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MIT City Science has developed an international network of cooperative City Science LabsWe are developing concepts and key technology that …
Check out our publications in PNAS, a workshop at IJCAI, and pre-print on arXiv. Check out a video from the Election Misinfo…
A tool for exploring the Media Lab’s research and synthesizing new project ideas.
Advancements in machine learning have recently enabled the hyper-realistic synthesis of prose, images, audio and video data, in what is ref…
This research presents the results of a study with 134 participants to explore the effects of learning from an AI-generated virtual in…
“Us” aims to help people develop their sense of empathy. It uses machine learning to analyze interlocutors’ signals (e.g., choice of words,…
Probabilistic thinking has been one of the most powerful ideas in the history of science, and it is rapidly gaining even more relevance as …
Many community organizations want to engage in conversations with their constituents but lack the support they need to analyze feedback. Mo…
Different approaches and models have been used to detect driver’s stress and affective states, using physiology, facial expression, and sel…
There are currently UROP openings for this project. AttentivU is a device, in the form factor of a pair of gla…
Imagine a personal AI agent that you can converse with naturally about your friends and family, helping you remember previous topics you’ve…
In an effort to design alternatives to opinion-based discourse at scale online that exploded with polarization, toxicity, and misinformatio…
Three-dimensional Digital Knitting of Intelligent Textile Sensor for Activity Recognition and Biomechanical MonitoringWe present an ap…
Communication skills are critical for all. We design and develop systems to help people with communication issues, eg more empa…
Video has evolved from an esoteric production to the default means of online and broadcast communication. We accept a wrong or lengthy vide…
During facilitated small-group conversations, facilitators have to manage many tasks, including handling the technology, managin…
This project was produced as part of the 2021 Snap Creative Challenge, focused on "The Future of Co-located Social AR."Wem…
@artbhot is a Twitter bot that leverages stable diffusion technology to translate user tweets into images and animations. Access…
SensorNets: Towards Reconfigurable Multifunctional Fine-grained Soft and Stretchable Electronic Skins.SensorNets is a bioin…
The Clubhouse provides a creative and safe out-of-school learning environment where young people from underserved communities around the wo…
We introduce–aSpire–a clippable, mobile pneumatic-haptic device designed to help users regulate their breathing rate via subtle tactile fee…
Audio-visual data set containing around 21.6 hours of parent-child interaction during story reading.The DAMI-P2C dataset consists of audio-…
Mental Machine: Labour in the Self Economy, 2022, is a live performance by Kawita Vatanajyankur made in collaboration with Pat Patara…
PCB debugging can be tricky sometimes. Normally we should check which signal we want to measure in the schematic, switch to PCB layout to s…
Ancient textiles have played a major role in the social, economic, and religious structures of communities around the world. Iconic, indige…
3 Voices is an artistic research project that looks beyond conventional approaches of listening to music, and instead probes at the deeper …
Spanning from the early Musical Telegraph and Electronic Sackbut, to the late EMS Synthi AKS and Moog Synthesizers, electronic music and mu…
The KALM project consists of a multimodal dataset and a wearable system for managing anxiety. With this set of tools we aim to make n…
by Ken Nakagaki, Jordan L Tappa, Yi Zheng*, Joanne Leong, Jack Forman, Sven Koenig*, and Hiroshi Ishii*Collaborators at the Unive…
Patchbots are sheet-form robots that are programmable on-the-fly by direct manipulation through bodily movements. The integrated …
SpaceHuman is a soft robotics device designed to facilitate the exploration of environments with reduced gravity in a view of democratizati…
Research MotivationCan we become more socially connected with one another through the facilitation of a socially embodied agent? What types…
City Science researchers are engaging in an exploratory process to understand, develop, and model a platform with a focus on the 15-minute …
With the emergence of social robots in people’s daily lives, their interactions with people need to consider not only engaging with in…
OverviewDefeXtiles are thin, flexible textiles of many materials that can quickly be printed into a variety of 3D forms using an inexpensiv…
InspirationSleep is a forgotten country of the mind. A vast majority of our technologies are built for our waking state, even though a thir…
An exploration of how advances in deep learning and generative models can be used to help us synthesize our ideas.
The Power of WITHOUT is a research theme in the City Science group. The theme proposes that heavy infrastructure solutions are not financia…
OmniFiber is a reconfigurable fiber technology for movement-based interactions based on thin fluidic fiber actuators with closed-loop strai…
Focus groups are a core methodology in audience research for bringing people together to discuss an issue of concern; however, it has been …
The human body produces a variety of different electrophysiological signals from brain-waves (EEG) to the electrical activity of the heart …
Interested in learning more about the Commalla project? Fill out this form!
Emotional arousal influences focus, attention, and decision-making, which are critical when driving. To help promote an optimal arousal lev…
MetaSense: Integrating Sensing Capabilities into Mechanical Metamaterial. J. Gong*, O. Seow*, C. Honnet*, J. Forman, S…
By Hila Mor, Yu Tianyu, Ken Nakagaki, Benjamin Harvey Miller, Yichen Jia, Hiroshi IshiiThe Venous Materials project envisions a new way to …
Novel Antenna-Based Controller for Musical ExpressionTune Field is a 3-dimensional tangible interface that combines and alters previously e…
The design of next-generation bionic ankles and knees aims to improve bionic actuators on all metrics: range of motion, power density, band…
The human ankle provides a significant amount of net positive work during the stance period of walking, especially at moderate to fast walk…
Amputation, muscle weakness, and nerve damage can make it difficult to perform simple daily tasks. In this project, we are developing a mi…
The Tidmarsh Living Observatory Portal is a research project that focuses on the design and fabrication of a pavilion that will genera…
By Ken Nakagaki, Joanne Leong, Jordan L Tappa, Joao Wilbert, and Hiroshi IshiiOverviewProject HERMITS explores a way to greatly a…
Therms-Up! is a DIY method of creating inflatables and prototyping interactive materials from wasted thermoplastic bags that easily found a…
OverviewPAL is a wearable platform for personalized, context-aware, and always-present user change. PAL has mult…
Appropriate and adaptive treatment plans are challenging in Parkinson’s disease for several reasons. parkinsAI models drug response a…
AlterEgo is a non-invasive, wearable, peripheral neural interface that allows humans to converse in natural language with machin…
Voice-user interfaces (VUIs), such as Amazon Echo and Google Home, are increasingly becoming present in domestic environments. Us…
When materials sciences meet HCI and e-textiles, for custom sensors and actuatorsIn this project we explore the process of polymerization t…
In this work, we introduce FedML, an open research library and benchmark that facilitates the development of new 'federated learning algori…
This project was selected to represent MIT at the Microsoft Design Expo 2020 on ‘Healthier Futures.’ iNonymizeA tele-mental health pla…
Interoceptive Technologies: Inducing emotions from the body upInspirationThere’s a feeling that comes tingling down the spine in certain mo…
Human-computer interaction (HCI) has traditionally focused on designing and investigating interfaces that provide explicit visual, auditory…