research
City Science

Looking beyond smart cities

#robotics #design #social networks +66 more
Not Accepting Applicants
Project Research

Designing Personalized AI Agents to Foster Human-Human Connections

Research MotivationCan we become more socially connected with one another through the facilitation of a socially embodied agent? What typ...

in Personal Robots
Anastasia Ostrowski · Huili Chen +3 more
#robotics #design #human-computer interaction +1 more
Research
Lifelong Kindergarten

Engaging people in creative learning experiences

#robotics #design #human-computer interaction +26 more
Not Accepting Applicants
Project Research

Understanding the 15 Minute City

City Science researchers are engaging in an exploratory process to understand, develop, and model a platform with a focus on the 15-minut...

in City Science
Diego Antonelli · Pietro Dicosta +7 more
#design #human-computer interaction #civic technology +1 more
Research
Responsive Environments

Augmenting and mediating human experience, interaction, and perception with sensor networks

#robotics #design #virtual reality +61 more
Not Accepting Applicants
Project Research

3DKnITS: Three-dimensional Knitted Intelligent Textile Sensor

Three-dimensional Digital Knitting of Intelligent Textile Sensor for Activity Recognition and Biomechanical MonitoringWe present an ...

in Responsive Environments
Irmandy Wicaksono · Joseph A. Paradiso
#design #human-computer interaction #entertainment +9 more
Project Research

Detect DeepFakes: How to counteract misinformation created by AI

Check out our publications in PNAS, a workshop at IJCAI, and pre-print on arXiv. How do you spot a DeepFake? How good are DeepF...

in Affective Computing
Matthew Groh · Ziv Epstein +1 more
#human-computer interaction #artificial intelligence #human-machine interaction +3 more
Project Research

Multi-Party Human-Robot Conversation Interactions

With the emergence of social robots in people’s daily lives, their interactions with people need to consider not only engaging with ...

in Personal Robots
Pedro Colon-Hernandez · Sharifa Alghowinem +2 more
#human-computer interaction #artificial intelligence
Project Research

DefeXtiles: 3D printing quasi-woven textiles via underextrusion

OverviewDefeXtiles are thin, flexible textiles of many materials that can quickly be printed into a variety of 3D forms using an inexpens...

in Tangible Media
Jack Forman · Hiroshi Ishii
#design #human-computer interaction #fashion +4 more
Project Research

Dyadic Affect in Multimodal Interaction - Parent to Child (DAMI-P2C) Dataset

Audio-visual data set containing around 21.6 hours of parent-child interaction during story reading.The DAMI-P2C dataset consists of audi...

in Personal Robots
Xiajie (Brayden) Zhang · Sharifa Alghowinem +2 more
#robotics #human-computer interaction #artificial intelligence +2 more
Project Research

Liquid Movies

Video has evolved from an esoteric production to the default means of communication both online and as broadcast. We accept a bad or leng...

in Viral Communications
JS Tan
#computer vision #human-computer interaction #communications +1 more
Project Research

Breathing Garment: A respiratory regulation garment for voice pedagogy

Using OmniFiber technology, we fabricated a type of undergarment that singers can wear to monitor and play back the movement of respirato...

in Tangible Media
Ozgun Kilic Afsar · Hiroshi Ishii
#robotics #design #human-computer interaction +6 more
Research
Tangible Media

Seamlessly coupling the worlds of bits and atoms by giving dynamic physical form to digital information and computation

#robotics #design #virtual reality +50 more
Not Accepting Applicants
Research
MIT Center for Constructive Communication

MIT Center for Constructive Communication

#social networks #human-computer interaction #artificial intelligence +25 more
Project Research

AI-generated Characters for Learning and Wellbeing

Advancements in machine learning have recently enabled the hyper-realistic synthesis of prose, images, audio and video data, in what is r...

in Fluid Interfaces
Pat Pataranutaporn · Valdemar Danry +4 more
#human-computer interaction #artificial intelligence #communications +2 more
Project Research

AttentivU

There are currently  UROP openings for this project.  All the details available via the link: https://www.braini.io/j...

in Fluid Interfaces
Nataliya Kos'myna · Pattie Maes
#human-computer interaction #augmented reality #health +6 more
Research
RAISE

RAISE

#robotics #human-computer interaction #artificial intelligence +10 more
Post Research

Tapis Magique nominated for SXSW Innovation Awards 2022 in two categories

Developed in collaboration with dancer Loni Landon, Tapis Magique is a pressure-sensitive, knitted electronic textile carpet.

Jan. 26, 2022
in Responsive Environments
#design #human-computer interaction #art +4 more
Article Research

Could humanlike behavior make smart devices more engaging? MIT researchers think so

A new study by researchers from the Personal Robots group and collaborators assesses how families interact with voice-user interfaces.

via TechCrunch · Jan. 18, 2022
in Personal Robots
#robotics #human-computer interaction #artificial intelligence +3 more
Project Research

Artificial Intelligence and Machine Learning in Clinical Development: A Translational Perspective

Technical summary: Future of clinical development is on the verge of a major transformation due to convergence of large new digital data ...

in Health 0.0
Pratik Shah · Francis Kendall
#computer vision #human-computer interaction #artificial intelligence +11 more
Research
Biomechatronics

Enhancing human physical capability

#robotics #design #human-computer interaction +54 more
Not Accepting Applicants
Research
Social Machines

Promoting deeper learning and understanding in human networks

#design #social networks #computer vision +50 more
Not Accepting Applicants
Article Research

The data-driven future of storytelling: MIT’s Deb Roy on the message and the medium

Deb Roy talks to McKinsey about the many ways audience, voice, and medium combine to create compelling stories.

via McKinsey & Company · Jan. 13, 2022
in MIT Center for Constructive Communication
#human-computer interaction #artificial intelligence #communications +5 more
Research
Opera of the Future

Extending expression, learning, and health through innovations in musical composition, performance, and participation

#multimodal representation #performance technologies #digital opera +54 more
Not Accepting Applicants
Article Research

“Hey, Alexa! Are you trustworthy?”

The more social behaviors a voice-user interface exhibits, the more likely people are to trust it, engage with it, and think it competent.

via MIT News · Jan. 14, 2022
in Personal Robots · RAISE
#robotics #human-computer interaction #artificial intelligence +3 more
Project Research

Self-Learning AI Model Learns from Patient Data to Design Novel Clinical Trials

Technical summaryUnstructured learning problems without well-defined rewards are unsuitable for current reinforcement learning (RL) appro...

in Health 0.0
Pratik Shah
#human-computer interaction #artificial intelligence #bioengineering +8 more
Project Research

Deep Learning to Develop and Analyze Computational Hematoxylin and Eosin Staining of Tissue Images for Digital Biopsies

Staining of tissues sections using chemical and biological dyes has been used for over a century for visualizing various tissue types and...

in Health 0.0
Pratik Shah
#human-computer interaction #artificial intelligence #bioengineering +8 more
Article Research

Are humans better than AI at detecting deepfakes? It’s complicated.

PhD student Matt Groh speaks with Input Magazine’s Annie Rauwerda about his team's recent research on deepfake detection.

via Input Magazine · Jan. 11, 2022
in Affective Computing
#human-computer interaction #artificial intelligence #social science +1 more
Research
Personal Robots

Building intelligent personified technologies that collaborate with people to help them learn, thrive, and flourish.

#robotics #design #virtual reality +63 more
Not Accepting Applicants
Project Research

Project Us

“Us” aims to help people develop their sense of empathy. It uses machine learning to analyze interlocutors’ signals (e.g., tone of voice,...

in Fluid Interfaces
Camilo Rojas · Gaurav Patekar +1 more
#human-computer interaction #artificial intelligence #banking and finance +6 more
Archived
Project Research

Experiments in Deepfakes: Creativity, Computation and Criticism

SynopsisThe class will cover a wide range of perspectives on deepfakes, from their historical ancestors through their philosophical under...

in Fluid Interfaces
Pat Pataranutaporn · Roy Shilkrot +2 more
#human-computer interaction #art #artificial intelligence +2 more
Archived
Project Research

Dormio: Interfacing with Dreams

InspirationSleep is a forgotten country of the mind. A vast majority of our technologies are built for our waking state, even though a th...

in Civic Media · Fluid Interfaces · Personal Robots
Eyal Perry · Adam Haar Horowitz +5 more
#human-computer interaction #art #artificial intelligence +16 more
Publication Research

Choreographic Interfaces: Wearable Approaches to Movement Learning in Creative Processes

Afsar, Ozgun Kilic, et al. "Choreographic Interfaces: Wearable Approaches to Movement Learning in Creative Processes." ACM CHI'21 Workshop HAA'21.

Proceedings, May 2021
in Tangible Media
#robotics #design #human-computer interaction +1 more
Project Research

Computer-Aided Synthesis

An exploration of how  advances in deep learning and generative models can be used to help us synthesize our ideas.

in Viral Communications
Kevin Dunnell
#design #computer vision #human-computer interaction +4 more
Article Research

Industry Talk | Tapis Magique: a choreomusical interactive carpet

Pressure-sensitive, knitted electronic textile carpet generates 3D sensor data based on body gestures, drives an immersive sonic environment

via Knitting Industry · Nov. 8, 2021
in Responsive Environments
#design #human-computer interaction #consumer electronics +7 more
Publication Research

Magnetomicrometry

C. R. Taylor, S. S. Srinivasan, S. H. Yeon, M. K. O'Donnell, T. J. Roberts, H. M. Herr, Magnetomicrometry, Sci.Robot. 6, eabg0656 (2021), DOI: 10.1126/scirobotics.abg0656

Academic Paper, Aug. 2021
in Biomechatronics
#robotics #human-computer interaction #health +8 more
Project Research

The Power of Without

The Power of WITHOUT is a research theme in the City Science group. The theme proposes that heavy infrastructure solutions are not financ...

in City Science
Leticia Izquierdo Garcia · Kent Larson +5 more
#design #human-computer interaction #architecture +18 more
Post Research

Ken Nakagaki selected as one of MIT Technology Review's "Innovators Under 35: Japan" for 2020

The award recognizes Nakagaki's work developing tangible interfaces.

Jan. 20, 2021
in Tangible Media
#human-computer interaction
Project Research

Theme | Communication & Collaboration

Today’s assistive communication devices are far from perfect. Using state of the art small, wearable sensors and powerful machine learnin...

in Fluid Interfaces · Affective Computing
Pattie Maes · Utkarsh Sarawgi +3 more
#design #human-computer interaction #artificial intelligence +4 more
Project Research

OmniFiber: Strain-tunable Fluidic Fiber Actuators for Soft Robotic Textiles and Autonomous Garments

OmniFiber is a reconfigurable fiber technology for movement-based interactions based on thin fluidic fiber actuators with closed-loop str...

in Tangible Media
Ozgun Kilic Afsar · Hila Mor +5 more
#robotics #design #human-computer interaction +6 more
Article Research

At Mass STEM Week kickoff, MIT RAISE announces Day of AI

Artificial intelligence is top-of-mind as Governor Baker, President Reif encourage students to “see yourself in STEM.”

via MIT News · Oct. 20, 2021
in Personal Robots · RAISE
#robotics #human-computer interaction #artificial intelligence +6 more
Project Research

Designing Generative Dialogue Spaces

Focus groups are a core methodology in audience research for bringing people together to discuss an issue of concern; however, it has bee...

in Social Machines · MIT Center for Constructive Communication
Dimitra Dimitrakopoulou
#design #human-computer interaction #communications
Project Research

Predicting Driver Self-Reported Stress by Analyzing the Road Scene

Different approaches and models have been used to detect driver’s stress and affective states, using physiology, facial expression, and s...

in Affective Computing
Neska Elhaouij · Agata Lapedriza Garcia +1 more
#human-computer interaction #artificial intelligence #data
Publication Research

Exploring the Use of Real-Time Camera Filters on Embodiment and Creativity

Leong, Joanne, et al. "Exploring the Use of Real-Time Camera Filters on Embodiment and Creativity." Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems. 2021.

Proceedings, May 2021
in Fluid Interfaces
#human-computer interaction #augmented reality #cognition +2 more
Publication Research

Design and preliminary results of a reaction force series elastic actuator for bionic knee and ankle prostheses

M. E. Carney, T. Shu, R. Stolyarov, J. F. Duval and H. M. Herr, "Design and Preliminary Results of a Reaction Force Series Elastic Actuator for Bionic Knee and Ankle Prostheses," in IEEE Transactions on Medical Robotics and Bionics, vol. 3, no. 3, pp. 542-553, Aug. 2021, doi: 10.1109/TMRB.2021.3098921.

Academic Paper, July 2021
in Biomechatronics
#robotics #design #human-computer interaction +2 more
Project Research

Physiophone: Electrophysiology Sonification

The human body produces a variety of different electrophysiological signals from brain-waves (EEG) to the electrical activity of the hear...

in Fluid Interfaces
Neo (Mostafa) Mohsenvand
#human-computer interaction #artificial intelligence #augmented reality +4 more
Project Research

Commalla: Communication for All

​Interested in learning more about the Commalla project?  Fill out this form! 

in Fluid Interfaces · Affective Computing
Jaya Narain · Kristy Johnson +1 more
#design #human-computer interaction #machine learning +2 more
Project Research

WiStress: Contactless Stress Monitoring

WiStress is a system that can monitor a user’s stress passively using wireless signals. WiStress can be installed on a desk or near a cou...

in Signal Kinetics
Fadel Adib · Unsoo Ha
#human-computer interaction #artificial intelligence #bioengineering
Project Research

Empathic GPS

Emotional arousal influences focus, attention, and decision-making, which are critical when driving. To help promote an optimal arousal l...

in Affective Computing
Neska Elhaouij · Sebastian Zepf +2 more
#human-computer interaction
Project Research

MetaSense

MetaSense: Integrating Sensing Capabilities into Mechanical Metamaterial. J. Gong*, O. Seow*, C. Honnet*, J. Forman,...

in Tangible Media
Cedric Honnet · Jack Forman
#human-computer interaction #consumer electronics #entertainment
More

  • News + Updates
  • Research
  • About
  • Graduate Program
  • People
  • Events
  • Videos
  • Member Portal

More ways to explore

  • Videos
  • Publications
  • Job Opportunities
  • Contact

Massachusetts Institute of Technology
School of Architecture + Planning

Accessibility
Donate to the Lab