banking and finance
internet of things
neural interfacing and control
point of care
natural language processing
sports and fitness
Peoples' mindsets, meaning their beliefs about their own intellectual abilities, affect their effort and thereby their performance on tas...
Human-computer interaction (HCI) has traditionally focused on designing and investigating interfaces that provide explicit visual, audito...
AlterEgo is a non-invasive, wearable, peripheral neural interface that allows humans to converse in natural language with mach...
[Update 10/29/2019: This project has two open positions for UROPs/visiting students or interns. One position focuses around electrical en...
A wearable olfactory display that monitors cardio-respiratory information with the aspiration to support mental wellbeing.BioEssence is a...
InspirationSleep is a forgotten country of the mind. A vast majority of our technologies are built for our waking state, even though a th...
Lab on Body, Synthetic Biology, and Bio-Digital Systems for Health and Human Enhancement
Several research projects have recently explored the use of physiological sensors such as electroencephalography (EEG - brain activity) o...
Wearables are being widely researched for monitoring individual's health and wellbeing. Current generation wearable devices sense an indi...
Today’s assistive communication devices are far from perfect. Using state of the art small, wearable sensors and powerful machine learnin...
Nearly all classes of wearable and implantable biomedical devices depend on battery power for continuous operation. However, the life spa...
Earlier studies proved that behavior is highly shaped and constrained by one's social networks, and demonstrated ways in which individual...
The SNAPSHOT study seeks to measure Sleep, Networks, Affect, Performance, Stress, and Health using Objective Techniques. It is an NIH-fun...
Having good mentors and role models is important for personal growth. Knowledge, advice, and inspiration from people a person admires can...
Asthma is the most common chronic illness among children. The skills required to diagnose it make it an even greater concern. Our solutio...
SPRING is a custom-built hardware and software platform for children with neuro-differences. The system automates data acquisition, optim...
The relationship between breathing and self-reported stress is bidirectional. Respiration pattern is an indicator of stress, but it can a...
We introduce SkinBot: a lightweight robot that moves over the skin's surface with a two-legged suction-based locomotion mechanism and cap...
Living Observatory is an initiative for documenting and interpreting ecological change that will allow people, individually and collectiv...
HeartBit is an interface designed for haptic heart rate biofeedback. A handheld heart beats alongside your own, mirroring the size, weigh...
Digital machine knitting is a highly programmable manufacturing process that has been utilized to produce apparel, accessories, and footw...
Depressive disorders are ranked as the single largest contributor to non-fatal health loss (7.5% of all Years Lived with Disability), aff...
EngageME: Personalized machine learning and humanoid robots for measuring affect and engagement of children with autismEngageME is a proj...
This project seeks to examine the effects of altered gravity on an individual’s physiology during parabolic flight. Specifically, we will...
The Mediated Atmosphere project envisions a smart office that is capable of dynamically transforming itself to enhance occupants' work ex...
Unlike traditional randomized controlled trials that generalize relationships in large groups of people, single-case experiments seek to ...
The Gender Shades project pilots an intersectional approach to inclusive product testing for AI.Algorithmic Bias PersistsGender Shades is...
We present CAPS, wearable on-body capsules which produce repulsive odor to deter sexual abuse. The capsules can be triggered by self...
In collaboration with Massachusetts General Hospital, we are conducting a clinical trial exploring objective methods for assessing depres...
Makeup has long been used as a body decoration process for self-expression and for the transformation of one's appearance. While the mate...
DuoSkin is a fabrication process that enables anyone to create customized functional devices that can be attached directly to the skin. U...
This work explores a dynamic future in which the accessories we wear are no longer static, but are instead mobile, living objects on the ...
Light enables our visual perception. It is the most common medium for displaying digital information. Light regulates our circadian rhyth...
NailO is a wearable input device in the form of a commercialized nail art sticker. It works as a miniaturized trackpad the size and thick...
We introduce Rovables, a miniature robot that can move freely on unmodified clothing. The robots are held in place by magnetic wheels, an...
Fluxa is a compact wearable device that exploits body movements, as well as the visual effects of persistence of vision (POV), ...
Electrodermal Activity (EDA) is a physiological indicator of stress and strong emotion. While an increasing number of wearable devices ca...