Work for a Member organization and need a Member Portal account? Register here with your official email address.
artificial intelligence
art
health
design
robotics
technology
human-machine interaction
learning + teaching
human-computer interaction
architecture
music
consumer electronics
wearable computing
kids
data
bioengineering
sensors
environment
machine learning
space
politics
wellbeing
cognition
networks
entertainment
alumni
social science
economy
computer science
creativity
history
storytelling
interfaces
covid19
community
civic technology
engineering
prosthetics
ethics
computer vision
communications
developing countries
biology
imaging
privacy
virtual reality
augmented reality
social robotics
public health
neurobiology
social media
urban planning
social networks
biotechnology
industry
climate change
synthetic biology
women
medicine
energy
data visualization
food
biomechanics
affective computing
transportation
cognitive science
sustainability
fabrication
materials
behavioral science
government
social change
mental health
data science
human augmentation
banking and finance
ocean
healthcare
startup
blockchain
genetics
manufacturing
zero gravity
cryptocurrency
electrical engineering
agriculture
ecology
prosthetic design
gaming
womens health
diversity
racial justice
fashion
3d printing
neural interfacing and control
bionics
microfabrication
sleep
performance
mechanical engineering
civic action
security
visualization
natural language processing
construction
language learning
interactive
autonomous vehicles
member company
nanoscience
cities
open source
social justice
systems
internet of things
microbiology
marginalized communities
water
perception
collective intelligence
textiles
mapping
code
chemistry
wireless
digital currency
physics
clinical science
biomedical imaging
physiology
algorithms
soft-tissue biomechanics
nonverbal behavior
voice
gender studies
assistive technology
culture
trust
sports and fitness
long-term interaction
rfid
law
hacking
networking
orthotic design
mechatronics
pharmaceuticals
cells
autism research
open access
business
real estate
science
internet
news
exhibit
decision-making
misinformation
journalism
supply chains
asl
The Responsive Environments group at the MIT Media Lab is collaborating with GRAMMY-winning keyboardist and CAST Visiting Artist Jordan Rud…
MAS.834 Tangible Interfaces - Fall 2026Units: Units: G (Fall) 3-3-6 H-LEVEL Grad CreditWHEN: Tuesday 1-4 pm WHERE:&nb…
Advancing human wellbeing by developing new ways to communicate, understand, and respond to emotion
Designing across the scale, imagining a transformative future
Converting the patterns of nature and the human body into beneficial signals and energy
Invent new tangible and embodied interactions that inspire, engage, and connect people
Creating human-AI symbiosis across scales and sensory mediums to enhance productivity, creativity, and wellbeing
Designing Systems for Cognitive Augmentation
MAS.834 Tangible Interfaces - Fall 2025Units: Units: G (Fall) 3-3-6 H-LEVEL Grad CreditWHEN: Tuesday 1-4 pm WHERE:&n…
Looking beyond smart cities
Kayode Dada creates "Campus Trade," a trading card game for incoming students, with Center for Constructive Communication's Cassandra Lee.
Public libraries are one of most trusted public institutions in the U.S. and increasingly provide a broad range of education services, rang…
Making the invisible visible–inside our bodies, around us, and beyond–for health, work, and connection
Afsar, Ozgun Kilic, et al. "Choreographic Interfaces: Wearable Approaches to Movement Learning in Creative Processes." ACM CHI'21 Workshop HAA'21.
Advancing justice in Earth's complex systems using designs enabled by space
MIT Media Lab's Ariel Ekblaw is building self-assembling space habitats using TESSERAE — modular magnetic tiles that snap together in orbit.
What if public buildings could share our dreams, and reveal our intimate expressions of struggle and triumph? Inspired by the motto&nb…
Prototyping a better future for communication through human-led, AI-assisted systems for collective listening, understanding, and action
Resonance explores the relationship between mind and matter through an immersive contemplative installation. The work translates the brainw…
What if we built three-dimensional tensile structures by programming invisible electrostatic fields?Electrospun Fields is a mater…
Urban populations around the world are rapidly growing. To improve livability, urban residents must reduce dependency on fossil fuels and p…
MeshModule by Hye Jun Youn of Tangible Media Group wins the Toys & Play category at Core77 Design Awards 2026.
How can exhibitions bring complex urban futures to broader, non-expert communities?City Science exhibitions translate research into rich pu…
PixBric: Precision Morphological Control of Pre-Stretched Fabrics ThroughTessellated Primitive Geometries3D printing onto pre-stretched fab…
MeshModule is a modular construction platform composed of soft, 3D-printed mesh units designed for rapid prototyping of interactive, reconf…
What if clothing and textiles emerged in situ—woven by robots around the body itself, shaped by anatomy, motion, and material behavio…
We show that LLMs can provide significantly more reliable explanations of sensor data when it receives contextual information about people,…
How can urban residents reach a shared vision of the future?Many excellent and potentially transformative ideas fail to be deployed in citi…
Andorra and the City Science research group at the MIT Media Lab are taking on the challenge of turning Andorra into an “Internationally Re…
The Anemoia Device by Cyrus Clarke of Tangible Media Group wins the Emerging Technologies category at Core77 Design Awards 2026.
The Anemoia Device is a scent-memory machine that distills analogue photographs into bespoke fragrances.Guided by a generative AI models an…
Designing for, with, and by nature
"Imaginary Atlas, Amazônia" by Gabriela Bilá is a finalist for Best in Environmental Impact at the 2026 Games for Change Awards.
We are developing hyper-efficient places of living that are dynamically transformable so that compact, more affordable spaces have three ti…
Alum Georine Pierre is selected for a Pérez Art Museum Miami digital art commission from over 750 submissions.
Engaging people in creative learning experiences
I usually work with code that creates images, which I means I can easily explore the system using more code. Here, I wanted to see what I c…
MIT City Science has developed an international network of cooperative City Science LabsFounded a decade ago, the City Science Network conn…
Agora is a training ground to help people practice building consensus by drafting and revising policies based on feedback from a population…
How can we serve 2.5 billion people without access to centralized infrastructure for basic services?By 2050, more than 2.5 billion people a…
Advancing Humans with AI (AHA)
The Power of WITHOUT is a research theme in the City Science group. The theme proposes that heavy infrastructure solutions are not financia…
City Science researchers are developing a slew of tangible and digital platforms dedicated to solving spatial design and urban planning cha…
Cassandra Overney is named a 2026 MAD Design Fellow for her work in AI-powered civic engagement systems.
Cultivating wisdom through evolutionary and ecological engineering
Building intelligent personified technologies that collaborate with people to help them learn, thrive, and flourish.
Exploring the essence of code as a creative medium
The 2025 Technology Leadership Circle builds on the momentum of the 2024 Fostering Futures Forum, an event co-hosted with Foster America at…
We build technologies that interface with the sleeping mind. We track different sleep-stages using brain activity, muscle tensio…
People and intelligent machines in a creative loop
MIT researchers develop electrically driven artificial muscle fiber for soft robotics and prosthetics: compact, powerful, efficient systems
Electrofluidic Fiber Muscles are a new class of artificial muscle fibers for robots and wearables. By integrating charge-injection electroh…
Voice to VisionVoice to Vision (V2V) is a collaborative research and civic technology project that bridges the gap between community voice…
During facilitated small-group conversations, facilitators have to manage many tasks, including handling the technology, managin…
Large language models are increasingly used for ideation, yet most interactions with them occur through linear GUI-based chat interfaces th…
A vision for human life on the MoonDesign as an Astronaut, presented at 19th International Architecture Exhibition,Intellige…
OmniFiber is a reconfigurable fiber technology for movement-based interactions based on thin fluidic fiber actuators with closed-loop strai…
Augmenting and mediating human experience, interaction, and perception with sensor networks
This study introduces PixBric, a pixel-based textile methodology composed of primitive geometries designed to induce controlled morphing be…
An annual celebration of learning, sharing, making, creating, and debating at the MIT Media Lab.
Rosalind Picard, head of Affective Computing group, comments on the growing emotional role of AI—and the risks it brings.
Neural audio synthesis methods now allow specifying ideas in natural language. However, these methods produce results that cannot be easily…
This paper provides an overview of blockchain technology and smart contracts and explains how they enable multiple parties to deploy and ex…