banking and finance
internet of things
point of care
neural interfacing and control
sports and fitness
natural language processing
Changing Places researchers are developing scalable strategies for creating hyper-efficient, technology-enabled spaces that can help mak...
Andorra and the City Science research group at the MIT Media Lab are taking on the challenge of turning Andorra into an “Internationally ...
It is increasingly hard for adults and children alike to be attentive given the increasing amounts of information and distractions surrou...
This project aims to improve the prediction accuracy of wellbeing (stress, mood, and health levels) using temporal machine learning model...
The SNAPSHOT study seeks to measure Sleep, Networks, Affect, Performance, Stress, and Health using Objective Techniques. It is an NIH-fun...
In nature, hair has numerous functions such as providing warmth, adhesion, locomotion, sensing, and a sense of touch, as well as its well...
The human experience of food extends far beyond that of mere nourishment. Debriefs with astronauts tell us that food is a key creature co...
The OpenAg™ Personal Food Computer is a tabletop-sized, controlled environment agriculture technology platform that uses robotic systems ...
Beautiful Me has been designed to address the problem of acid attacks in southeast Asian countries and parts of Europe. Th...
SpeechBlocks is a medium that allows children (4-5 years old) to engage in open-ended play with writing. They can build arbitrary composi...
College of Design and Innovation of Tongji University, Shanghai, and the MIT Media Lab's City Science group are co-developing a version o...
Argus is a plant with DNA nanosensors inside it that detects lead (Pb2+ Heavy Metal). Irregularities in industrial waste management has l...
Concerned about your privacy online? Worried with whom and how photos of you and/or your family might be shared on social media? You prob...
Try Affective Network!Emotional contagion in online social networks has been of great interest over the past years. Previous studies have...
Maiden Flight is an autonomous biological laboratory environment designed for studying the impact of space flight on the sole reproductiv...
AlterEgo is a non-invasive, wearable, peripheral neural interface that allows humans to converse in natural language with mach...
Tongji University, Shanghai, and the MIT Media Lab's City Science group are co-developing a version of the MIT CityScope platform fo...
City Science researchers are developing a slew of tangible and digital platforms dedicated to solving spatial design and urban planning c...
The Guardians project aims to use the same game design principles used in mobile game platforms to create greater engagement with individ...
The lotus flower is an ancient symbol that has been associated with spiritual awakening or enlightenment.In yoga and meditation, the lot...
The aim of this project is to create an open source digital library with open data sets that cross link phenotypic response in plant...
The human experience of food extends far beyond that of mere nourishment. Debriefs with astronauts tell us that food is a key, creat...
The sense of smell is perhaps the most pervasive of all senses, but it is also one of the least understood and least exploited in HCI. We...
SpaceHuman is a soft robotics device designed to facilitate the exploration of environments with reduced gravity in a view of democratiza...
The Gamma Instrument is a small-format interactive device hovering between the realms of musical instrument and medical instrument. A cap...
A wearable olfactory display that monitors cardio-respiratory information to support mental wellbeing.BioEssence is a novel wearable olfa...
Most countries are projected to see the number of people ages 65 and older surpass the population under the age of 15 by 2050. The limita...
The University of Guadalajara, referred to as UdeG, is a university network composed of 15 campuses within the state of Jalisco and one o...
Read more about this project hereMIT City Science is working with HafenCity University to develop CityScope for the neighborhood of Rothe...
Evergreen Blues is a suite of interactive songs that together provide a collaborative musical narrative experience in the form of a multi...
Seasons Change Together is a collaborative song construction experience for multiple simultaneous participants. It represents a firs...
Lab on Body, Synthetic Biology, and Bio-Digital Systems for Health and Human Enhancement
Wearables are being widely researched for monitoring individual's health and wellbeing. Current generation wearable devices sense an indi...
Automatic and real-time sleep scoring is necessary to develop user interfaces that trigger stimuli in specific sleep stages. Ho...
We present an interactive virtual reality (VR) experience that uses biometric information for reflection and relaxation. We mon...
Discreet Teeth Gestures for Mobile Device InteractionByte.it is a miniaturized, discreet interface that uses teeth gestures for hands-fre...
Plants can sense the environment, other living entities and regenerate, actuate or grow in response. Our interaction and communicati...
Biological neuronal networks are highly complex and interconnected with superior information processing capabilities. Such networks have ...
How can we get more value from the same buildings? Cities contain many different resources and spaces and typically, these resources...
Aalto University, Finland, and the MIT Media Lab’s City Science group are co-developing a version of the MIT CityScope platform for urban...
An environment of plants and mirrors that extends beyond the terrarium walls.
Biodiversity on planet Earth is under momentous threat, with extinction rates estimated between 100 and 1,000 times their pre-human level...
Programmable Water-Based Biocomposites for Digital Design and Fabrication across ScalesAguahoja is an exploration of nature’s design spac...
Researchers currently rely on ad hoc datasets to train automated visualization tools and evaluate the effectiveness of visualization desi...
Bubble is a pneumatically actuated wearable system that enables people with handdisabilities to use their own hands to grasp objects with...
MoveU is a wearable vestibular stimulation device for providing proprioceptive haptic feedback in virtual reality (VR). The device ...
Visualization recommender systems aim to lower the barrier to exploring basic visualizations by automatically generating results for anal...
Metafluidics is an open source, community-driven repository that hosts digital design files, assembly specifications, and the bill of mat...
This project asks, how can we transmit experiences across space and time? The launching point of the project is to create a drawing that ...
Real World Data (RWD) and Real World Evidence (RWE) are playing an increasing role in healthcare decisions to support innovative point-of...
How can we add the missing "T" and "E" in preschool STEAM education?
Overview: How will we build the coming generations of Space Architecture--the modules, space ships, and space stations that will ens...
Living Distance is a mission and a fantasy realized, in which a wisdom tooth is sent to outer space and back down to Earth again. Carried...
Machines powered by artificial intelligence (AI) increasingly mediate our social, cultural, economic, and ...
Paper Dreams explores the various modes of creativity that can be enabled by artificial intelligence.A fair amount of current research ha...
Our dream is a sci-fi future, where dreams are controllable. We are working to build technology that interfaces with the sleeping mi...
aDRENAA Digital Research and Experimentation Network for Agriculture Addressing complex and interlinked challenges requires a globally co...
Having good mentors and role models is important for personal growth. Knowledge, advice, and inspiration from people a person admires can...
We are studying the mechanical behavior of leg muscles and tendons during human walking in order to motivate the design of power-efficien...
Human walking neuromechanical models show how each muscle works during normal, level-ground walking. They are mainly modeled with clutche...
Motivated by applications in rehabilitation and robotics, we are developing methodologies to control muscle-actuated systems via electric...