banking and finance
internet of things
sports and fitness
Extending expression, learning, and health through innovations in musical composition, performance, and participation
Integrating digital interfaces more naturally into our physical lives, enabling insight, inspiration, and interpersonal connections
A conversation with Ramesh Raskar was published as an Impact Spotlight by the Lemelson Foundation. An excerpt is below.  ...
High-resolution imaging with conventional microscopes:Tissue-expansion technique could allow scientists to map brain circuits.
Brain circuits are large, 3D structures. However, the building blocks—proteins, signaling complexes, synapses—are or...
Misha Sra, Sergio Garrido-Jurado, Chris Schmandt, and Pattie Maes. 2016. Procedurally generated virtual reality from 3D reconstructed physical space. In Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology (VRST '16).
The setup involves adding one controller/tracker per foot and one at the base of the back along with two hand-held controllers and the HM...
Oasis received the Best Paper Award at VRST 2016.Oasis is a novel system for automatically generating immersive and interactive virtual r...
Multiplayer virtual reality games introduce the problem of variations in the physical size and shape of each user’s space for mapping int...
Every day, young people around the world use the Scratch programming language to create and share thousands of interactive projects on th...
Somos uma rede de educadores, artistas, pesquisadores, empreendedores, alunos e outros interessados na implementação de ambientes educaci...
O Festival de Invenção e Criatividade é uma grande celebração do espírito inventivo, colaborativo e mão na massa da educação brasil...
Scratch Memories is a dynamically generated, personalized web-based visualization that celebrates a Scratcher’s journey by highlighting t...
Advancing Wellbeing Seminar Series: Amy Blankson THE FUTURE OF HAPPINESS: How Mindful Innovation Can Fuel Well-being Technology—at least ...
We caught up with Maes to ask her what’s next in the area of human-to-computer interaction.
We present Smell Camera: an innovative way of capturing memories in the form of smell that can be recorded, stored, and played in the fut...
The Platform Optically transparent and structurally sound, glass has played a significant role in the evolution of product and archi...
Open Agriculture Initiative (OpenAg)
Revealing insights into the human condition and repairing brain disorders via novel tools for mapping and fixing brain computations
Boyden, E. S., Raymond, J. L. (2003) Active reversal of motor memories reveals rules governing memory encoding, Neuron 39(6):1031-42.
Maguire, Y., Boyden, E. S., Gershenfeld, N. (2000) Toward a table-top quantum computer, IBM Systems Journal 39:3&4, p.823.
Is it possible to experience being another life form? Created by Yedan Qian (Umeå Institute of Design) and Xin LIU from Fluid I...
Tree is a virtual experience that transforms you into a rainforest tree. With your arms as branches and body as the trunk, you experience...
Multimodal textile sensate media as an expressive and deformable musical interfaceIn the area of intelligent textiles, we are exploring a...
The following are Andy Lippman's opening remarks from the Media Lab's spring 2017 member meeting.
Media Lab associate director Andy Lippman's opening remarks from the spring 2017 member meeting.
Engaging people in creative learning experiences
Neri Oxman, architect, designer and professor at MIT Media Lab (Massachusetts Institute of Technology) with her team, The Mediated Matter...
This is a unique collaborative project between the Media Lab and Andorra's government, largest public and private companies (e.g., energy...
The gram-positive cocci Streptococcus pneumoniae causes pneumonia, otitis media, meningitis, and bacteremia in pediatric, elderly, and im...
Changing storytelling, communication, and everyday life through sensing, understanding, and new interface technologies
Enhancing mobile life through improved user interactions
An experiment with the manipulation of a user’s self-expression in VR space and as well as the perception of others in it, prov...
To create a seamless experience, we have integrated several bio-signal sensors into the faceplate of an HTC VIVE VR headset and utilized ...
ATENÇÃO: Saiu o resultado do Desafio Aprendizagem Criativa Brasil 2017! Clique aqui para conhecer os fellows e projetos selecionados!----...
This project aims to bridge the current gap between controlled-environment agriculture and the computer vision and robotics fields. The i...
The sense of agency (SoA) describes the feeling of being the author and in control of one's movements. It is closely linked to automated ...
Rhythm is a collection of open-source tools to make it easier for researchers to examine, analyze, and augment human interaction. Rh...
About Warren EllisWarren Ellis is the award-winning writer of graphic novels, including Transmetropolitan, Fell, Ministry of Space, and P...
Joe Jacobson in conversation with Alphabet's Rich DeVaulWhat do X and the Media Lab have in common? A genuine interest in creating and de...
Minding the gaps in medical research: Integrative medicine meets systems biologyA “side effect” of medical specialization and scientific ...
Host: J. Philipp SchmidtIn theory, technology holds the promise to increase the access to and quality of education. In practice, new tool...