banking and finance
internet of things
point of care
neural interfacing and control
sports and fitness
natural language processing
Advancing wellbeing by using new ways to communicate, understand, and respond to emotion
Wearable and immersive systems for cognitive enhancement and personal growth
Space Exploration Initiative
Transforming data into knowledge
Breathing actions are used to augment controller-based input by giving superpowers to players in two VR games. Blowing out long and stron...
Embodied theories of language propose that the way we communicate verbally is grounded in our bodies. Nevertheless, the way a second lang...
Oasis won Silver at the Edison Awards 2017.Oasis received the Best Paper Award at VRST 2016.Oasis is a novel system for automatically gen...
As more powerful and spatially aware Augmented Reality devices become available, we can leverage the user’s context to embed reality with...
A virtual, outdoor time-travel experience.
LUI is a new Human-Computer Interface for interactive media on large screens and AR/VR platforms. It utilizes voice and gestures to natur...
Seamlessly coupling the worlds of bits and atoms by giving dynamic physical form to digital information and computation
Tapping into the physicality of language to enhance the way we learn.
Real-time collaborative self-expression in virtual reality
Sra, Misha, Xuhai Xu, and Pattie Maes. "BreathVR: Leveraging Breathing as a Directly Controlled Interface for Virtual Reality Games." Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems. ACM, 2018.
Virtual and augmented reality headsets are unique as they have access to our facial area: an area that presents an excellent opportunity ...
Tree is a virtual experience that transforms you into a rainforest tree. With your arms as branches and body as the trunk, you experience...
Is it possible to experience being another life form? Created by Yedan Qian (Umeå Institute of Design) and Xin Liu from the Flu...
Sleep is perhaps the most critical human activity for well-being, but seldom receives the priority it deserves. We get less rest than we ...
TreeSense, a sensory VR experience that allows users to experience the full lifecycle of a tree, was featured in the Global Grad Sh...
An experiment with the manipulation of a user’s self-expression in VR space and as well as the perception of others in it, prov...
Seamlessly blend what you live with what you learn: mixed reality as a platform for language-
learning “serendipitously in the wild."
Nest caterpillars in your arms, and watch the days pass.
Member company Isobar's collaborative research innovating in VR.
Virtual reality creates a new perspective in storytelling and engagement.
TreeSense è un simulatore di alberi per umani, ovvero un’interfaccia in realtà virtuale che permette di trasformare la persona in un albe...
Core77 Design Awards 2017: Student Runner Up Interaction Award
A visiting scientist from NHK, Takahito Ito joined the Lab as a company member and left as a crew member.
Paiva, Prada, W., (Eds.)., 4738, datePaiva, Prada, W., (Eds.)., 4738, datePaiva, Prada, W., (Eds.)., 4738, date